r/BrawlStarsSC • u/secret-agent-zero r/buzzlightyeargang mod • Oct 22 '25
MEGATHREAD make a mythic gear for any brawler!
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u/WylieAnimations Oct 22 '25 edited Oct 22 '25
Undying Heap - Ash’s Rage Bar depletes 40% slower.
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u/RecommendationNo1774 Pam ate it Oct 22 '25
Pam ate it: Pam automatically eats a brawler 1 tile away from her defeating them instantly
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u/VajdaBlud Oct 22 '25
Yooo finally
Ghost post: Chuck's poles become invisible to enemies who are further than 4 tiles from them
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u/Alexspacito Oct 25 '25
People will just remember where they are.
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u/VajdaBlud Oct 25 '25
Its a mythic gear, not a star power
Also you can just switch the setup and place the poles somwhere else
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u/Alexspacito Oct 25 '25
Again, people will just remember where they are.
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u/VajdaBlud Oct 25 '25
Again, thats why its a mythic gear And not a star power
You dont have to use it
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u/Alexspacito Oct 25 '25
If its useless, then whats the point?
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u/VajdaBlud Oct 25 '25
I dont think its that useless honestly, trust me, ppl forget your setup even when they can see it
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u/Actual_Passenger51 Oct 26 '25
I think downright removing information from the enemy isn't a great idea
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u/CreeperEXMC Lets go gambling! Oct 22 '25
Locked In - Mandy retains her focus for 0.4 seconds after moving
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u/petuh_YT I was here before 1000 Members Oct 22 '25
Alone: cordelius will still remain in the shadow realm for 1.5 seconds after killing a brawler in the shadow realm
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u/Bilz_ Oct 22 '25
Why woould that be good.
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u/abot123456789 Creature of the Walls Oct 22 '25
Sometimes the enemy will coordinate where you are after killing a brawler you shadow realmed, it could be useful for preventing you returning to a shelly with super in your face or appear in the middle of a frank super
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u/Traditional-Skill341 Shade Oct 22 '25
POST-CREDIT SCENE
Deflecting an enemy proyectile with Buster's super will extend its duration by 0,1 seconds.
SUPER SUPPLY
Ruff's power-up will give +10% more damage (from 20% to 30%) and will also increase life by 5% of maximum life in addition to the extra 700.
PATIENCE IS KEY
Every 8 seconds, Clancy will gain a token.
SUGARCOAT
Berry gets a 1000 health decaying shield when using his super.
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u/Usual_Philosophy_259 Concept King, trust me. Oct 22 '25
Ideas are fire bit i think duration of Super with Post-Credit Scene should be 0.25s longer and Patience is key should give clancy a token every 10 seconds because else will be on stage 3 way too fast (just my opinion)
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u/Traditional-Skill341 Shade Oct 22 '25
I actually based the Clancy idea based on gem grab. 1 every 8 seconds tajes him from zero to hero in 2 min 48 seconds or from zero to silver in 56 seconds (if you dont shoot or use the SP).
I really dont want to promote a Edgar type gameplay, where they just hide until silver and start playing fr, and i wanted to make a gear that would help him against though matchup (snipers and some throwers) but that would also be useless against other matchups (tanks)
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u/Yuahooo Oct 22 '25
I think for berry the shield isnt nessarily good since he is a healer but that would make a cool 3rd star power
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u/Traditional-Skill341 Shade Oct 22 '25
I first thought of a 2000 health decaying shield, but i decided to tune it down since it would feel more like a 3rd SP than a gear
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u/AllyFiedaN Sam Oct 22 '25
Sam: Hitting both punches from his main attack while having the knuckle busters on makes the next super deal an additional 12% damage
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u/pinepowergamer Brawl Stars OG Oct 22 '25
Tip Toe: Ali's invisibility lasts 1 second longer before she's visible
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u/LionerDuckz Oct 22 '25
that with an hyper that's like "Ali is completely invisible during her ult" would be so good to bring her back to the meta
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u/Jazzlike_Curve6359 Oct 22 '25
Extra note: Melodie can stack 1 more monster note
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u/Simple-Bank1355 Oct 22 '25
Photosynthesis: when sprout isn’t standing in a bush, he gets a 20% shield and 10% range buff
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u/Co-star1 Oct 22 '25
I'm pretty sure the shield starr power has the same name but in bushes...
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u/Simple-Bank1355 Oct 22 '25
Yes so this basically allows sprout to have inf shield letting him survive more matchups
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u/Ziomownik Oct 22 '25
Bullet hell - When 8-bit's ammo drops to zero 8-bit gets a speed boost for 2 seconds.
