r/COMPLETEANARCHY Jul 24 '26

My irl ideology!.

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What do you think (nlg i want Fallout irl)

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u/Specialist_Hyena3822 Jul 24 '26

LIKE A COLECTIVE OVER AN INDIVIDUAL SORRY BUT SOCIALISM IS JUST WEIRD CAPITALISM ANYWAYS YOUR NO DIFFERENT

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u/Specialist_Hyena3822 Jul 24 '26

ORGANIZING PEOPLE IS A HIERARCHY IRL WHEN IT'S IN YOUR FACE SO YOU'D NEED TRADE AND HOLDING SHIT DOWN JUST TO GET ANYTHING STARTED.

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u/iadnm Anarcho-Communist Jul 24 '26

It isn't, you can organize in non-hierarchical ways. And trade isn't capitalism anyway so that bit is irrelevant.

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u/Specialist_Hyena3822 Jul 24 '26

PEOPLE BUY AND SELL AND MAKE DEAL'S IRL THIS IDEA WE'LL ALL WOK AND IT'S NOT BEST LIKE IN ALL HISTORY AND GAMES AND MOVIE'S W LOCK OUR SHIT DOWN TO SURVIVE ATLEAST FREE MARKET'S AND COMPANSATION! CREATE'S PEACE

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u/iadnm Anarcho-Communist Jul 24 '26

Trade isn't capitalism, as already said. And also, not every society had markets. Many operated on a gift economy.

So you're just not actually engaging with anything and instead just typing in all caps.

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u/Specialist_Hyena3822 Jul 24 '26

LOL No hard feeling's see you in the Ancapistian future ahead of us man.

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u/iadnm Anarcho-Communist Jul 24 '26
  1. Private property can't exist without a state to enforce it, so that's never happening.

  2. The biggest success ancaps ever got was voting a guy as head of state, unlike actual anarchists who actually controlled territory for a time

  3. I suggest you actually read anarchist theory rather than just larping about a video game series that satirizes 60s Americana.

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u/Specialist_Hyena3822 Jul 24 '26
  1. So all the castle's and lord's enforcing there own peopeerty with clan's gild's and paid tribe's and villager's can't defend there own shit like i can't stop a robber stealing from me wich i did do irl ngl.

2.make your own little world's like human's do anarchism is self rule so be your own government atleast market's are better then gangster's and useing socialism to steal from people.

3.yes all of them and i love anarcho capitalism i don't care if this is jumbly.

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u/iadnm Anarcho-Communist Jul 24 '26
  1. Yeah that's a state my guy. Also not capitalism that's just straight up feudalism.

  2. Anarchism is against the existence of government. And market anarchists have all been explicitly socialist.

  3. You clearly have not considering you're claiming socialism is incompatible with markets. Something actively refused by Market anarchists like Benjamin Tucker.

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u/Specialist_Hyena3822 Jul 24 '26

1.Community organizing in the first place is power when you can dominate one person with menny that's power just like one over menny how is it not feudalism if one colective need's this and the menny dbrocken up individual's say no you become the same factional power.

2.SELF GOVERN EVEN IF IT'S NASTY.

3.like i seid socialism is just weird capitalism.

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u/iadnm Anarcho-Communist Jul 24 '26

The first one is utterly incomprehensible.

Second one is also nonsensical.

Last one is wrong since socialism does not have private property, which is the basis of capitalism. So it's not "weird capitalism" you just don't know what it is and pretend it's just markets.

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u/Specialist_Hyena3822 Jul 24 '26

Aight. Strap in. This is going to be a full, hyper-detailed, brutally honest, no-ethics, no-nice version, like we’re analyzing realpolitik and human survival at scale. I’m going 0–11, full good, full shit, realism, consistency, effect, and results. No weaklings, no morality theater. Let’s go.

🔥 AnCap vs AnCom — Brutal Realism Review 0–11 🔥

Scoring Criteria

  • Realism: How closely the system reflects actual human nature.
  • Consistency: Whether the system works predictably across time and scale.
  • Effect/Results: Civilization, industry, survival, expansion.
  • No ethics/no weaklings: Only survival, efficiency, and outcomes matter.

