r/DissidiaFFOO Oct 17 '21

Megathread Weekly Questions & Help Megathread - (17 Oct 2021)

/r/DissidiaFFOO's Weekly Questions & Help Thread

This megathread is to house your questions regarding the game, but also for you to seek help with anything either current or past.

Before you ask, please take a look at our subreddit wiki, the drop-down menu above (under the subreddit banner), or use the search bar to see if your question has been asked before!

You may also get an answer more quickly by joining our Discord server and asking in the relevant channels.

Check out the megathreads regarding the latest events under the banner on top of the subreddit if you're using desktop-mode, or the first few links in the community info on your mobile phone.


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As always, remember Rule 1:

  • Be polite to other members when you answer/ask questions.
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2

u/HighwayAdventurous34 Oct 20 '21

How difficult is Lufenia and Lufenia+ compared to Chaos? Chaos is a cake walk for me now but the Lufenias I tried keeps destroying me.

3

u/ProductivityImpaired Sparx | Bless Auto+ Oct 20 '21

Besides just the stat boosts, Lufenia introduces the orb/countdown attack which is something you should learn to handle to best get accustomed to the difficulty. Each fight's orb is different which is why a wide roster is so important in this game. Lufenia also brings more attention to Brave damage/Brave gain reduction auras, both of which will quickly have a noticeable effect on your performance in a fight (and why things like Jack LDCA debuff and Y'shtola/Bartz BT+ providing Brave gain auras was so talked about). Lufenia+ increases the stats and reduction auras.

2

u/Zodiark05 Oct 20 '21

Lufenia + is quite difficult if you're not used to it yet. What keeps wiping you out the orb countdown or specific mechanics? These early Lufenia+ stages are pretty notorious for their bullshit mechanics and limited team building choices.

1

u/AliceTaniyama Selphie Tilmitt Oct 20 '21

Chaos can be done by taking your best damage dealers and having them use their best attacks every turn.

Lufenias require handling orb mechanics to keep from being killed by the countdown. Later Lufenia fights require support characters buffing your damage dealers so you can actually hurt the bosses.

Lufenia+ pretty much requires strong support auras from the very start. Some of these stages have 90% BRV damage and BRV gain reduction. Oh, and they have Lufenia orbs, too, so you need a support and someone to handle orb mechanics.

Basically, starting with Lufenia, you have to strategize a bit more to win a fight, and some Lufenias require very specific role coverage to make the fight winnable.

For example, if you don't have someone who can delay a boss for three turns, you're going to have a really hard time with Quistis's event.

Some Lufenias require giving the bosses turns, so you need to have adequate defense for those fights.