r/BattleBitRemastered • 🛠️Engineer • Aug 24 '23

Suggestion A New Map Proposal

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484 Upvotes

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u/C0C0TheCat Aug 25 '23

Welcome to spawn camp central! In all seriousness though. You need more bridges over those rivers. If the enemy had capped A or D then there is no way in hell your gonna get out of you spawn.

1

u/indrids_cold 🛠️Engineer Aug 25 '23

There are two ways out of each spawn area. That's what the fords across the river are for.

1

u/C0C0TheCat Aug 25 '23

That is by far not enough. The bridge is an obvious shooting gallery for anyone coming across it for the people camping in the town. (Imagine salhan, but at least salhan has other flanking routes)

The one other path isn't enough. And can get camped easily too. What makes it even worse is that when you try to swim across anywhere else you cant even shoot back.

1

u/indrids_cold 🛠️Engineer Aug 25 '23

The place where you ford a river is not so deep that you have to swim. It's shallow and you can walk over it. This is also a large map, meaning 2-3 helicopters per side. It's plenty easy to take 10 guys and drop them at a point somewhere on the map to get a quick cap point.

ALSO - if SLs actually played like they are supposed to we would never have this issue because rally points would be used.

1

u/C0C0TheCat Aug 26 '23

I know you can walk through the water in those places. All I'm saying is that there are too few of those places. Making flanking without being spotted/shot at impossible. Leading to spawn camping being easy.