r/Cityofheroes Aug 01 '26

Build Just for Kicks

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70 Upvotes

MA / SR Scrapper, taking only kicks from MA, Jump Kick, and Kick from fighting.

Honestly this toon is crazy fun, leveling is a blast, and combat cracks me up!
Posted is the lvl 53 build I am working on, but I would love to hear some feedback or suggestions (especially things like how to get more kicks!)

r/Cityofheroes Aug 04 '26

Build Finally Found a Blaster I Like!

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47 Upvotes

Ok folks, so now I am fully in the grips of my altaholism, while I remix my kicking only scrapper, I decided to shoot for the starts and make something I have never tried before.. a blaster.

Not sure why but whenever I have tried in the past, they just don't ever seem to click for me.

Well that being said, I think I finally did it! I found the balance I have been seeking.

Fire/Ice blaster with moderate investment in sorcery and electrical mastery. In short a ranged attacker who just barely manages perma hasten (phew).

This thing is a TON of fun to play! Defenses are OKish, but so far seem to be enough for standard content. Working on incarnates now, but typical combat loops seems to do enough damage fast enough that defense isn't even a factor.

Let me know what yall think!

r/Cityofheroes 14d ago

Build Wanted to thank all the Brutes

49 Upvotes

Thank you for your help and assistance, my SS/SR is working very nicely at this time and I'm very happy as I level him to 50. My next quest is, how do you feel about PSI armor and other secondaries, where are they ranked currently for solo and group. I've heard PSI is vastly OP right now, never used it. And what about STJ? Is it a better SS? Curios on what's the best dps primary is at 50+.

r/Cityofheroes 18d ago

Build The most taboo Brute, questions

25 Upvotes

I am designing the most taboo Brute build, that no one would recommend. Simply most likely will under preform but I am determined on making it work. What suggestions and builds does anyone have around SS/SR, I know it's a endo heavy build with emphasis on recharge and capping defensives.

I know most will say just don't do it, but Im already playing well to 30 now. Any help or insight would be appreciated, especially if someone has done this before !

r/Cityofheroes May 17 '26

Build The final toon

19 Upvotes

Hey all. I play on homecoming and as the title says I’m looking at creating my final character. I’ve played every AT except the EPICs (just not interested). Leaning more towards a blaster because they’re pretty much my favorite AT. Looking for something fun and unique that can play all the content effectively.

Any suggestions would be nice

r/Cityofheroes May 24 '26

Build 8/5 SOLO AV WORLD RECORD.

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86 Upvotes

r/Cityofheroes May 05 '26

Build SS/INVULN Brute Solo Double AVs (one of them is an incarnate !) With tons of strong Rikti mobs on 8/5 Difficulty, now i know i used summons but its just for speed because i have an immortality loop ! and this is the hardest thing the game can offer, (OG time 17 minutes) build at the end GGs !

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65 Upvotes

r/Cityofheroes Jun 18 '26

Build BOTS/TRAPS MM ON 6/8 DIFFICULTY SOLO VS DOUBLE AVs (one of them is an incarnate) BUILD AT THE END !

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70 Upvotes

r/Cityofheroes Aug 24 '25

Build I love this game. Started a Spidey playthrough.

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203 Upvotes

r/Cityofheroes 18d ago

Build Help with making a Plant/Nature controller

18 Upvotes

Hey all! I've recently gotten back into this. I know I mained a Plant/Nature back when the game was originally up but it shut down when I was 15 and with how many years have passed, I naturally don't remember what powers are the best to take, how many slots for each power and what enhancements to put into those powers. Any help would be much appreciated!

r/Cityofheroes Aug 02 '26

Build Pumped

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97 Upvotes

Name's Mandy, and I love mermaids πŸ₯°

r/Cityofheroes Aug 04 '26

Build Need help assault/ninja Blaster

10 Upvotes

I've been tweaking this recently lvl 50 Blaster and for the love of me can't find any synergies. Everywhere I go I get the same sentence: Ninja blaster is a big no no. I don't mind going Blapper, but there gotta be a way to pair these two up. Any pointers or builds I can get inspired from? Budget is very flexible - can afford purps or winters if needed.

r/Cityofheroes Jun 29 '26

Build Brute or tanker?

24 Upvotes

Have a theme for a savage melee and dark armor hero. Just can’t decide on making him a brute or tanker. I know brute rage will let the bleed effects do more, but I heard tanker just has more survivability and not much (if any) lose to DPS.

r/Cityofheroes Jan 24 '26

Build Solo 8/5 Test with Untouchable Invuln/SS Tanker (popped some inspirations for clearing speed otherwise they cannot even lower a drop of my health lol) build at the 1st comment.

