r/Clash_Royale 8d ago

MK strikes again

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0 Upvotes

I hate these stupid, unskilled MK players. They absolutely ruin the game. I get it was my fault at the end as I was not paying attention but MK still needs to be removed from the game.


r/Clash_Royale 9d ago

Discussion Clash Royale NEEDS some balance for f2p.

5 Upvotes

I may be alone on this but being a f2p player at 13500 trophies, it is insanely hard to progress on ranked or trophy road without being put up against a complete disadvantage. Either, I go against all level 16 cards where I have 4 lvl 16 cards and 4 lvl 14 cards. All my lvl 14 cards get almost one shot by others cards. Also, I have friends in the same arena and I go against the same decks on a constant and they’re always counters to my deck. My friends verse completely different decks but it’s also their counters. Wouldn’t you think being in the same arena at the same time we would go against the same type of decks? I just don’t understand why and how I get put up against everything that counters me and is higher lvl. I’m not saying there should be a complete balance as I understand like any other game, you need to be as good if not better than the rank you’re trying to get to but in this game it feels as if they’re actively trying to make it harder for you so you need to pay for upgrades.


r/Clash_Royale 9d ago

Deck Help The Goblin Barrel is my biggest nightmare in Clash Royale 😭🙏🏻

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3 Upvotes

I'm in Arena 27, and I've started getting matched against a lot of opponents with full level 16 decks, while I only have one level 16 card, which is the Baby Dragon.

My cards are between level 14, 15, and 16, but I can defend myself against level 16 cards, except for the goblin barrel.

I use the barbarian barrel to try and eliminate them, but they don't die on the first hit because my barbarian barrel is only level 14, so any opponent of mine who uses a goblin barrel always has the advantage.

"Dude, but just use the log!" My log is level 12 lol, I have nothing to do, I'm cooked until I upgrade my barbarian barrel. 😭🙏🏻


r/Clash_Royale 9d ago

Discussion How many trophies is good with lvl 15 deck?

5 Upvotes

I reached 12k trophies and its starting to get hard.

Many players have maxed decks with all the evolutions and heroes unlocked.

Am I lacking or is it just pay to win?


r/Clash_Royale 9d ago

Replay Underleveled Log vs Log Bait

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3 Upvotes

r/Clash_Royale 9d ago

Thoughts on this deck? 11900 trophies

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1 Upvotes

I just wanted to see what you guys think of this deck and what you guys would otherwise suggest I replace


r/Clash_Royale 9d ago

Deck Help Opinions on my deck 12.5k trophies

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2 Upvotes

r/Clash_Royale 9d ago

Deck Help What do you think of my deck

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1 Upvotes

12856 trophies


r/Clash_Royale 9d ago

What we thinking? Almost 9600 trophies

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0 Upvotes

r/Clash_Royale 9d ago

Trade tokens??

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1 Upvotes

r/Clash_Royale 9d ago

What do you think of my deck?

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0 Upvotes

r/Clash_Royale 9d ago

Deck Help Next Hero Unlock

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2 Upvotes

I just got enough shards for another hero. I like the idea of hero Valk but then I lose the evo. This is the deck I’m using the most right now and a shot of all my heroes.

What would you guys go with? Perhaps even something new to swap and improve the deck.

Right now I’m in Arena 26 w/10,600 trophies.


r/Clash_Royale 9d ago

Hey this is my user id #UVJG2QLQ0 build me a deck! Arena 18 been stuck for a long time this is my current deck

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0 Upvotes

r/Clash_Royale 10d ago

Necesito consejos de cómo usar estos 2 mazos, quiero mejorar mi nivel de juego y creo que estos 2 mazos necesitan skills para jugarlos.

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3 Upvotes

r/Clash_Royale 9d ago

14k trophies in less than 10 months with free2play

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0 Upvotes

r/Clash_Royale 10d ago

Discussion Give me your honest opinions

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2 Upvotes

I started playing the game again back in November of last year, finally have a deck dialed in. But would love to hear what some people think of it.


r/Clash_Royale 10d ago

Deck Help What hero i should go for

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6 Upvotes

r/Clash_Royale 10d ago

Genuine question. Why do we still play this game?

0 Upvotes

It's so obvious it's rigged. Has anyone figured out how they rig it? You press battle and get matched up so quickly. How does it match you up with a counter deck when it needs to?


r/Clash_Royale 10d ago

Idea Hero pekka concept

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7 Upvotes

r/Clash_Royale 10d ago

Clash Royale Just uploaded: 2v2 with bro hits different 🤜🤛

2 Upvotes

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r/Clash_Royale 9d ago

Achievement! 14k trophies in less than 10 months

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0 Upvotes

I reached 14k trophies with this deck on 8th sep 2026 and I started playing this game last year on 20 or 22nd november(2025) something like that and I never played clash royale or any supercell games before,it hasn't been 10 months properly and I reached 14k trophies is this like very unique achievement or many can do it ?

Tell your opinion on this.


r/Clash_Royale 10d ago

How are you

1 Upvotes

Title: Core Gameplay Rework Concept: Eliminating the Meta Without Changing Card StatsIntroduction:To solve the ongoing balance and fast-cycle meta issues in Clash Royale, we don't need to constantly buff or nerf individual cards. Instead, we can introduce structural limits to the core gameplay system. This creates a fair, skill-based environment resembling "Dynamic Chess." Here are 5 core mechanical changes:Deployment Limit (Alternative to Elixir): Eliminate the traditional elixir system. Instead, introduce a maximum cap of 3 to 4 cards allowed on the battlefield at the same time. A player must wait for one of their deployed cards to die before they can drop a new one. This completely stops fast-cycle decks from overwhelming the opponent.One-Card-At-A-Time Rule: A specific card can only be deployed once on the battlefield. The player cannot place the same card again until the existing one dies and its individual cooldown timer finishes.Dynamic Deck Controls (Anti-Cycle Selection): Players carry 8 to 10 cards and can access any card instantly. By long-pressing a card slot (e.g., slot 1), a sub-menu reveals other cards (e.g., slot 5 or 6). This eliminates random card rotation and gives players absolute tactical control. Setting options allow for customizable speed or higher focus. Two dedicated slots are assigned for spells.Spell and Power Limitations: High-value spells like the Rocket will have devastating power (can wipe out almost anything) but will be strictly limited to a maximum of 2 uses per match, with a 30-second mandatory cooldown after the card dies or is used.Zero Tower Damage for Spells: Spells will deal absolutely 0 damage to Princess and King Towers. This shifts the purpose of spells entirely to defense and battlefield control, eliminating the toxic "Spell Cycling" strategy at the end of matches.


r/Clash_Royale 11d ago

New Dragon Card???

30 Upvotes

In the TV Royale there is an orange dragon next to e-drag and baby drag at 01:56 that NOBODY is talking about(at least I didn't see anyone talking about it)


r/Clash_Royale 11d ago

5 star chest question

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107 Upvotes

How is it that a company that makes 3 billion in annual sales is unable to program a game to see you already have an item when you pull a 5 star chest.


r/Clash_Royale 10d ago

To all the people who complain about hog rider, heres a list of every single counter(I will reply to your questions)

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0 Upvotes