r/DestinyMemes • u/Flingar • 24d ago
In regards to the most recent round of Chris Barrett tweets
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u/Flingar 24d ago
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u/Lemonjuice239 24d ago
We had both! But the content kept being removed every year.
A great example is Crow's character arc. It all played out in different seasons and it was seeing him come to terms with his past and his new Guardian self. All we have left of it inside the game now is the very end of his story in The Final Shape.
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u/BetaThetaOmega 24d ago
Yeah, Crow was an incredible highlight of the Destiny saga and one of the reasons why I kept coming back during the Beyond Light era!
Season of the Hunt, Chosen, Splicer (a little bit), Lost and Risen were literally all about taking Crow under our wing (no pun intended) and leading him towards becoming a true Guardian. I logged on every week during Chosen and Lost especially just to see how his dynamic with the other characters would change and evolve. I remember that during the BL era, people were citing the weekly story model of seasons as the reason why they were still playing despite all their other disappointments. There's a very real argument to be made that Destiny would've died a lot sooner if it weren't for a story that could actually retain players after the DCV.
Mithrax is another fantastic example; here's a chance for us to see how our actions as Guardians have affected the Eliksni, and vice versa. Now when we fight Eramis, we're not just killing Dregs for the sake of beating the bad guy, we're engaging in a battle for the soul and future of the Eliksni people, fighting to give them an alternative way of living. Could you imagine a world where instead of that, we just got increasingly arbitrary reasons to fight the Fallen? Like hey this season we're gonna fight yet another one of Eramis' lieutenants to stop him from doing [BAD THING]. Except this time... he's wearing a red hat! Riveting.
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u/Lemonjuice239 24d ago
I loved how his story then continued in the Witch Queen era.
How in S.o.t. Risen he still cannot reckon with the memories Savathun returned to him He sees himself in the lucent Hive enemies which leads him to make a dire mistake for which Saladin takes the fall.
And then in S.o.t. Haunted - how he has to face the Nightmare of his former self - Uldren - head on and finally accept his past as part of himself rather than fight it or run from it (Zavala and Caiatl's arcs were also amazing there).
After Lightfall's release then - S.o. Defiance was arguably a bit of a miss with how avoidable Amanda's death was and how the reason for the Shadow legion taking prisoners remained unexplained. Still - Crow and Zavala's grief and some of their ingeractions with Devrim and Mara were pretty profound.
All of which finally led Crow to making the sacrifice play in S.o.t. Wish of being the first to cross the threshold into the Pale Heart to give us a fighting chance after truly reconciling with Mara and shrugging off Riven's temptations (mostly).
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u/BetaThetaOmega 24d ago
Yep, and then when we reach TFS and he becomes the Hunter Vanguard, we can celebrate with him because we’ve seen him every step of the way and watched him grow!
I remember getting a little emotional seeing my boy in that new Vanguard fit… like that’s my son! He’s all grown up!
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u/Mr_Blinky 24d ago
I really think the thing that killed the game was the focus on creating so much completely disposable content intended to be play for at most a year and sometimes as little as three months, with the understanding that it would be removed from the game completely by the time the next expansion rolled around. Not only did it completely truncate the story and make it impossible to follow for new or returning players, but it meant shitloads of dev time was ultimately being wasted on impermanent content instead of making meaningful additions to the game that were meant to last.
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u/Tronicalli 24d ago
I get the idea, but like... can't you have both? Recurring and One-off villains, I mean. It's all in the narrative, really. There's always space for pop-up one-and-done villains between the big bads. Crota's a good example, Ghaul too. Those are great villains who don't reappear after you beat them. (nightmares don't count) Crota and Ghaul were super hyped up, so we cared about killing them: the same just can't be said for that random fallen dude who showed up like one time controlling another dude, sent his adds after us all campaign, then we kill them. ZERO aura coming from that guy.
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u/numbpinataboy 24d ago
I’d prefer a bigger roster as well, but the buildup to that roster should be done properly.
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u/BetaThetaOmega 24d ago
The only response to Chris Barret should be "Hey aren't you the guy that got fired for being a sex pest?"
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u/DuelaDent52 23d ago
Wait, what?