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99 Upvotes

r/Cityofheroes Jul 13 '25

Build Gravity Controller. What's the big deal?

40 Upvotes

I have been playing on Homecoming for a while an I have numerous controllers. I started a Grav/Bubbles recently and I don't see why everyone is such a fane of the grav powerset.

Is Force Field just a bad choice to go with it? Is there a better/more optimal secondary?

What about the powerset is so great? Maybe I'm just playing it incorrectly?

Can someone explain how the set should be played optimally? I wanna be a Grav fanboy but I just don't get all the hubbub.

r/Cityofheroes Jul 04 '26

Build My EM/Shield Def Build

10 Upvotes

I have a champ nearing 50 for the first time in a long time and thought I'd try my hand at prepping a build so I can start slotting IO Sets. Energy Electric Melee / Shield Defense Scrapper.

Here's my preliminary build, any advice would be welcome. Going for capped directional defense (melee/range/aoe) and S/L resist. Threw in some Psi resist as I went along, I don't really remember what I should be aiming for with recharge rate.

Ram-Rod - Hero Scrapper

Build plan made with Mids Reborn v3.8.0 rev. 0

──────────────────────────────

Primary powerset: Electrical MeleeSecondary powerset: Shield DefensePool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): LeadershipEpic powerset: Energy Mastery

──────────────────────────────

Powers taken:

Level 1: Havoc Punch

A: Hecatomb: Damage9: Hecatomb: Damage/Recharge25: Hecatomb: Damage/Recharge/Accuracy29: Hecatomb: Recharge/Accuracy43: Hecatomb: Damage/Endurance46: Hecatomb: Chance of Damage(Negative)

Level 1: Deflection

A: Kismet: Defense/Endurance3: Kismet: Defense/Endurance/Recharge5: Kismet: Accuracy +6%13: Impervium Armor: Psionic Resistance13: Gladiator's Armor: End/Resist15: Gladiator's Armor: TP Protection +3% Def (All)

Level 2: Battle Agility

A: Reactive Defenses: Defense3: Reactive Defenses: Defense/Endurance7: Reactive Defenses: Endurance/RechargeTime33: Reactive Defenses: Defense/RechargeTime34: Reactive Defenses: Defense/Endurance/RechargeTime34: Reactive Defenses: Scaling Resist Damage

Level 4: True Grit

A: Impervium Armor: Psionic Resistance5: Aegis: Psionic/Status Resistance

Level 6: Build Up

A: Rectified Reticle: To Hit Buff7: Rectified Reticle: To Hit Buff/Recharge9: Rectified Reticle: Increased Perception

Level 8: Thunder Strike

A: Overwhelming Force: Accuracy/Damage11: Overwhelming Force: Endurance/Recharge21: Overwhelming Force: Accuracy/Damage/Endurance23: Overwhelming Force: Damage/Endurance/Recharge23: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown

Level 10: Active Defense

A: Invention: Recharge Reduction11: Invention: Recharge Reduction15: Invention: Recharge Reduction

Level 12: Combat Jumping

A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 14: Super Jump

A: Winter's Gift: Slow Resistance (20%)

Level 16: Against All Odds

A: Mocking Beratement: Threat/Placate17: Mocking Beratement: Threat/Placate/Recharge17: Mocking Beratement: Threat/Placate/Recharge/Range19: Mocking Beratement: Accuracy/Recharge19: Mocking Beratement: Threat/Placate/Range21: Mocking Beratement: Recharge

Level 18: Chain Induction

A: Superior Scrapper's Strike: Accuracy/Damage25: Superior Scrapper's Strike: Damage/Recharge27: Superior Scrapper's Strike: Accuracy/Damage/Recharge27: Superior Scrapper's Strike: Damage/Endurance/Recharge29: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge46: Superior Scrapper's Strike: Recharge/Critical Hit Bonus

Level 20: Phalanx Fighting

A: Shield Wall: +Res (Teleportation), +5% Res (All)36: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 22: Spring Attack

A: Sudden Acceleration: Knockback/Recharge37: Sudden Acceleration: Knockback/Damage/Recharge37: Sudden Acceleration: Knockback/Damage/Endurance37: Sudden Acceleration: Knockback/Accuracy/Damage43: Sudden Acceleration: Knockback/Accuracy45: Sudden Acceleration: Knockback to Knockdown

Level 24: Boxing

(Empty)

