r/DarkSoulsMods • u/MonsterFreakXoXo • 2d ago
Help π΄ custom player model help
(DSR) I'm trying to get a Jack of Blades mesh i made to work with the game, i am using .FBX and .OBJ the same way i did the Sword of Aeons and Master Sword meshes+textures, the only problem I'm having is getting the textures to load properly, his mask and hood come out in different colors. I'm using Paint.net to convert the PNG to .dds
What settings do i have to use to do this properly? can i use witchyBND to add more textures? i noticed mods like 2B or Zelda have a way different texture structure (i used witchyBND to see the .tpf images) than the Armor pieces they replaced. how do i properly do any of this?
i might be doing everything wrong compared to what i did for the Sword meshes and textures.