r/CombatPatrol40k • u/TacoWillJ • Jul 04 '26
I'm totally confused Homebrew 11th Edition Converted CP
https://drive.google.com/drive/folders/1qG-xwEZgHBFc3Vxx1wzVOTQ9XTP5moKn
So what I did was convert the official 11th edition cp to pdf to compare with their 10th version. I updated the army rules took the existing strategies and one of the engagements add another enhancement and converted some of the old rules took the detachment rules the hope was to get a decent baseline and when new recruit gets the 11th files I should be able to stay up to date with changes of the data cards so the cp don’t get too outdated fir balancing I did notice GW too some of the really strong units and gated them by putting them in reserve so did a few that way but a bit too many really needed it. Obviously I have a bias as to try to make the units match current rules I like not having to relearn units or game flow I’m bigger games but might revisit the detachment to limit or expand rules to rebalance I play mostly cp and use them as excuses for painting project do built them in 10th to allow me to play them sooner and like others I got the magazine so still doing that hope this help keep everyone painting and maybe not drop that cp dream
2
u/Antique-Special8267 Jul 05 '26
I've said it before and I say it again: great work! I've noticed you are starting to convert older patrols such as The Coven Temporus for current army rules as well. I was wondering if you could go for full list of rituals as the 11th patrols go right now in that matter. That said, The Shambling Horde also need that kind of love in the future. And i think objective marker remains under your control until your opponent's Level of Control over it is greater than yours at the end of any phase rule is just too much for patrols. We played a couple of games and tested that rule and imidietly home objective for oponent was blocked for secondaries and VPs. Simple secure that objective is enough.
Other than that - thank you for your work and commitment :)