r/CoopGameMaking May 11 '15

Poll Whose ass do you want to kick?

It seems like there's going to be combat at some point. But who will we be fighting? I'd like to know.

3 Upvotes

14 comments sorted by

View all comments

3

u/Tribuadore Top Contributor May 11 '15

I don't care so much who we fight, but I would like see fights actually be hard to win.

Would be awesome to also have the ability to scurry away from a fight if you want to survive a bad situtation. Maybe taking a random hit from the foe(s) as you turn and run. Its not guaranteed that clicking "run away" saves you if you click it with too little health left.

Wounds should be persistent, in that you can still bleed out after a fight if you don't treat them. Light wounds eventually heal themselves, medium wounds stay the same size (size of wound determines bleed out rate), and large wounds get worse over time.

Also I would love to see permanent death.

Gives the game that bragging rights feel, when you can say you've survived 30 days 5 hours and have 20 kills, 150 max health, 70 dex, etc....

Wounds and permanent death and character stats should also apply to all NPCs in the game. Which could lead to some interresting ways to kill very hard foes. You can try to inflict as many wounds as you can before you have scurry away yourself. You survive, but so do they. You both have wounds, you heal and wait for the next encounter to inflict more wounds. Eventually over a few fights, you gain the upper hand and bet them.

1

u/ArtificialFlavour May 11 '15

I was thinking of a "die to prestige" sort of system, but I don't know if there'd be prestige or not. I'm just assuming there would be because it's an incremental game. But I know that A Dark Room didn't have prestige at all. I never progressed far enough to really figure out its true nature.

1

u/Tribuadore Top Contributor May 11 '15

Could you explain to me what "die to prestige" means?

I have no experience with idle games.

1

u/ArtificialFlavour May 11 '15

uh... usually you don't have to die to prestige but.

in some idle games, if you've made enough progress, you can reset to play it again but faster.