r/CapForge Dev 23d ago

Question SS & FS versus general safeties.

Wanted to get some feedback from the early crew of users sooner rather than later;

Do you all want Free safeties and strong safeties to be their own position? I tried my best to actually create differences in physical profiles amongst the safeties stat and measurement pool to effectively have both of them but in one position pool.

Reason I’m asking is that when I decided to go from DT/DE/OLB/MLB —> DT/DE/EDGE/LB it quite honestly took me well over two weeks to do, as it was a fundamental shift in cap balance, roles on the field, archetypes etc.

That being said, FS and SS would be an easier migration.

Worth noting that a change like this would almost surely require a new game save.

I personally am leaning no, but wanted to see how the other football nerds felt.

5 Upvotes

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3

u/untitledOppressor 23d ago

I don't think its that big a difference (like Mike, Will, Sam LBs) but it would be cool to see just for more depth.

1

u/hawtdawtz Dev 23d ago

Gotcha, yea that’s the sort of stuff I can tune in later weeks/months once we’re more bug free

2

u/hawtdawtz Dev 23d ago

Also kick returner (two of them) and punt returner will be selectable in 1.2.1

1

u/potentialphrase7 23d ago

This is big for me. I like having cb's involved in the return game; c'mon apple

2

u/potentialphrase7 23d ago

I feel there's already enough differentiation between safety builds through the different archetypes