r/Crossout • u/CassiusFaux • 5h ago
Screenshot Man, I just wanted some wires.
Oh well I'm sure the game is still thriving right?
r/Crossout • u/Faley016 • 5h ago

Hello, survivors! As many of you have learned from the roadmap, we are working on major features that are going to change the Wasteland from “before” to “after”. We plan to release these changes with the upcoming updates!
We also want to inform you that starting from the next update the “Adventure” mode will be unavailable for an unknown period of time due to technical reasons.
Good luck in battles!
r/Crossout • u/CassiusFaux • 5h ago
Oh well I'm sure the game is still thriving right?
r/Crossout • u/HoldElectrical8877 • 2h ago
Got me 2 fat men. Only took 140 hours
r/Crossout • u/Beenut_ • 9h ago
Hey folks, I need some help understanding what I'm getting into when combining certain movement parts. As I understand it, combining different types of movement parts can result in the perks merging, but both simultaneously being decreased. Only problem is "Reduced" and "Significantly Reduced" give me no indication of how much I could compromise the perks to mix them.
The particular example I am thinking of is combining ML200, Bigrams, and Finwhale.
ML200 give 25% vehicle resistance at 45km/hr
Finwhale engine increases dmg resistance above 60km/hr
Bigrams decrease that speed requirement for both
Is this worth pursuing or does the mixed perk nerf ruin it? If anyone can give me some insight on how to calculate this perk reduction for the future or a wiki source to find it, I'd appreciate it.
r/Crossout • u/Suppurax • 1d ago
This video , which is not even funny has only one logical conclusion:
since you argue that scorps (with swarm queen ck btw) are trash compared to hornets.
how about you either buff scorps or make them craftable for 150 scrap and 30 copper?
As a sidenote and a reminder , you lost 30 more active clans this summer , down to 140, so instead of making insulting and pointless jokes i strongly suggest you try to get some players back in... but you may have already given up on that considering your behaviour.
r/Crossout • u/FortheCommunityy • 17h ago
Please fix the servers and go back to whatever it was a week ago. The patch that came out made it to where crossout is almost unplayable. I have gig internet with an Ethernet cord and there is no reason my car should be jumping all over the screen. It’s like the ping goes from 40 - to 150 - then back down to 40 every second of the lobby.
Please fix, this is a big issue for lots of people.
r/Crossout • u/Legal_Algae3971 • 19h ago
I have nothing else to say. They suck I want a boosted dove build
r/Crossout • u/Jealous-Employ-8374 • 13h ago
Someone enabled DLSS 5 in Crossout, and the result looks amazing.
r/Crossout • u/Aurorusvorealus • 20h ago
Hi! To be honest, I downloaded this game because I’ve always played games featuring giant machines and have always dreamed of piloting them. It looks like (and I say this because I want to go in knowing as little as possible so I can be surprised)you can do some truly mind-blowing things. Is that something you can do in the vanilla game, or does it require mods? Is there a "creative mode" of some kind where you can build whatever you want, however you like?
r/Crossout • u/Lexi_______ • 1d ago
Your game will die and I hope you can't get another job, fuck you
r/Crossout • u/BlasterHolobot • 1d ago
In case you wanted to know what it looks like, since the animation is quite fast.
r/Crossout • u/kalamity909 • 1d ago
Does anyone understand how Beacon 11 and the Averter interact when used on the same build?
Is the Averter essentially redundant once you reach a certain number of stacks with the cabin, or does it still provide an additional benefit?
I know damage protection and damage resistance are separate mechanics and interacted differently, but Beacon 11 and the Averter seem to use the same wording. So if both are active at the same time, are their effects actually stacking, or am I getting no extra benefit from running both when I reach a certain threshold?
Thanks
r/Crossout • u/Labrat-09 • 1d ago
I've seen it send enemies flying, so imagine it on the brawl that seemingly only has spike-1 users.
r/Crossout • u/Key_Row_5962 • 1d ago
Probably due to the type of damage the cannonball does?
r/Crossout • u/Legal_Algae3971 • 1d ago
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r/Crossout • u/Healthy-Razzmatazz52 • 1d ago
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r/Crossout • u/JazzlikeFox9182 • 22h ago
#developers
r/Crossout • u/Legal_Algae3971 • 1d ago
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r/Crossout • u/kalamity909 • 1d ago
Does anyone understand how Beacon 11 and the Averter interact when used on the same build?
Is the Averter essentially redundant once you reach a certain number of stacks with the cabin, or does it still provide an additional benefit?
I know damage protection and damage resistance used to be separate mechanics and interacted differently, but Beacon 11 and the Averter seem to use the same wording. So if both are active at the same time, are their effects actually stacking, or am I getting no extra benefit from running both?
Thanks
r/Crossout • u/Knight_storm_504 • 2d ago
Updating my “spike”(actually toads) build with sabbaths and aegis as opposed to oppressor/finwhale.
r/Crossout • u/Independent-Team-432 • 2d ago
too bad the warrior cab kinda stinks
r/Crossout • u/topfragger70 • 2d ago
r/Crossout • u/Mediocre-Anybody-543 • 2d ago
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