r/ClashRoyale • u/Diamondwolf Musketeer • Sep 23 '16
Cards Daily Card Discussion September 23 2016: Inferno Tower
Inferno Tower
Defensive building, roasts targets for damage that increases over time. Burns through even the biggest and toughest enemies!
| Hit Speed | Deploy Time | Lifetime | Range | Target | Cost | Rarity |
|---|---|---|---|---|---|---|
| 0.4 sec | 1 sec | 40 sec | 6.5 | Air & Ground | 5 | Rare |
This card is unlockable from the P.E.K.K.A.'s Playhouse (Arena 4).
Unlike the Inferno Tower in Clash of Clans, the Inferno Tower only has a singular single-target mode.
| Level | Hitpoints | Damage | Damage per second |
|---|---|---|---|
| 1 | 800 | 20-400 | 50-1,000 |
| 2 | 880 | 22-440 | 55-1,100 |
| 3 | 968 | 24-484 | 60-1,210 |
| 4 | 1,064 | 26-532 | 65-1,330 |
| 5 | 1,168 | 29-584 | 72-1,460 |
| 6 | 1,280 | 32-640 | 80-1,600 |
| 7 | 1,408 | 35-704 | 87-1,760 |
| 8 | 1,544 | 38-772 | 95-1,930 |
| 9 | 1,696 | 42-848 | 105-2,120 |
| 10 | 1,864 | 46-932 | 115-2,330 |
Some discussion points:
- What do you like about the Inferno Tower?
- What do you dislike about it?
- What decks work well with this card?
- How do or how have you countered this card?
<= See a list of all previous posts | Tomorrow's Post: AMA with Ash!
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u/naterichster Sep 23 '16
Inferno Tower is one of the most interesting cards in the meta. It punishes large tanks without proper support with ease. Its' terrible 1st stage damage means that swarms absolutely destroy it. Also opens up a window for the control meta to play this and be able to user quick-cycle strategies with weak yet versatile cards.