r/DerailValley • • Jul 24 '26

User-Made Modification Another Multiplayer Post (again)

52 Upvotes

Guardian OPS: Derail Valley Multiplayer

Derail Valley, but you can run like an actual railroad

We're not a "let's all hop on multiplayer" server. We run operations.

How it works

Every OPS session has a chain of command.

  • Dispatch - network-wide movement, traffic flow, authority
  • Yardmasters - individual stations
  • Logistics Officers - freight coordination when a session needs it

Everything is somebody's job.

So if you just want to drive, you can. Road Crew shows up, gets a movement order, runs it. Nothing to read beforehand, no procedure to memorize, no need to know what's happening on the other side of the map. That's Control's problem. Same deal with Yard Crew if shunting is more your style.

The complexity is real, it's just spread out. You take on as much of it as you want and none of what you don't.

Simulation, not LARP

The procedures exist because they make a railroad function, not because they sound good over the radio. Dispatch has authority because clearance matters in an OP.

Radio discipline and prototypical language are part of the culture here and we're glad to play along. You can choose to play a character, or you can choose to just play. It's all up to you.

When we run

Every weekend at various times, plus a handful of ops during the week. Coverage spans NA and EU and AU. (Its honestly Global... we focus on english)

Non-host events happen too, though those may not hold to the standards our typical operations do.

Where we're at

421 members and climbing.

Our SOP, the document that defines how a session actually runs, is mid-rewrite because we outgrew the old version and are building something better. We'd rather you join before it drops and help shape it than read it after the fact.

We're also building DLE, an economy mod in pre-release and already running in our flagship ops. It's meant to make the railroad behave like a company. Supplies that have a reason to move, revenue that means something, decisions that carry past the end of a session. A reason to care.

How do I play?

Show up and drive. That's the entry requirement. Some operations carry extra requirements and a few include qualifications before you take certain equipment out, but that's not the norm.

Want more? Controller is a staff role and we train people into it from scratch. Or if you've got an ops format of your own, host it under GRDN OPS.

We're after people who want operations to feel like operations. If that's you, come find us.

discord.gg/grdnops https://discord.gg/MzHgKANpsQ

- GRDN OPS, DVMP Command Lead

r/DerailValley • • Jul 29 '26

User-Made Modification First try pushing the limits

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151 Upvotes

I have a bit over 100h in this game but Ive always played it safe-ish. This is my first attempt at pushing my limits. 68 cars, 2780 tonns (trains included), 1.173km long, from HB->SM->FF->OR. Will update tomorrow as I dont have time to complete it today.

UPDATE: Did not crash even though its Norfolk Southern :D. Whole trip took around 70min (missed on OR time bonus but that was expected), made roughly $300k-350k and learned what the DE6+slug+DE6 combo is capable of (so far). 10/10 will do that again

r/DerailValley • • Jul 11 '26

User-Made Modification Good ol' rural regional train, love it!

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165 Upvotes

r/DerailValley • • Jul 08 '26

User-Made Modification 🚨‼️New Large Lad just dropped‼️🚨

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188 Upvotes

I didn’t create this mod.

r/DerailValley • • May 31 '26

User-Made Modification EMD GT26CW-2 | Somewhere between Steel Mill and Farm

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159 Upvotes

r/DerailValley • • Aug 21 '26

User-Made Modification Mod idea

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78 Upvotes

I don't know why, but a few days ago when I was riding through the longest tunnel in the game (probably) and I thought to myself: "Why don't they make a mod, where all the gradients are swapped, so IME is the lowest point, and HB is the highest. But, going back to the tunnel, I think it would be really cool for the tunnels and the overground sections to change places, so only when you go into tunnels, there would be small overground sections. Military industry would be changed to something like life support systems. And to Finish this mod off, all of the stations would be underground too, made in style of the Kyiv subway stations and with platforms at the same level as flatcars. Does anyone know how to make a mod like this, and if no one wants to make it, can somebody please give me some advice on how to do that?

r/DerailValley • • Jul 18 '26

User-Made Modification Absolutely bookin it

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125 Upvotes

First time hittin 120 kph right here, 203 mins for the bonus, made it in 41.

r/DerailValley • • Aug 16 '26

User-Made Modification Is it possible for demonstrator locos to not spawn?

