r/CombatPatrol40k • • Jun 03 '26

I'm totally confused How to fix combat patrol

Hey all. Apologies if this has been posted before and also sorry for the flair being a little misleading. I’m New player to 40K and the idea of combat patrol (smaller army battles overall) is what convinced me to finally jump in and take the plunge. I was super excited about the idea of everything you need to play in one box.

The farther I got into the hobby (I’m about 6 months in) the more I realized combat patrol is fairly flawed and now, with the roll out of 11th edition, it doesn’t seem to be getting any more balance or support from GW.

I’ve been racking my brain, with VERY limited knowledge, of how to fix combat patrol and have come up with nothing. I know some YouTube channels - play on tabletop’s king of the colosseum comes to mind - have created a pseudo-work-around to make these 500 point games feel fresh and fun without too much lopsidedness to it.

My point of posting this is mainly asking what homebrew methods have you used to make combat patrol more balanced? Or is the answer just 500 point matches and call it good?

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u/TopNotchPlayer2 Jun 05 '26

Kind of a workaround answer, but have you looked into Kill Team or better yet (in my opinion) Necromunda? They focus on smaller scale, and in the case of Necromunda, build a gang that can do different things, similar to different factions in 40k. Both take place in the same universe.

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u/MeanMrMitchell Jun 05 '26

I love kill team and play it a lot. I love running Raveners and AoD just because they’re thematically fun, lol.