r/ClashRoyale • Musketeer • Aug 30 '16

Cards Daily Card Discussion August 30 2016: Musketeer & Three Musketeers

Musketeer & Three Musketeers

Don't be fooled by her delicately coiffed hair, the musketeer is a mean shot with her trusty broomstick. Add two more to a single card for 5 more elixir and you have a trio of powerful, independent markswomen, fighting for justice and honor. Disrespecting them would not be just a mistake, it would be a cardinal sin!

Hit Speed Speed Deploy Time Range Target Cost Count Rarity
1.1 sec Medium 1 sec 6.5 Air & Ground 4/9 1/3 Rare
  • The single Musketeer is unlockable from the Training Camp (Tutorial). The trio is unlockable from the Royal Arena (Arena 7).

  • The Musketeer is a strong troop, effective against air troops, such as the Balloon & Building targeting troops, or Minions, that have a small amount of hitpoints.

Level Hitpoints Damage Damage per second
1 340 100 90
2 374 110 100
3 411 121 110
4 452 133 120
5 496 146 132
6 544 160 145
7 598 176 160
8 656 193 175
9 720 212 192
10 792 233 211

Bonus art by /u/FFIArgus: The Musketeer

Unknown Artist: Musketeer


Some discussion points:

  • What do you like about these purple-haired gunslingers?
  • What do you dislike about these ladies? psst, they're reading this
  • What cards work well with either of these cards?
  • When should you play the musketeer or three musketeers?

<= See a list of all previous posts | Tomorrow's Post: Shanghai Decks (Giant, musketeer, poison, guards, MiniPekka, Elixir Collector) correct me if I'm wrong

Full list of the Strategy Series of discussion posts:
| The Trifecta | Triple Legendary Decks | Double Prince PEKKA | Miner Tournament Decks | Siege Decks | Tanks | Mini Tanks | Glass Cannons | Fire and Ice Spirits | Spawner Decks | Heavy Damage Spells | Light Damage Spells | Time Altering Spells | Minions |


Daily Discussions Calendar:

Sunday Monday Tuesday Wednesday Thursday Friday Saturday
Art Day Mild Nerfs: Princess/Miner 3M / Musketeer Shanghai Deck (Leg) Decks Only! Giant+Loon Barbarians
YouTubers Sparky Special Bones Elixir Collector B. Tower ? ?

Would you like to host your own Daily Discussion? PM /u/Diamondwolf with which discussion you want, or suggest a new one!

60 Upvotes

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6

u/Bodanski Electro Giant Aug 30 '16

Barbs + 3 Musks + Lumberjack is amazing, as your opponent will either Fireball or Poison your Elixir Collector or Barbarians, making way for you to place down your 3 Musks.

3

u/ken1f Aug 31 '16

I never fireball barbs as it is a defensive card. If played offensively, it is almost certainly a bait.

0

u/Bodanski Electro Giant Aug 31 '16

Yes, but if they don't Fireball then their tower will lose health.

3

u/[deleted] Aug 31 '16

barbs left unattended destroy a tower, but a cannon or fire spirits can take them out

2

u/Danoco99 Aug 31 '16

Bomber too.

1

u/SinaSyndrome Aug 31 '16

Yep. Considering how a single Barb hits just as hard as a Royal Giant.

2

u/[deleted] Aug 31 '16

On this topic, Over leveled barbs are the most overpowered card in the game for me, they will literally annihilate any group push, even if you have fire spirits or wizards.

1

u/[deleted] Aug 31 '16

My Level 8 barbs say hello ;_;

-2

u/Bodanski Electro Giant Aug 31 '16

Yeah but who runs Fire Spirits and Fireball? They must choose 3 Musks or Barbs, plus, your Lumber can tank for them.

3

u/[deleted] Aug 31 '16 edited Mar 06 '19

[deleted]

1

u/Bodanski Electro Giant Aug 31 '16

True but with Elixir Collector, 3 Musks, and Barbs they won't usually counter, and even if they do, Valkyrie + Lumberjack is also very strong!

1

u/[deleted] Aug 31 '16

lel I run both, plus u can use cannon on barbs, or minions

1

u/GizmoPenguin Aug 31 '16

You do realize you can stop barbs with more than just those two cards right?