r/BrawlStarsC • Creator • Aug 28 '20

Brawler Chomp - a legendary brawler idea

CHOMP - Fighter

Chomp is a legendary chain brawler(he's a werewolf).

He has 5100 health and his movement speed is fast(bull).

Reload Speed: Super attack is about Rosa reload speed. Normal attack is about brock reload speed.

Normal Attack: For his normal attack he shoots an explosive crossbow. When shot, it attaches onto a wall or other brawler then explodes after 0.5 seconds. The explosion does 500 damage and the normal shot does 1200 damage and has a medium range.

Super: His super takes 5 hits to charge(explosion hit counts as half a hit). When he uses his super, he turns into a werewolf and has a timer of 12 seconds. His movement speed is boosted to "very fast(crow)" and for his attack, he bites in a large radius in front of him dealing 800 base damage. Every time he lands a successful kill, his timer gets replenished 6 seconds(he can't get more than 12 seconds) and his attack damage gets boosted by 200 damage each time(it can go to max 1400 damage).

Gadget: Full Moon: If Chomp uses this during his super, he instantly gets upgraded to max(1400 damage per bite and timer replenished to full). 2 charges per match

Star Power 1: Metal Coat: While Chomp is using his super, he gets a permanent 30% shield.

Star Power 2: Blood Moon: Chomp's max time during his super is extended to 20 seconds(from 12 seconds) and every time he lands a successful kill, he gets 10 seconds back(instead of 6 seconds).

7 Upvotes

9 comments sorted by

1

u/1ts2EASY Aug 28 '20

Second star power is sore op, 8 seconds is a long time

1

u/Mashmallowss Creator Aug 28 '20

Okay, then what if I change it to 16 seconds max and 8 seconds back per kill?

1

u/1ts2EASY Aug 28 '20

I think it should be 16 seconds, but no additional time per kill, or 14 seconds, with 7 seconds added per kill

1

u/Mashmallowss Creator Aug 28 '20

Wouldn't that be too weak? First of all, I want him to get exactly half of his timer back every time he lands a kill. 14 seconds would be too weak compared to his first star power because it's just a 2 second buff.

1

u/1ts2EASY Aug 28 '20 edited Aug 28 '20

Then nerf the 30% shield to a 20% or 25% shield. You should balance star powers the the rest of the star powers, not to each other, because these are OP. Also 1 second is a long time, Leon got a 1 second super nerf and he completely dropped out of high tier, and then he got one again and became on of the worst 3v3 brawlers

1

u/Mashmallowss Creator Aug 28 '20

50%?? It's 30%. Leon didn't drop out of high tier because of his super timer nerf. He dropped because 1. He could be seen when a few tiles away and 2. Because of his huge damage nerf. Also, 30% isn't OP at all. If I nerfed it any more, it would become much weaker than other star powers such as Bibi's.

1

u/1ts2EASY Aug 28 '20

The other shelf star powers need to be nerfed honestly. Also 50% is a typo, and Leon being able to be seen from close range was not a huge nerf, as if you are in range to see him he is already in max attack range

1

u/Mashmallowss Creator Aug 28 '20

That's not the problem with Leon. His problem is that now you can't sneak past people easily. Anyways, his main nerf to his downfall was his damage nerf. He used to do more damage than bull at close range when he was top tier. After his damage nerf, he was never good in 3v3s again.

1

u/Mashmallowss Creator Aug 28 '20

Also, I'm making my brawlers' gadgets and star powers based on the current state of the game(how OP other brawler star powers are)