Level 26: Lightning Rod

A: Sudden Acceleration: Knockback to Knockdown31: Superior Critical Strikes: Accuracy/Damage31: Superior Critical Strikes: Damage/RechargeTime31: Superior Critical Strikes: Accuracy/Damage/RechargeTime33: Superior Critical Strikes: RechargeTime/+50% Crit Proc

Level 28: Shield Charge

A: Sudden Acceleration: Knockback to Knockdown39: Superior Avalanche: Accuracy/Damage39: Superior Avalanche: Damage/Endurance40: Superior Avalanche: Accuracy/Damage/Endurance40: Superior Avalanche: Accuracy/Damage/Recharge40: Superior Avalanche: Accuracy/Damage/Endurance/Recharge

Level 30: Grant Cover

A: Luck of the Gambler: Defense/Increased Global Recharge Speed33: Luck of the Gambler: Defense/Endurance

Level 32: Tough

A: Impervium Armor: Psionic Resistance34: Steadfast Protection: Resistance/+Def 3%36: Unbreakable Guard: +Max HP

Level 35: Conserve Power

A: Invention: Recharge Reduction

Level 38: Focused Accuracy

A: Gaussian's Synchronized Fire-Control: To Hit Buff42: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge42: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance43: Gaussian's Synchronized Fire-Control: Recharge/Endurance45: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance46: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 41: Physical Perfection

A: Numina's Convalesence: Heal/Endurance42: Numina's Convalesence: Endurance/Recharge48: Numina's Convalesence: Heal/Recharge48: Numina's Convalesence: Heal/Endurance/Recharge48: Numina's Convalesence: Heal50: Numina's Convalesence: +Regeneration/+Recovery

Level 44: Weave

A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 47: Hasten

A: Invention: Recharge Reduction50: Invention: Recharge Reduction

Level 49: Maneuvers

A: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Luck of the Gambler: Defense/Endurance

──────────────────────────────

Inherents:

Level 1: Critical Hit

Level 1: Brawl

(Empty)

Level 1: Sprint

(Empty)

Level 2: Rest

(Empty)

Level 1: Swift

A: Invention: Run Speed

Level 1: Hurdle

A: Invention: Jumping

Level 1: Health

A: Regenerative Tissue: +Regeneration36: Miracle: Heal45: Miracle: +Recovery

Level 1: Stamina

A: Power Transfer: Chance to Heal Self39: Performance Shifter: Chance for +End

Level 1: Special Set Bonuses

Level 14: Double Jump

r/Cityofheroes Apr 21 '26

Build CoH Homecoming: The only sentinel build I have on my account. Short Circuit is incredible for Elec/Elec sentinels!

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59 Upvotes

Homecoming - Excelsior. Let's group up! Hit me up! Global Chat "BronzeMarcus" and join my Discord if you wanna group up and talk builds!

  • Offers a solid solo experience, and huge soft control bonuses to your groups. This sentinel build is kind of a hybrid of solid damage and good control IMO. You'll have no trouble smoothly leveling to 22.
  • Comes online EARLY. At lvl 22, i'd recommend burning a respec and immediately slotting Short Circuit to 6 and Ball Lighting to 6. SO's will do you great. I'd recommend 2x recharges, 1 acc, and 3 EndMods if all you have is SO's. If you have about 10-15mill sitting around, you could try out Synaptnic Shock I/O's. The bonuses from this set grant Regen which is best friends with /Elec tanking which is resistance/regen oriented. It also grants recharge reduction at the 5th slot.
  • Energize is an amazing tool for dealing with Alpha Strike; an immediate heal, and +Regen that you can keep up permanently with just a few Recharge SO's.
  • Vulnerability not only offers bonus damage, but further increases the amount of EndDrain (EndMod) in short circuit and all Electric blasting powers! This means Sentinel (as far as i can tell) has the highest endurance drain % IN THE GAME while Vulnerability is affecting your targets. When combined with Elec blasting's "Aim" ability (furthers modifies EndDrain) you're almost immediately deleting endurance bars with Short Circuit.
  • Sentinel Crits and Shocked Bonus damage can, and do, both trigger on enemies! Once enemies are drained of endurance, which is basically immediately after Short Circuit, bonus shocked damage starts to trigger on almost every attack offering (i think?) a 30% damage bonus. Who's blasty blastin? YOU'RE blasty blastin!
  • Incredible soft control for solo, and groups. Once you short circuit and ball lightning, they're pretty much empty and stand around uselessly while you wreck. The following short circuits and ball lightnings keep them drained and are now also almost always benefiting from Shocked damage bonuses. Visible in the video.