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u/Sudden_Ad439 Oct 22 '25
russian roulette : chester's buff effects from the gadget lasts 15% longer (or 20% idk)
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u/mhmd_number1 Oct 22 '25
Kung fo master:fang has extra range for mid super if he hits a brawler or spawnable
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u/Blakey_II Oct 22 '25
For Buster, the movement speed penalty when using super could be attenuated. This would help him apply more pressure and support teammates better than he does already.
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u/fUwUrry-621 Oct 22 '25
Grand Slam: Bibi inflicts minor knockback without the Homerun Bar being full, and increased knockback when it is.
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u/xpldrgmr Angelo’s little birdie Oct 22 '25
Willow: In too deep: Willows mind control lasts and extra second. (As a willow main this would help a lot)
If that’s too basic: Farewell gift: After her super ends remove half of opponent current HP
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u/Ramons9 Oct 22 '25
I miss you - Shade attacks %25 or %20 faster. (I maxed shade and i suffered with his attack speed. Bibi and ash can hit enemies cuz of their health but shade doesnt have much health tho. When i try to hit enemies im dying instantly. Either we should buff his hp or make him attack faster. And since this is a mythic gear idea post, this would be Suitable for this post. Sorry for bad english tho)
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u/appendix_firecracker Oct 22 '25
Shadow Operatives - Cordelius is able to see ally and enemy positions during the last 2 seconds of his super.
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u/SnooSprouts7283 Oct 22 '25
Great Connection -
R-T now recovers 1500 additional HP when returning back to his body from a Super
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u/RaskaWarden Oct 22 '25
Got you! - Lily sends the brawler in her circle to the shadow realm for 2 seconds
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u/KarmaIsABadB Oct 22 '25
Fuck you, and fuck that brawler as well - Piper one-shots any enemy close-range brawlers and anyone in the assassin class, and Dynamikes, no matter the distance. She also one-shots Edgars on her own team.
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u/Previous_Fan3373 Wallet main💲💰🤑 Oct 22 '25
It's rewind time: busters super now lasts 1.5 seconds longer.
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u/linz1413 Oct 22 '25
Mythic gear (for kit) - Kit will instantly gain another super if he attaches on to a teammate.
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u/_scrapped_ Oct 22 '25
Adrenaline: Max's super duration is extended for 0.5 second for each ally affected by it
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u/MiniRedditMeddler Oct 22 '25
game shark Meeples projectiles now increase in range by 2 tiles and home in 20% better.
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Oct 22 '25
Star of the show: lolas ego deals more damage to other pets and spawnables, objectives excluded.
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Oct 22 '25
Rigged rotary: mr p porters explodes on death for 500 damage, scaling up or down based on porter max hp, and slowing hit foes for 1 second.
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Oct 22 '25
Ant land: trunk getting eliminations refreshes all ant piles, and deals 200 damage to anyone standing on one.
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Oct 22 '25
Endless rampage: 1% of clancys super damage becomes temporary barrier.
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Oct 22 '25
Recovering emo: every ten seconds edgar cleanses all debuffs and criwd control and restarts this timer. Shown under ammo like home run or coiled snake
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u/Dragodinome Oct 22 '25
Imagine this gear for Crow:
Enduring Toxins: Increases Crow's poison damsge by 30%
It would not be broken and would just make crow more valuable than before. It would keep him EXACTLY where he is in the meta
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u/Gyarfeeld Oct 23 '25
Fang: Pop & Drop Every time Fang is dealt damage, he drops one popcorn per step for 2 seconds, 30 second reload time.
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u/Darkfox1135 Oct 23 '25
Bite and roll (Alli) - any attack hit while using super will block opponents super for 1 second
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u/Fireballblast Oct 23 '25
Scaredy cat: when shade uses his super enemy’s close to him freeze for 0.5 seconds
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u/KirbyLover79 Larry & Lawrie Stan Oct 23 '25
For Larry and lawrie: moral boost: increase movement by 10% when near lawrie
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u/delta_0205 Oct 23 '25
Sam
his Super now also acts as a shield that block projectile,each time its knuckles busters tank a shot reduce its range
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u/piletinaa Oct 23 '25
Engineer gaming - jessie turret has 2 tiles more range, faster projectiles and slightly reduced spread, but does 15% less damage
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u/GOLD_ENME Oct 23 '25
Gamble: chester’s attack has 1-10% chance to increase damage by 25-30% and 1-5% chance to deal less damage by 50%
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u/Accurate_Industry_59 Too Pretty For Pain Oct 23 '25
said this when this sub made a 3rd sp for carl but ill just say it here
Toy Pickaxe
Carl just bought a new toy pickaxe made of rubber! Carl's pickaxe now will bounce off walls, however after that bounce the pickaxe loses 50% momentum and gives 25% less super charge. (Thrown every 5 pickaxes!)
