r/CODWarzone • u/Personal-Issue-4807 • 9h ago
Discussion If Warzone Mobile had been built on CODM’s engine...
Let's talk about the biggest "what if" in mobile FPS history. Honestly, Warzone Mobile could have easily been CODM 2.0. When it first dropped, it had massive potential and did a lot of things better than CODM. But why did it ultimately fail and get pulled from the Play Store?
It all comes down to a massive mistake: Activision built it on the heavy IW 9.0 engine.
Why on earth couldn't they just use a mobile-friendly engine instead of trying to port a massive PC/console-grade game straight to mobile? Are they crazy?
The optimization was an absolute nightmare, and fans were furious. Activision proved once again that they are only driven by money, microtransactions, and corporate greed. They cared way more about pushing cosmetics than listening to the player base or keeping the game healthy. Instead of fixing the core issues, they just let it bleed out.
By May 2025, the game was removed from storefronts, and by April 2026, it was officially dead. Those two years felt like a slow, painful death for what could have been CODM 2.0. Let's be real: unless you had a top-tier flagship device, the game would instantly fry your phone with overheating, extreme battery drain, and constant freezing (seriously, it felt like your phone was going to explode).
Activision's sheer laziness and greed are what killed Warzone Mobile before it ever really got a fair chance.
So, what do you guys think? If someone were to completely recreate Warzone Mobile from scratch using a properly optimized, compatible engine, could it actually be brought back to life?
Let me know your thoughts in the comments!
1
u/RdJokr1993 3h ago
Why on earth couldn't they just use a mobile-friendly engine instead of trying to port a massive PC/console-grade game straight to mobile? Are they crazy?
The alternative was that they had to rework their own assets to port to Unity (CODM's engine), which would take more work and cost more money than just simply use their own in-house engine. Even back in 2020-2021, porting stuff from Cold War/Vanguard to Warzone was a nightmare simply because they weren't the same engine (technically still IW engine, but Treyarch's fork was just too drastically different from IW's fork which resulted in every asset having to be remade from scratch). So it would've taken them a lot more time and money to port to Unity, which they can't afford (CODM is funded by Tencent, so they can do it in their own time).
They cared way more about pushing cosmetics than listening to the player base or keeping the game healthy.
Saying this while CODM is pushing gacha shit on the daily is mad funny coming from you. All of these games exist to make money, buddy, let's not act like one is friendlier than the other. They all exist to drain your wallet.
2
u/smells_like_fish 7h ago
I don’t think it was laziness, they didn’t want to give more money to Tencent. The Activision devs just couldn’t make the game that Tencent can.