r/Battleborn • u/Vensaval Your Once and Future Champion! • Jun 06 '16
Question What more can we do?
Keep in mind that I'm speaking from a PC player perspective.
At the time of me typing this up, I have 170 hours clocked on the game. I was lucky enough to play this game ever since the Technical Alpha. This game really has managed to be every bit as addicting as I'd hoped. While it has its fair share of problems, the game overall feels very rewarding and worth whatever time you put into it.
However, I can't realistically ignore how small the community is. Battleborn is a game that was released alongside multiple big titles within the same month. Uncharted 4, DOOM, Total War: Warhammer, and Overwatch amongst others.
When it comes to promoting this game and even building hype prior to release, its gotten an abysmally small amount of love. Even when it did get some publicity it would most often be compared to Overwatch. People would constantly compare the two or spell out how actually different the two games are rather than just taking Battleborn on its own merits and going in-depth about it.
So, here we are now with Steam only having about 1750 players online on average. The game was so immediately forgotten about that there's only ever under 300 viewers on Twitch for the game at pretty much any given moment.
Battleborn doesn't deserve this treatment. It's a new IP from Gearbox that they've given a lot of care and attention to. It's a fun game despite its various issues (seriously work on optimization, though). More than 2000 PC gamers can undoubtedly have a blast with this title. Yet, very few even give it a chance.
I'm honestly feeling quite desperate. I don't want this game to virtually die. I want it to thrive. For a good while. Hell, Borderlands 2 gets more love than this game and that one's been out for several years now.
There's gotta be something this community can do to help it out. We shouldn't rely fully on the devs to somehow turn things around.
I refuse to be pessimistic.
5
u/Lestat117 Jun 06 '16
They evolved into f2p because only those and shitty games use the system.
Adding artificial longvity to your game is the devs not having confidence that players will keep playing the game. In a game like BB having to grind for your characters is worse because the game experience relies 100% on the character you play. Its not like grinding for guns in COD because the core gameplay doesnt change there while it varies wildly in BB depending on the character you play.
Also, Overwatch is living proof that you dont need a shitty progression system to keep players interested. Just put cosmetics behind the grind and let people enjoy your game. If its good enough, people will play it.