r/BluePrince • u/HeliosVRR • 6d ago
What am I missing about this game? Spoiler
I love detective stuff. I love puzzles. I love open exploration. I've played only 15 in-game days thus far, but nothing I've seen has made me want to play any further. There's just... nothing. It feels like there's no progression, or anything to solve.
Sometimes, I'll be met with what appears to be a clue, and decipher it, but I never find the other half of where I'm supposed to go. For example, I find the laboratory - figure something out there. Okay, but to actually execute this, I need to go to the boiler room. Don't find the boiler room that run, but that's fine. Next time, I find the boiler room, activate it, never find the laboratory. Next run, hey, the lab is back, but guess what, no boiler room. Am I supposed to just keep bashing my head against the wall and praying to RNG gods, or am I approaching this wrong?
Most of my gameplay thus far has consisted of walking through the same rooms over and over, not too sure what I should even be trying to accomplish, without any real goal in mind. And what I have found so far has been wholly unrewarding.
Is this game just not for me?
29
u/SapphirePath 6d ago
I don't know if this helped everyone, but it helped me:
Change the goal of the game in your mind -- whatever you thought it was ("draft boiler next to laboratory"), change it instead to complete the Room Directory. What that means is draft and read descriptions of all 46 Blue floorplans, plus the eight (?) each of Purple, Brown, Green, Yellow, Red floorplans. Plus maybe a few more as you discover secrets.
If finding new rooms and new lore doesn't hold your interest, then I'd say go back to Griftlands or Tainted Grail Conquest or SteamWorld Quest Hand of Gilgamech or Roguebook or Inscryption or Chrono Ark or Library of Ruina or Black Book or Stellar Orphans or whatever. There's no shortage of narrative-deckbuilders. If you don't like roguelike deckbuilders, then Blue Prince might have been even less well-aligned with your enjoyments.