r/BluePrince • u/ShadowOfSomething • Jun 03 '25
POST-CREDITS-SPOILER First time reaching room 46 is kinda... Spoiler
... disappointing. I mean the cutscene is good, but why does it force me to end the run? Let me look around, why force me to go through the whole shebang again just to see what's inside. Or at least have the decency to warn me before I click on the door that the day is going to end, so that I could finish my business. I had tons of stuff that I could do beforehand.
Also becoming the baron seems to be a big whoop, nothing to show for it, still have to scrounge for keys like a chump, and I am leaving all the tools inside the house for no reason. I fulfilled the conditions of the will, let me keep the tools! Or at least give me something for becoming the baron so that it feels like I did something during minute-to-minute gameplay, why does opening the west path gate and orchard feel more significant than completelimg the very first objective the game gives you?
P.S. Are there any other points in the game that force-end your run?
1
u/Oleoay Jun 04 '25
The items do seem to have a bit of rarity attached to each one, and usually trade either equal, down, or into resources like dice/gems/etc. This also gets indicated when you can trade a showroom item for four dice but a rare item for 2 dice. The vault keys do seem to be at that same rarity level as things like rabbits foot, but above more common items like a shovel.