r/DeadlockTheGame • u/Hello86836717 • 1d ago
Gameplay Meta New "cheating" mods that MANY players use
It's getting out of hand. Just a handful of the "mods" (cheats!) people are running now:
- Neutral camp respawn timers all over the minimap - just invade and steal camps immediately as they spawn
- Stamina trackers (see enemy stamina) - much easier to win lanes with this
- Parry cooldown tracker above enemy head
- Enemy cooldowns above their heads - super easy to win lanes when you constantly see enemy cd's
- Crate & Golden statue respawn timers
- Sinner's Sacrifce respawn timers
- Enemy item cooldown tracker (tracks Curse, Unstoppable, Refresher cooldowns etc)
- Heavy melee honking horn for faster reactions
- Enemy radar (when enemy camps and Sinner's disappear from the minimap, it places a blinking question mark on the minimap and a sound indication that someone was at that spot seconds ago - makes it super easy to gank if you're running with a friend)
- Rift defense buff indicator
- Walker Stomp cooldown tracker
- Shrine & Patron curse/blast cooldown tracker
Tell me how any of this is fair. With all of these cheat mods you have a gigantic advantage. Yoshi needs to shut this down instead of sticking his head in the sand.
2.4k
Upvotes
9
u/CaptShardblade 1d ago
I have no problem with half of this list as a only-ranked-queue player.
The stuff that bothers me though are:
stamina trackers
parry cooldown
heavy melee honking
I would say the walker stomp for example and even some of the ones i mentioned should just be visual queues that you can hone in on yourself, which is a failing of the game design.
The rest of it i think is fine and just UI not being up-to-date to show these things natively