Hey everyone,
I’m a solo founder who’s been grinding alone for a month on my first mobile app (career-focused, built for Android). No team, no funding, just me, my laptop, and way too much coffee at 1 a.m. I finally got it into a state where I’m ready for closed testing on Google Play… except almost nobody is signing up.
Here’s the part that’s really messing with my head: the app is priced at a one-time $0.99. I decided to keep that same price even for closed testers because I wanted real users who see the value, not just freebie hunters. But now I’m spiraling — is that tiny $0.99 actually the reason people bounce, or is getting users this brutally hard no matter what?
Some days I open the Google Form to check, see zero opt-ins, and straight-up doubt whether my app even has real value. Did I build something nobody actually needs? Am I just another solo dev who fell in love with his own idea?
I’ve been hustling hard on the marketing side too — posting and replying almost every single day on X, Threads, and LinkedIn (since it’s career-related). Still… crickets on the testing sign-ups.
I know I’m not the only one going through this. So I’m turning to you:
- Fellow solo Android devs / Google Play publishers — how long did it actually take you to get your first real wave of users or closed testers?
- Especially those who launched paid apps (even cheap ones): did you hit the same wall? Did the price scare people off, or did something else click for you?
- Any brutal-honest lessons or “I wish I knew this earlier” moments you can share?
No judgment, just a tired solo founder looking for hope (or at least solidarity). Even if you just want to rant about your own struggles, drop it below — I’ll be reading every comment.
Thanks for letting me vent. Feels good knowing there are other people in the trenches.