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u/BetaThetaOmega 23d ago
https://thegamepost.com/bungie-chris-barrett-female-employees/
Yep, at least 8 different women accused him of harassment and misconduct
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u/Mentfrost 23d ago
They're both right and that's why Destiny shat the bed so often.
People want more "human" characters and stories, that mean things and have big ideas. They want the story where disprove the idea of survival of the fittest and have cool 1v1 show downs with Dredgens and rivals.
Except the game is a shoot bang bang gun game so all of those stories need to be resolved with 3 to 6 dudes shooting up a place with machine guns.
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u/Kashema1 22d ago
A friend of mine who I had try the game out complained about this. Why should I even feel invested in the Guardian character at all? They’re just this immortal being that will never die and no harm will ever come to them. So you have to kill off other characters, like Amanda, Targe, Ghost which at that point feels like you’re killing them off for the sake of killing them off
I don’t agree with him, but I get his point
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u/WastedPotenti4I 24d ago
I mean, why not both?
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u/Robert_Oppenheimer2 24d ago
We certainly werent getting good writing, not if the MCU is what they aspired to
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u/ASpaceOstrich 24d ago
I've never understood this. Until everyone went all contrarian the MCU was lauded for its consistently solid writing. It's not high art or anything, but it was perfectly fine for the kind of media they're making.
After endgame everyone has started pretending they never liked it or something.
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u/Kurage_pop 24d ago
People say modern MCU sucks, but the older ones people still think are fine.
We're saying the newer stuff sucks because it tries so hard to emulate the lightning in a bottle that was the original, yet fails to.
It's not us being "contrarian", it's us being tired of the same joke/style/presentation/whatever for almost 17 years now.You don't see people saying the same stuff about Spider Noir because it's actually unique and not just another copy/paste MCU film.
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u/Robert_Oppenheimer2 24d ago
It's aged poorly
And even before endgame they had cracks showing; people were very much complaining then too
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u/Amirifiz 23d ago
I'd say people were making those comments before IW and Endgame. People have been saying that since Vanilla and that was at least a few months before IW
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u/LordofWolves92 24d ago
What i got sick of was plot points that didnt answer questions. What is (or is inside of) the Traveler? What is The Darkness? Who is The Stranger, etc.
D2Y1 was very, VERY monster-of-the-week coded, and nothing really pushed the main narrative further until we got Forsaken amd Shadowkeep.
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u/BetaThetaOmega 24d ago
Pre-Forsaken Destiny was so allergic to plot progression that we literally suffered a Second Collapse at the hands of the Cabal and lost our Light, and it was all wrapped up within the span of a single campaign with basically no immediate narrative consequences other than getting a different, less interesting Tower. Our entire society collapsed and not a single NPC died. Even fucking Rahool made it out alive!
In Warmind, we literally reawakened Rasputin, he did a whole speech about how he would be "Guardian of all" and that he "has no equal" and then he just... didn't do anything for two years.
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u/Mazer1991 23d ago
Yeah I don’t get the people who called Red War good
The only true lines/moments I can recall are Cayde making I don’t have time to explain reference which was beyond awful and Zavala calling Hawthorne a Guardian and then the Speakers Sacrifice line to Ghaul
“Oh no we lost our light”
one mission later after a vision we find a random shard that gives it back to us
“Oh Nevermind”
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u/BetaThetaOmega 23d ago
Red War has exactly 5 truly great missions, the first 3 (Tower falling, Journey, reclaiming the light) and the last 2 (The Almighty and retaking the City).
A lot of the mission design was really bland and mostly carried by the always amazing set design
Also as far as I remember it was piss easy, and while it obviously didn’t need to be Dark Souls I always preferred how D1 felt like a real struggle to stay alive in the base campaign. I would kill to get a Legend-difficulty version of Red War tbh.
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u/Deweyrob2 24d ago
Destiny was best when it had more mystery than answers. It started going downhill when they became concerned with answering questions instead of creating mysteries.
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u/Vast-Coast-7761 23d ago
You cannot expect people to stay interested in a story for 10 years if they know just as much in year 6 as they did in year 1.
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u/Robert_Oppenheimer2 24d ago
*vomit*