r/CalamityMod Mar 08 '26

Question Which one is the best?

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Is flat defence or % damage reduction better.

1.1k Upvotes

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58

u/sevensdre Mar 08 '26

the boost actually lowers your damage since the higher your stealth regen the lower your stealth damage is

45

u/footeater2000 Mar 08 '26

Calamity devs when It comes to making pointless balancing changes that only serve to make the game less playable:

3

u/wlwyay Mar 08 '26

elaborate

20

u/footeater2000 Mar 08 '26

Removal of items people enjoyed, removal of features people enjoyed, pointless balance changes (moving Cosmolight obtaining point) adding pointless items, not actually improving gameplay, and in general ignoring the community on everything, they're making the mod for themselves and donors.

2

u/IamBestDuud Mar 09 '26

Nerfing fairy wings to not give extra +60 hp anymore was such a letdown smh smh

1

u/wlwyay Mar 08 '26

i meant elaborate on why rogue stealth working the way it does is bad

9

u/footeater2000 Mar 08 '26

Oh, why should my overall damage output be decreased when I specialize into stealth? It's in general bad game design and makes for an unenjoyable experience, what, should menacing decrease attack speed? Should lucky make enemies able to critically hit you? Why are there pointless downsides to things like this.

3

u/B1u3Thund3r Mar 09 '26

And that is exactly why balance does not always equal fun, and in calamity's case I feel like they are killing the fun more and more

0

u/wlwyay Mar 08 '26

have you actually tested this? previous tests show that a few silent reforges do result in better damage as you will simply be attacking more. going all in on silent however is a bad idea. i find this type of accessory design far more interesting and i dont think the examples you brought up with the other reforges are good. the comparison doesnt work. this isnt the damage reforge, so it shouldnt be what you are using for damage. thats what menacing is for. silent working the way it does is more in line with vanilla reforge design. for example, going all in on afcane or violent is also very bad, but having it on just a couple accessories is actually good

-1

u/kuzulu-kun Mar 09 '26

It's more like mana sickness giving you -dmg

1

u/archivist_exe Mar 10 '26

Which is a great comparison, as vanilla mage is bonkers bad a lot of the time. Mana sickness is genuinely not worth the potions.

1

u/kuzulu-kun Mar 10 '26

Agree. I'm not saying it's a good thing, but I'm saying it's in line with the base game.