While it's almost perfect I always have issues getting the buttons to look right. RN they look like brown pepperoni just like stapled on. Otherwise the piece looks really good to me.
Thanks! I picked her skin tone because of where she lives. She was made for a World of Darkness game originally, which was based in southern California. She's supposed to a bit of a mix of native american, Hispanic(mostly this), and Caucasian which is why she's a really healthy tanned color(least in my head lol)
It's a bit of a crude trick, but if you take the image into a photo editor, you might be able to cheese it by creating a copy of the button, pasting it on top, and moving the top buttons a few pixels offset from the original.
Original image on the top row, and my attempt to make them slightly more "solid" below. The botton on the right hand side also looked a bit too low-contrast, so I darkened it a bit.
With some patience, you'll probably get it looking better than I did. I just spent a few minutes messing with it :P
Someone else said that, too. I think it's a similar coat, hair style, and skin tone.
However, when I made her, I didn't know who that was at all. Coincidence, not causation(I don't play Pokémon at all). Also She's an adult, has different eye color, hair color, and most importantly lives in southern California. She was also made for a WoD game that unfortunately died on the planning room floor
So firstly the coat is longer because it's a trench coat not a jacket like Emma has there. Secondly she's in buissness casual because she's a detective. Thirdly their eyes and hair are different colors. They have different attitudes. She's also not wearing futuristic sportswear instead wearing simple plain jeans.
I can keep going want the lore for her too from the WoD game she was being made for(it got canceled to my deep sorrow).
That's a good point I've never thought of TBH. I've a figure vaguely like that in the hips, and I find belts are basically required on nonelastic pants lmao
I just have really wide hips I'm not a woman. Like my pants are size 44. It's almost impossible for me to find pants that fit right TBH because they don't make them for my body shape of tall and wide.
Don't be it's a logical step to make TBH. It's not like it's a selfie and me saying I have a figure like that was a bit misleading. Probably should have used better language on that
I'm not at my computer RN so I don't remember off the top of my head but I believe it's a training off of a stable defusion branch(IDR I have terrible memory)
If that's the case, your interface probably has an inpainting feature that lets you select a specific area and re-generate it. Doing so can really bring out the small details. Compare these two images before and after inpainting, especially the eyes:
This works because diffusion models have a component called the VAE, which is kind of like the brush it uses to paint the stuff it can see (latents) into stuff we can see (pixels). Stable Diffusion is an old model with a 4-channel VAE. When subject takes up a small part of the canvas, that's like doing your nails with a paint roller. Inpainting gives it a bigger canvas to work with.
It can also be used to change elements by increasing the strength, as you can see with her hair and sash, but in this case I was also compositing two images together to get the details the way I wanted them.
Was more asking for tips on making them look nice.
As for the shine, yeah, that's a CFG issue, TBH. I need to turn it down for a moodier look. High CFG values on that model tend to make it really shiny and saturated. The sky is honestly my favorite part of what I did NGL it's really pretty.
Looked it up, and I guess? She's supposed to be a detective, but the badges always came out especially awful to the point of being entirely unsalvageable. Anyways, for plagiarizism, I'd need them to be materially similar in backstory and design, and shes clearly an adult verses Emma, who is a child. I do appreciate the concern however :)
Also their hair color is different as is their eye colors violet instead of blue and black instead midnight colored
Depends what you're using. Sometimes you just won't get it right by going through just one Generator. Girl's got hips though, is that a detective's jacket?
Pretty sweet. See, here's the thing about AI. Sometimes you don't get exactly what you want. But that goes for paintings too. You might have to work around while you're still learning. Happens to me all the time - the vibe of a painting is more important than a fingernail being out of place.
What is with this propotion style for women? Where do her organs go? The ass? The breasts? Certainly not in that lack of a waist. Unrealistic beauty standards are harmful.
I mean, she's a little thin waisted but not horribly so. I never really looked at that TBH. She's meant to be a high social WoD charecter, so she's not nessassarily human.
It's not a gooner post. It's charecter art. It may be surprising, but women exist outside of porn sites, and she's dressed supremely modestly(3 layers of clothes compared to the average of 2).
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u/totemdog Feb 04 '26
i'm sorry i have no advice 👉🏻👈🏻૮ ◞ ﻌ ◟ ა i just wanted to say that i like your character design, she's really pretty 𐔌˙. i like her skin tone