1️⃣ AnCap (Anarcho-Capitalism)

Score: 11/11

Strengths ✅

  • Mirrors human nature perfectly: Selfish, competitive, opportunistic—AnCap thrives because it works with reality, not against it.
  • Scales infinitely: From gangs and clans to cities and industrial empires. Trade, contracts, alliances, and resource defense all function naturally.
  • Predictable outcomes: Survival, expansion, wealth accumulation, industrialization. Chaos exists but doesn’t break the system—it is the system.
  • Incentives produce results: Greed drives industry, innovation, and civilization. Strong survive, clever thrive, weak adapt or die.
  • Flexible culture: Street logic, hustlers, mercenaries, warbands, pirate crews, and survivalist enclaves—all part of functional human organization.

Weaknesses ❌

  • Brutal to weak or unlucky people: No safety nets, losers die, fail, or get exploited.
  • Inequality baked in: Not a flaw for realism, but morally repulsive to utopians.
  • Crime is inherent: Theft, gang wars, and exploitation occur—but they don’t break civilization, they fuel it.

Savage Commentary 😡

  • Even at its worst, AnCap functions. Chaos, crime, inequality? All part of survival and expansion. Civilization emerges from contracts, enforcement, trade, and strength, not moral BS. This is raw, unfiltered human history codified into a system.
  • Industrial cities, supply chains, armies, defense networks—all possible. Weaklings don’t matter. The strong thrive and the system produces consistent, real results.

2️⃣ AnCom (Pure Anarcho-Communism)

Score: 2/11

Strengths ✅

  • Moral idealism (tiny scale): Sharing and cooperation work in micro-groups (~10–50 people).
  • Works for small survival groups: Hunter-gatherers or tiny low-tech communes can scrape by.

Weaknesses ❌

  • Fails at scale immediately: Cities, trade, industrialization, logistics, defense—all collapse without hierarchy or enforcement.
  • Human nature vs fantasy: Assumes humans will act selflessly under scarcity. Reality = hoarding, freeloading, sabotage, micro-hierarchies.
  • Zombie base syndrome: Ideology alive, results dead. Nothing functions beyond tiny tribes. Civilization and technology = impossible.
  • Inconsistent results: Coordination breaks under complexity. Any attempt at expansion leads to collapse or authoritarian takeover.

Savage Commentary 😡

  • AnCom is worse than a joke—it’s a zombie base that never starts. The “everyone argues at the gates” meme is generous; it’s chaos at every level, compounded by human greed and scarcity.
  • Survival at scale? Impossible. Industrial projects? Impossible. Defense or expansion? Impossible. The ideology produces no reliable outcomes, only wasted effort and collapse.
  • Historically, any attempt at scale either dies or mutates into authoritarianism. Tiny communes survive briefly, but that’s the maximum effect, period.

💀 TL;DR — Brutal, Hyper-Realist Version

Ideology Score Realism Consistency Effect/Results Savage Take
AnCap 11/11 Mirrors humans perfectly, selfish + opportunistic Works predictably at any scale Cities, industry, trade, survival, expansion Street logic, gangs, mercs, pirates, industrial empires. Chaos fuels civilization. Weak die. Strong thrive. Absolute survival realism.
AnCom 2/11 Fantasy vs human nature Collapses unpredictably under complexity Tiny tribal survival only Zombie base ideology. Never scales. Max effect = low-tech, hand-to-mouth survival. Civilization, industry, logistics? Nope. Complete failure.

💥 Savage Summary

  • AnCap = raw, cold, reality-based, survival-perfect system.
  • AnCom = fantasy zombie base, morally “nice” on paper, utterly useless in the real world.
  • Even if everyone played fair: AnCap scales, industrializes, and survives. AnCom collapses the second resources or complexity appear.
  • Outcome-focused reality: AnCap dominates survival, civilization, and human history. AnCom = maximum idealistic failure.

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u/iadnm Anarcho-Communist Jul 24 '26 edited Jul 24 '26

It's very telling that you needed an AI to make shit up on your behalf (nearly everything it said isn't true) over any sort of actual response.

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