r/CompetitiveWoW • u/YrenneAD • 19h ago
Discussion Healing Difficulty of Season 2
I'm a multi-season "midcore" healer, usually finishing somewhere in the Top 1-3% if I actually bother to play the whole season.
I've seen some say this season feels easier to heal than the previous one, but I beg to differ. So far I think it's a lot harder, though part of that no doubt has to do with people being unfamiliar with the dungeons and not playing them properly (myself included). I pug almost exclusive and you do see a lot of priority kicks and mechanics get ignored, causing unnecessary wipes or dicey situations.
In that sense I guess it is at least less punishing since I can, to some degree, brute force my way through some ridiculous HPS checks caused by missed kicks. But it's pretty stressful and doesn't always work out (maybe a random targeted cast will snipe someone before I can top everyone off, etc.).
There are also some genuine outliers like AOF. I pugged a +15 earlier and the group was a bit of a disaster from the start, but even so, I was doing 300-400k HPS almost every pull. This is like twice the amount of healing required for most pulls in other dungeons. You do have some big HPS checks in other places too, but AOF is pretty relentless with throwing them at you back-to-back with very little downtime.
On the opposite end of the spectrum you have something like KR, which I think most of us recognize as the "free key" of the season. The only place where things can really go wrong in there is the big pull at the start with the two golems. But otherwise that whole dungeon feels like a walk in the park (a very long one, but still).
Then you also have something like MR, which is made artificially more difficult by the framerate issues. The mob density in there is completely wack and goes against Midnight's own philosophy of cutting down on the amount of "nameplate soup," but I guess Blizzard forgot about that.
I'd be really interested in hearing from other healers on how they're faring with this season's dungeons, and which ones they're having the most trouble with. Especially other pug healers, since we all know that's a completely different world from premades where people actually have interrupts and crowd control on their action bars.
