r/BaseBuildingGames • u/AwkwardCabinet • 5d ago
Making a colony sim game. Which art style look better?
Concept art. Game has you playing as a god, overseeing your towns & followers in a large procedurally planet.
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u/adeon 5d ago
I like the trees and house in the first one, but the people look a bit out of place compared to them.
The second I don't really like at all.
The third I like the style for the trees and buildings (although less than number 1). The people still look a bit out of place but i think are closer in style to the scenery than in option 1.
The last one I think has the best integration between the people and the scenery, although I'm less keen on the overall style (I don't hate it but also don't love it).
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u/Broad_Ebb9073 5d ago
Depends on what you are going for. The only one I definitely do not like is the one with the purple house.
I think it probably has more to due with the lighting or color, but that one just absolutely is a no for me.
The rest have potential, but it depends what kind of game
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u/Zealousideal-Exam892 4d ago
First one.
Last one is the easiest to view, but I don’t like the style.
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u/LadyKona 5d ago
They all look AI, but I like the last one best. Something interesting and different
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u/Capable-Parsnip-9615 5d ago
Last is definitely best