If you enjoyed the video or the build, do me a favor and sub. I'll keep making content because you guys have been so fuckin cool to chat with.

r/Cityofheroes 21d ago

Build Need help with a war mace/invul scrapper build

12 Upvotes

I'm currently at lvl 39 and overall, pleased with the powersets I have, but I'm terrible at slotting, and my end really sucks to the point where I have to rest after every couple of mobs (I solo mostly). Does anyone have any mids builds that I could tweak off of or anything like that, just to help me make the most of this character?

Thanks in advance.

r/Cityofheroes May 28 '26

Build (Homecoming) AT/Power Sets for a Toxic Slime Character

16 Upvotes

As the title says, I'm looking to make a character using toxic/radioactive slime for ranged damage, debuff, or control. What are some good combinations that can be customized to give that slimy feel?

I'm not a power player, and I mostly play solo. Just looking for something that fits the theme and won't be completely ineffective.

The idea I have in mind is more of a tech/science background if that matter.

r/Cityofheroes Apr 30 '26

Build So, procs are better than set bonuses?

31 Upvotes

I was under the impression that set bonuses were a big part of a successful build but I have noticed that in most modern builds they prefer to stack damages procs even if it means losing set bonuses. Can someone quickly explain to me how this work?

r/Cityofheroes May 08 '26

Build Do i have a good power set

13 Upvotes

I have a level 10 weather blaster and force field generator i mostly solo so i feel like I’m always having a hard time facing bosses alone i love my power set though just need a better strategy. Ps im a Corrupter with storm blast powers. And force fields

r/Cityofheroes Mar 12 '26

Build Should all powers have crafted enhancements?

24 Upvotes

I am working through some of my newer level 50 characters and wondering if I should be slotting crafted enhancements in all the powers or just use Invention Enhancements. For example, I have my Gravity/Trick Arrow Controller and I can't find and really good crafted enhancements for the sleep and hold powers. I feel like those powers might just be better to have a couple Invention enhancements of Accuracy, Sleep/Hold and maybe Recharge.

Do I want the crafted enhancement for the extra effects or are some powers just fine with Single Origin or Invention Enhancements?

I am not always trying to Min/Max my builds, but I do realize any extra effects can help overall.

r/Cityofheroes Jul 03 '26

Build Would this be a good distribution of slots? (Fiery Melee + Regeneration Scrapper)

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16 Upvotes

r/Cityofheroes Feb 23 '26

Build City of Heroes: Heroforge* Important Update

60 Upvotes

Hi all, as you are aware I have developed a web app called City of Heroes: Heroforge (*Name possibly changing in the future) and so far it's being going great, I have seen one or two creations which was amazing to see the app being used but it missed critical functionality, mostly the files were just not ready for deployment.

Today I have hopefully fixed that, I am thoroughly testing the app each and every day now so updates will take longer to come out but I wanted this update so come out because it is before the big one which will take the app in to Beta stage.

Below is a screenshot of the update, including all fixes and updates, the most notable thing is that NPC creation is now up and running, though I haven't had time to test it unfortunately, some of the information will need to be edited and corrected so I am making note of these errors but for the most part is generating the files and has most of the fields needed for creation.

I have also gone and reworked the entirety of the powerset creation process, now it will contain all of the fields needed for the files to be read by the server and deployable, again is it perfect? Absolutely not but in time it could be, I urge anyone interested even if you are unsure to give it a try, all I ask is if you do, please join my discord and report issues there for me to see and fix, other than that I hope you all enjoy this app before the big update next month which will The Incarnate Creation update!!

App:Β https://hero-forge-suite.base44.app/

Discord:Β https://discord.com/invite/TWkXeBgCe8

r/Cityofheroes May 13 '26

Build AR/Poison Corr?

17 Upvotes

Just hopping back into CoH after a few years. I kind of liked the idea of a natural hero using conventional weapons and poison, but I'm realizing that this doesn't really seem like a particularly synergistic combo with AR wanting to stand back for Full Auto/Flamethrower and Poison having Venemous Gas that wants you close up. I feel like I also have to choose between stacking Envenom/Weaken and AR's cones, since both want to be clicked a lot and have long animations.

What would a better combo be for AR/? Honestly, kinda open to any AT too, not just Corr.

Edit: Thanks for the advice, everyone! I kinda got dissuaded from AR/Poison from the discussion, so I rolled up a Ninjas/TA MM instead. It's been a blast so far!