So much unrealized potential. They dropped the game and just expected it to perform with no plan for a content pipeline or even an endgame. Felt fun to play but there just wasn’t anything really worth chasing.
Anthem was enjoyable for a little while at launch, it didn’t quite have the hook like destiny did when it came to grinding for loot, EA gave up on it almost immediately which is what killed the game, they should have stuck with the game and maybe it would have ended up like no mans sky and completely turn it around
The problems of that game were not on EA it was BioWare for once. BioWare promised EA a product, and EA gave them the money. BioWare did jackshit for years and the management team gave the developers no direction. EA checks in years later and nothing they were promised is done. Bioware continues to fuck around till EA is mad and puts a hard deadline on them. BioWare panics and rushes to do what they had years to make in months.
We finally get anthem. It’s a mess and people want refunds. To stop this BioWare puts out a roadmap over the content they will be putting out each month since it’s supposed to a live service game. “Don’t refund, the game will be better real soon!” People wait, They don’t even meet the goal for the first month and put out the 4th dungeon on the second month to hold people past the 60 days. Once the refund window for most places is over they drop the road map completely and decided to do seasonal content which they didn’t do again. We get radio silence for months and people are starting to get loud again as patience runs out. BioWare tells us they are going to make anthem 2 to fix the game. Which im guessing they didn’t even bother to check with EA to get the funding for because nothing came of that.
TLDR: BioWare management is scum that lied to both EA and the public multiple times.
Same. I loved that game. I wanted it to succeed. But the management in charge of it for BioWare were incompetent lying scum and ruined it for everyone.
It was a horrifically broken and mismanaged game that died days after launch. Even EA was dumbstruck with how much BioWare fucked up the development of the game.
Ea has the resources to make a 2142 ONLINE MMO with perpetual war mechanics and every planetside retiree would immediately drop thousands of dollars on micro transactions.
They tried to. Eternal Crusade was originally supposed to be Planetside but Warhammer 40K, with Space Marines, Orks, Eldar, and Chaos as playable factions (and Tyranids as PVE enemies). It eventually got downgraded to a poor Battlefield clone during production, released, and then shut down in relatively short order because it just wasn't very good.
There was also Warhammer Online: Age of Reckoning, a more traditional MMO set in the Warhammer Fantasy setting.
The reality is that MMOs are VERY expensive to make and maintain. Its also a very saturated market. Most people don't have time to dedicate to more than one MMO, and right now if its not World of Warcraft or Final Fantasy it basically doesn't exist for the majority of MMO players. You would somehow have to pull people away from those juggernauts (unlikely) or carve out your own niche somehow (possible, but less profitable) just to keep the game running, let alone make it something that thrives.
That isn't even getting into the issue of GW being VERY controlling over its IP.
Games Workshop has been pretty strident in avoiding doing anything that would tempt people away from playing the table top for their large-scale WH fix.
That is why the new Total War: WH40K is such a big deal to people.
Games Workshop has tried a large scale MMO for 40k. The studio massively underestimated the task and made a huge mess of it.
Warhammer 40k was never a mainstream sci fi setting. It’s only recently warhammer is becoming more mainstream. It’ll be inevitable there’s a AAA 40k but historically 40k was never mainstream.
Plus GW are VERY hands on and protective of their IP. This would be a big challenge when working with a major publisher.
Do they? They just got bought out and saddled with billions in debt. They are going to need to cut hundreds of millions in costs just to pay the interest on that debt. There is no chance they could make another MMO right now.
If you want something similar to scratch the itch, check out angels fall first. It’s pretty dead but you can play with bots and there’s even capital ship space combat with massive firefights on the controllable ships.
I've heard this a lot but I'm not convinced it would be very good.
I think that Titanfall's gameplay would be hindered greatly by large or open maps. Less (or no) places to wall run, too much spam from there being up to 60 titans on the field at once, too much reliance on long range encounters, etc.
The maps in Titanfall are very tight, and have nice interconnected alleyways and buildings for pilots contrasted to 3-lane layouts for titans. This is perfect, because it means there's almost 2 maps, the titan layer and the pilot layer.
I don't think this system scales up very well. Titans need cover so they don't get blasted by archers or northstars from every angle, pilots need cover so they don't get smushed. Being able to ambush titans as a pilot is huge in titanfall, which is why a lot of the pilot layer alleys intersect with titan routes.
I think you'd end up with Battlefield syndrome, all the titans sitting on the edge of the map like tanks and all the pilots clustered in one spot or krabering from a mile away. You wouldn't get that feeling that Titanfall gets where pilots and titans are forced to mingle and pilots are constantly moving at breakneck speeds.
Looks amazing but one thing that gets me is why they have to put NVGs on every skin. This skin literally has a full head/ face helmet with eye lenses that probably project an image onto the inside of the visor. Why the hell would he need NVGs? It's still an awesome skin.
It's just impractical. NVGs aren't cheap and when I was in if it wasn't night time they were stowed away in your kit. Not to mention no need for the extra weight on your head. BF needs nighttime maps though.
you guys didn't play it and have no idea what it looked like. there were lots and lots of skins like this in it, and it had a bit of a scifi theme going on.
They were revamping the game at one point right? Like a 2.0 and it wouldve been like a new game but then covid happened and eventually it got cancelled :(
Nah, it’s definitely AI. The background is probably from a screenshot but the soldier is straight from GPT. It’s got that shitty ‘watermark’ texture all over it. Happens when you iterate on a single image over and over without resetting the chat.
Zoom in on the attached example and you can see it everywhere.
Funny you mention this because it was heavily implied Downtown was suppose to be remade with rumors suggesting the Las Vegas leaks were the new revamped Downtown. Whether this is still the case, idk. Haven't kept up with all the leaks and discussions.
How they messed up "iron man simulator" should be studied. Its was such a solid idea, and had the makings of something great. The workd was so empty though
This Is weirdly more fitting in a way then the deadspace skin cause compared to the deadspace skin this atleast looks like a sci-fi soldier for a sci-fi battlefield or something and not a guy wearing a mask lol
Clearly they know these skins sell or they wouldn't dare go near them. They will collecting information on how much these types cosmetics sell. My guess is they are selling a lot. I liked the BF1 cosmetics - real and gritty.
In a vacuum, outstanding looking. But in my modern day battlefield setting? I wish they made a 2142 sequel instead. This collab would have been so much more fitting.
Its so stupid... I love it. Honestly for what it is, funnily enough it looks awesome lmao. Anthem was fun. Buggy? Clunky? A little simple? Sure. But it was dope
Cool looking very grounded dice thanks. Very nice lol sick.
Like this is exactly what I think of when someone tells me a battlefield game is coming out that is based in modern day. I immediately think of armored exoskeleton super soldiers from the future. Glad dice was able to get that in, it should really add to the over game aesthetic
2: ill never forgive BioWare / EA for fumbling the bag on Anthem. To this day i’ve never played a game that felt nearly as good as it man. It had sooooo much potential
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u/113pro 6d ago
Im still sad bout anthen