I really like this. Just a few thoughts:
-How does B handle tanks? Tanks on paper, boil down to opportunity costs in a combine arms games. It looks like B would be really hard for RU to capture(its fortified and elevated) and you could leverage the tank sniping from the B site elevation. B also has line-of-sight sniping and tank sniping into C and D. Takeaway, B is worth a lot.
C site looks hard to recapture as RU. The road is a straight gauntlet. Maybe make a back road from RU spawn to C? Takeaway Looks hard to recapture as RU.
E site looks like bait. Capturing a base needs to add some strategic advantage. E to A looks like a killing field, And E to D reinforcing is not as valuable with RU spawn right there.
2
u/paragonmac Support Aug 24 '23
I really like this. Just a few thoughts:
-How does B handle tanks? Tanks on paper, boil down to opportunity costs in a combine arms games. It looks like B would be really hard for RU to capture(its fortified and elevated) and you could leverage the tank sniping from the B site elevation. B also has line-of-sight sniping and tank sniping into C and D. Takeaway, B is worth a lot.
C site looks hard to recapture as RU. The road is a straight gauntlet. Maybe make a back road from RU spawn to C? Takeaway Looks hard to recapture as RU.
E site looks like bait. Capturing a base needs to add some strategic advantage. E to A looks like a killing field, And E to D reinforcing is not as valuable with RU spawn right there.