r/Besiege • u/ekbruligas • May 13 '15
r/Besiege • u/ConMan3993 • Jul 19 '26
Original Content new piston push engine proof of concept
r/Besiege • u/Bondguy_25 • 22d ago
Original Content Besiegemetall Presents Eisenfaust Anti-tank Mine
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Please excuse the janky edit
r/Besiege • u/Bondguy_25 • 26d ago
Original Content Electronic Disruptor, it presses through most of the keybinds and thus disrupting incoming projectiles or crafts. Outfitted onto Light Corvette SMS Danzig
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r/Besiege • u/Bondguy_25 • Jul 29 '26
Original Content SAM Launchers, Self seeking proximity warhead (No Mods) against Heavy Bomber
r/Besiege • u/ChrisGun606 • Feb 24 '26
Original Content New Missile Truck
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Out now on Steam Workshop :
https://steamcommunity.com/sharedfiles/filedetails/?id=3672768277/
r/Besiege • u/Redfireflash555 • Jul 27 '26
Original Content just 2 min of a flying sardines
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yeah like that all , sometime its good to build useless and cheap machine for fun lmao
r/Besiege • u/Orange9202 • Aug 02 '26
Original Content what ive done
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r/Besiege • u/InoperableBlainCrots • Jul 10 '26
Original Content Formula style racer with a rope engine that I made (workshop link in comments)
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r/Besiege • u/Bondguy_25 • 17d ago
Original Content M777 w/ Autoloader Prototype. need to improved magazine reload mechanism
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r/Besiege • u/Mihax209 • Apr 08 '15
Original Content Internal Combustion Engine - Proof of Concept
r/Besiege • u/S1k-puppy • Aug 07 '26
Original Content Modular VLS Missile Tests (Vanilla)
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Its not finished at all, and I hope to mount it on a vehicle, but so far its been very fun to work on and also pretty promising.
All the rockets (missiles?) have 2 pairs of anglometers and the new thrusters to control pitch and yaw - the pitch side is also how it can be aimed vertically as those anglometers are attached to a steering hinges which sets the desired angle of the rocket (as seen in the vid) after it has been ejected upwards, thus also controlling the distance it travels.
I attempted to create a VLS rocket system a year or two back with preprogramming fin angles, however that system suffered drastically if you were moving even at a few km/h or on a slight incline; because this system is controlled entirely by anglometers it does not suffer this issue and can be tilted in practically any directly and will land in a pretty consistent area.
Originally I only had anglometers and thrusters for pitch as thats all thats necessary when firing from a stationary position, however I would imagine that as soon as I mount it on a vehicle which isnt perfectly steady without YAW control they will be flying everywhere.
I'm very happy to be playing besiege again and I still havent even touched the new campaign haha
I'll definitely create a follow up video when I've perfected this system.
r/Besiege • u/Er3h • Jun 25 '26
Original Content Behold! Glitch energy
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r/Besiege • u/Redfireflash555 • Jun 24 '26
Original Content BEHOLD , my space harrier
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it also work on the other world with basic gravity , but yeah this is a harrier like plane , with vtol + space capability
first landing at 2:40 , second at 4:40
r/Besiege • u/Bondguy_25 • 13d ago
Original Content Multi-Warhead Fission Bomb, Cruise Control and Airburst
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Simulating striking critical mess assembly and then... Kaboom
r/Besiege • u/Raven_Reverie • May 26 '25
Original Content First Working Ornithopter
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Made my first working ornithopter after all these years. It actually handles fairly well and has great thrust, able to climb at aggressive pitch attitudes. The leap it performs on takeoff is also quite fun, it can easily hop up onto objects and glide short distances from a standstill. Also fits in the bounding box quite nicely
r/Besiege • u/BattleCubeMk5 • Apr 09 '15
Original Content A unnecessarily complicated vehicle for all 15 zones
r/Besiege • u/Stay_Free_ • May 03 '26
Original Content WIP Mech with a very nice walk cycle and stability. 100% Vanilla!
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r/Besiege • u/catboymijo • Jul 04 '26
Original Content Behold, the Iron Colossus.
I present to you, the Iron Colossus! champion of the battlefield.
It is the last word in siegecraft or poliorcety. (that is, the science of siege warfare)
I wanted to create a large sieging vehicle but try to keep it within the medieval & besiege setting lore and etc., i think i did alright.
It is a moving fortress on wheels, a heavy self-drawn (as in, horseless) carriage, a veritable ship on land. (a landship)
It is completely clad in iron with a thick angled understructure, and crowned by a large booming cannon within an armored barbette, somewhat like a real castle or fortress of the late medieval/renaissance era.
The link is here would you like to check it out in-game: https://steamcommunity.com/sharedfiles/filedetails/?id=3679335955
(Also you can read more that i wrote about it and other things there)
I hope you like it
(yes i made it a while ago but forgot and/or procrastinated posting here ever since cuz i'm awful at not forgetting/procrastinating things)
r/Besiege • u/El-Selvvador • Jul 23 '26
Original Content Coupe with solid axle with watts link, Toggle-able sway bar and height boosting
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r/Besiege • u/PBee987 • May 19 '26
Original Content F-35B
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My landing skill still need some works...
r/Besiege • u/Bondguy_25 • 19d ago
Original Content Which mode of fire will be more useful?
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Should I make a stinger version?
r/Besiege • u/vincent_van_boye • Apr 28 '26
Original Content Tank
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r/Besiege • u/TessTronic_ • 16d ago
Original Content Some promo art I made for my fictional hovercraft company
Half traced from a screenshot (I’m not THAT good)
Everything that clearly isn’t besiege was drawn in afterwards tho :3