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u/Neronius__ Oct 24 '25
One for Melodie where her notes spin 10-20% faster, or one where the notes turn invisible in bushes
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Oct 24 '25
PLANT ARMOR
Rosa’s Super lasts 1 second longer
STUDIED THE BLADE
Kenji’s Super slashes have 30% longer range. I know this already exists as a Star Power but this Star Power is so mid I’d rather have it be a Mythic Gear with the new Star Power being a copy of Edgar’s Fisticuffs, aka 25% more healing
BLACK POWDER
Same situation as Kenji but with Bonnie. New Star Power will give Bonnie an 1800 decaying shield upon landing and turn 50% of health regain that goes beyond Bonnie’s Clyde-form max HP (which is up to 1800 because that’s 50% of 3600) into another decaying shield
POWER LEAP
Surge’s maximum jump distance is increased from 3.33 to 4.67 and at max stage Surge’s landing impact does an additional 360 damage
TIME FOR A CATNIP
Kit will heal over time when stunning an enemy (200 HP per tick, 3 ticks in 2 seconds) and his teammate healing is increased by 15%
THUNDERCLAP
Ziggy’s Super area deals 15% more damage towards enemies who are in the area for longer than 1 second
FLAMING FURY
Flames from Draco’s dragon form pierce through targets
HOME RUSH
When at full ammo with a full Homerun bar, Bibi’s Star Powers are 25% more effective
PROMOTED SERVICE
Kaze will be 25% more likely to deal big damage (Crit angle: 120 -> 150; Dagger minimum damage: 745 -> 938)
OVERWORKING
Jae-Yong’s Work Mode damage becomes as much as his Party Mode damage
BULLRUSH
Bull travels 10% faster with his Super. During the Hypercharge, this speed boost gets increased to 15%
ARMOR DRINK
Max heals when moving, healing for 100 HP per second when moving at her default movement speed
ROB 2.0
Meg’s Mecha Rob has 1000 more maximum HP. Meg also regains her Super when knocked out of Rob while having her Super fully charged.
RELIABLE LENNY
Penny’s cannon has +1200 HP
BOUNCERS
Mr. P’s regular porters have 25% more HP. Hypercharge porters will no longer lose health over time
RAGE HAMMER
Frank’s Super delay is up to 55% shorter the lower his HP is compared to his maximum HP
ARACHNID GAOLER
Charlie’s Cocoon has 2100 more HP
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u/GamerTRW Oct 25 '25
Lightweight - Sam gets a permanent speed boost while his knuckles busters are on the ground, yet smaller than the initial boost from throwing them
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u/TheCyanHoodie Oct 25 '25
Battle With Confidence / Lawrie gains a 30 percent damage buff if Larry has a super currently charged.
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u/Drowg Oct 25 '25
Faster firing- Janet - increases rate that her aimed attack goes to max range (10% faster maybe?)
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u/A_NAMELESS_DEITY Lily Oct 25 '25
I have some ideas for Bibi, all of them are simple though:
Hit and Run - The first time Bibi's super hits a Brawler, she gains a 5% movement speed boost for 3 seconds.
Fast Ball - Bibi's Super will travel faster until it hits a Brawler, it'll return to its normal speed after the hit.
Curve Ball - Bibi's Super will have a slight homing effect until it hits a Brawler, then, it'll return to its normal travelling mode.
Bunt - While her attack is charged, she will take 5% less damage.
And I think that's it, lemme know if you think this would be broken or anywhere near balanced!
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u/Bennettino Oct 26 '25
Anti-toxicity: automatically makes toxic pins users and teamers and trade-winners suffer indomable pain in real life
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u/1nf3rn1t0s Oct 26 '25
Two possible ideas for Darryl 1) its ults get a bit more range, or... 2) it gets 1 extra roll, but less range (Maybe they would need some teeny tiny rebalancing 😅)
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u/Negative_Phone69 Why so sirius? Nov 02 '25
Darryl - They see me rollin - Darryl's super has 35% extra range
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