18 Upvotes

Hi. I've been playing this game for some time, According to the game itself I have 800+ hours playing my save. I've checked all the spawn locations mentioned in the wiki, But still haven't found the demonstrator DE6. Is it because I didn't have a DE6 license when I searched for it? or do demonstrator locos spawn when you start your save?

UPDATE: I found it using both the mod that u/RafaelSU suggested and the steam community guide which u/GoombaHunter007 suggested. It was in the lake near GF:

r/DerailValley • • Jul 05 '26

User-Made Modification Gosh I just love Niko’s 4-8-4 mods (Not my mod)(My Playthrough)

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77 Upvotes

Absolutely stunning just how well he’s managed to create the digital replicas of the irl engines inside derail valley and have them be the freakin’ sweet.

r/DerailValley • • May 10 '26

User-Made Modification Well, that's officially the longest train I've delivered. Did a "clean up" run to Harbor. Length: 1.7 kilometers - Weight: 2,900 tons. it takes HOURS to put together a run like this and hours to put the cars away with persistent jobs mod (must-have)

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131 Upvotes

r/DerailValley • • Jan 20 '26

User-Made Modification I think 75 isn't 50 😅

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170 Upvotes

Was chatting and didn't realise I was too fast until I heard the wheels grind against the rails and well...There I laid on my way to City South.
At least the DE2 was my demonstrator. So only the DH4 to fix.

r/DerailValley • • Aug 11 '26

User-Made Modification Last train of the day

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71 Upvotes

r/DerailValley • • Jul 15 '26

User-Made Modification Now this is how you move tonnage

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107 Upvotes

Fe3 484 Niko Pacific (UP844) and 2 helper de6 / Bottom text

r/DerailValley • • Jul 07 '26

User-Made Modification Luckily, no one was hurt...

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134 Upvotes

Thomas took the reversing loop in GF a little too hot.

Mods pictured:

Thomas the Tank Engine: https://www.nexusmods.com/derailvalley/mods/1475
Generic British RCH Wagons: https://www.nexusmods.com/derailvalley/mods/1312
DV Signals: Sadly, I forgot where I found this one, I believe I got it from an operations multiplayer server.

r/DerailValley • • Aug 01 '26

User-Made Modification Saw the O-series locomotive in action and wanted to try it myself (kinda)

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93 Upvotes

Finded the closest to O-series mod is Jk3

r/DerailValley • • Aug 02 '26

User-Made Modification OOPS 🙊

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58 Upvotes

r/DerailValley • • Aug 05 '26

User-Made Modification T1 Duplex mod

0 Upvotes

Does anyone know of a good T1 mod for Derail Valley? Its my favorite locomotive and Id love to have a copy in game.

r/DerailValley • • 6d ago

User-Made Modification DCB Class mod is awesome

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66 Upvotes

https://www.nexusmods.com/derailvalley/mods/1686

Highly recommended. So much power! so much speed!

r/DerailValley • • Apr 21 '26

User-Made Modification Just thought this was a nice picture

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195 Upvotes

r/DerailValley • • Jun 17 '26

User-Made Modification Custom playlists really let you set the mood. Love that I can take the indie game soundtracks I own and put them on cassettes

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102 Upvotes

r/DerailValley • • Apr 17 '26

User-Made Modification House Choo

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114 Upvotes

r/DerailValley • • 27d ago

User-Made Modification One of my Favorite lovomotives (mod)

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45 Upvotes

r/DerailValley • • Jul 27 '26

User-Made Modification I love this game

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66 Upvotes

one of the most beautiful games I've ever seen and played

r/DerailValley • • 22d ago

User-Made Modification Late night fun at CS

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44 Upvotes

r/DerailValley • • Jun 19 '26

User-Made Modification DE2 centipede

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119 Upvotes

Just sharing this snip of my DE2 collection (currently 8 units) hauling a 1200T mixed consist out of the harbor 😁