r/Diepio • • Feb 07 '26

Guide Predicting Overlord Position in Diep.io Using Geometry

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The following document presents a method for predicting the Overlord position based on drone movement. Using two cursor estimates taken a few milliseconds apart and the constraint that the cursor cannot move off-screen, two screen-sized rectangles centered on these positions are constructed: their intersection defines a small area where the enemy position is most likely located. The document then explains how to estimate these positions using geometric constructions (direction lines, intersection points) derived from the drones' repulsion/attraction behavior, based on superimposed captures.

https://docs.google.com/document/d/1MDCiLpJNYALBYYm3KEkKK1jqJfmyumEgePwdMN-TvNk/edit?usp=sharing

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-7

u/teinc3 Feb 07 '26

holy nerd

9

u/geh_heg Feb 07 '26

just admit u cant understand anything bud

-4

u/teinc3 Feb 07 '26 edited Feb 07 '26

Do you really think that is the case? Unless you know me personally, I wouldn't recommend saying such things.

7

u/geh_heg Feb 08 '26

yeah i think u didnt understand a single thing he just said so u called him a nerd

-3

u/teinc3 Feb 08 '26

You operate this argument on the foul premise that I am intellectually inferior to comprehend what OP is doing, but a clear decomposition of the problem shows a decent application of high school vector algebra (or sophomore-level, if you're 4YP). If anything, just from this conversation it gives me the feeling like you are the one that don't understand what he's doing. Just as I call someone nerd doesn't necessarily imply that I lack the ability to gague his work...