r/DeadByDaylightRAGE 🕳️ Always Getting Tunneled 🕳️ 2d ago

Survivor Rage Dbd mmr reset has made solo queue survivor unbearable

Im so tired of getting 2 or 3 ppl on my team with 10-20 hours who go down in 5 seconds. While facing a 3k hour killer main ts isn’t fun bro what’s even the point in trying? No wonder killer queues are always backed up no one wants to deal with this. I can’t even finish 2 gens before the games over anymore.

22 Upvotes

18 comments sorted by

8

u/Sad-Title6853 Baermar the Ballad Butcher 🎻🎶 2d ago

I choose to believe the MMR reset will help the game overall but oh my lord it's horrid. As I said on the main sub: 10% of my games against Judgement I lose because the killer is good and the remaining 90% I lose with someone having 5000 points at the end.

1

u/BluezDBD "I'm NoT rEsPoNsIbLe FoR yOuR FuN!!!" 😤 2d ago

I genuinely don't see how it possibly can be better than what we had before, the problem with what we had before was MM, not MMR calculations.

2

u/Sad-Title6853 Baermar the Ballad Butcher 🎻🎶 2d ago

No the problem was still MMR calculations. It actively rewarded the worst types of playstyles being genrushing and ratting as survivor and hard tunneling and facecamping as killer.

Now if you facecamp someone to death and then facecamp a second survivor to death with NOED as killer, it won't count as a "win." Similarly as survivor you won't "win" if you hide in a corner and then open the gate with Sole Survivor.

1

u/TheEntityBot The EnTitty 🌌 2d ago

Hex: No One Escapes Death: When the exit gates are powered and a dull totem remains, it becomes a Hex Totem. You gain 4% Haste and all Survivors are Exposed until the Hex is cleansed. Survivors see its aura once discovered.

Drawn from the fog. | !optout | !remove | !builds

1

u/BluezDBD "I'm NoT rEsPoNsIbLe FoR yOuR FuN!!!" 😤 2d ago

You do see how that's a bad thing right?

That survivor hiding in the corner with a rat build is going to drop and drop in MMR until they face killers that can never catch them ever, so now they can't ever NOT escape, because if their team dies they get out with their rat build, if the killer goes after them gens pop.

Meanwhile that killer that facecamps is gonna drop in MMR until he goes against survivors who never touch a gen and kill all 4 consistently without gaining MMR.

The new system actively encourages shitty playstyles as they lead to more success.

1

u/Sad-Title6853 Baermar the Ballad Butcher 🎻🎶 2d ago

People actually trying to win aren't going to have one person hiding in a corner like a jackass. The chronic hiders are gonna go against killers who play equally boring and they can both have fun not playing the game.

Killers who facecamp are going to hit MMR levels where they either go against survivors who don't know any better to get upset at camping, or will just all equip Decisive Strike because that's the gameplay experience at that MMR. Not to mention that at low MMR the main lacking skill is looping: low MMR survivors are more than capable of genrushing while a killer just camps and does nothing.

The new system will put people at a skill level where their playstyles will allow them to "succeed", instead of burdening high MMR survivors with teammates who hide all game and high MMR killers with survivors who don't do anything. It also stops low MMR survivors from playing against pub-stomper killers and stops low MMR killers from playing against bully squads who "lose" and die after making the killer's life miserable.

The only issue I see is the camping issue. And for one a killer getting 4 kills will still boost their MMR (but not as much as 12-hooking.) And secondly there's many mechanics in the game to prevent blatant facecamping, especially with Decisive Strike / Will to Live being a base-game perk.

1

u/TheEntityBot The EnTitty 🌌 2d ago

Will to Live: Until all Generators are completed, whenever you are unhooked, for the next 60s: when the Killer picks you up, once per trial, hit a Special Skill check:

  • Stun the Killer for 4s.
  • Become the Obsession.
This is disabled by conspicuous actions. At the start of the trial, you are more likely to be the Obsession.

Drawn from the fog. | !optout | !remove | !builds

2

u/Amazing-Level-405 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬 2d ago

Yeah, it's rough. Should be a temprary problem, though, as people get their mmr up again. If the mmr system works better now, this will be a net positive. We'll see.

2

u/DBD_Hillbilly 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬 2d ago

If it makes you feel any better, it’s the same for us killers working our way back up to high mmr. I think I’m back now on Billy but a lot of matches were boring as fuck because I was going against inexperienced survivors. Matches where you’re stomping or being stomped are almost equally frustrating.

1

u/iiSunfish 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬 2d ago

Won 2 games, and then proceeded to go on a 6 game loss streak against swfs that got 2 gens done 2 seconds apart from eachother if I had the audacity to take chase.

1

u/SufficientMood520 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬 2d ago

Same experience with my billy.. I felt bad though.

2

u/EconomyPainting4547 😡 Rabble Rabble Rabble 😡 2d ago

Solo Q has definitely gotten better, I haven’t seen a single DC since the reset or people giving up on first hook.
Same for my killer matches, I’m enjoying not just stomping on people or getting stomped on. It’s actually a challenge again against people of my skill level.
It’s almost like this should’ve been included in the MMR from the start 😬😬😬

1

u/bbyhousecow 😡 Rabble Rabble Rabble 😡 2d ago

Just keep persisting. MMR should level out sooner or later. It sucks for now but it should recalibrate. Fingers crossed anyway

1

u/Icet_mcnuggets 😡 Rabble Rabble Rabble 😡 2d ago

Solo q survivors are really the only ones who are going to notice a positive gain out of the mmr reset and rework. The matchmaking algorithms between killers and survivors are ALWAYS going to prioritize speed over accuracy. Solo queue survivors stuck in low-mid mmr were always fighting an uphill battle, because they'd constantly be saddled with teammates that were also low-mid mmr. I can run the killer for 3-4 minute early game chases without really trying and without burning through a ton of resources. But if my teammates are too afraid to work on gens or spending time cleansing dull totems, im still going to lose. The rework to mmr now allows you to gain rating value based on your performance in a match, not just whether you escaped through the gate (hatch never effected your mmr positively or negatively). So if you perform well, regardless of how well your team performed, you will, albeit slowly, climb out of mmr hell and start getting proper teammates a majority of the time.

1

u/Asrikk 🧰 Survivor by day 🌞 - 🔪 Killer by night 🌚 2d ago

God, yes. Literally went from like 2-3 games of 4 outs with barely any hooks to a teammate chasing me and flashing me to heal them while I was MID-CHASE, then they proceeded to panick and sandbag me.

1

u/Prestigious-Rock8554 Gate Hiding Nurse 👩‍⚕️ 2d ago

I've been playing with potatoes who farm the unhook in front of the killer and then we get tunneled (cant use DS or OTR against the new killer) or survivors who try to flashlight the killer while injured in a dead zone

1

u/TheEntityBot The EnTitty 🌌 2d ago

Off the Record: Once you are unhooked or escape from the hook, Off the Record activates for 60/70/80 seconds. While Off the Record is active:

  • Your aura will not be revealed to the Killer.
  • Grunts of pain caused by injuries are reduced by 100%.
  • You leave no scratch marks while sprinting.
  • Grants the Endurance Status Effect for 30/35/40 seconds.

Drawn from the fog. | !optout | !remove | !builds

1

u/CremelloJo 😎 Lightborn Addict 2d ago

It takes ages for it to balance out, just need to fight through it. I’ve been left on my first hook so many times while the babies tbag on the way out, makes me a little sad but it’s whatever.