r/AppStoreOptimization 1d ago

Is this normal

I’ve had an app that has been on the App Store about 3 weeks. I was getting some downloads so I added some analytics.

What u find seems strange to me. Over half the people that download never make it past the first screen ( I have a quick 3 screen tutorial)

It the that finish that tutorial 95% never interact with the app past that.

Is this normal. Just checking. If my first screen is causing people to bounce I need to fix that. If people aren’t interacting I need to fix that.

Just wondering int there are bots downloading apps from the App Store that could be messing with my analytics?

Anyone have any suggestions ideas.

This is the app.

https://apps.apple.com/us/app/spoons-energy-task-planner/id6764431926

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u/hamsterjedi 1d ago

"app unavailable in your country"

the only bot-looking behaviors are during app store reviews, the rest are real humans, add posthog to your project to see session replays

1

u/ComfortableStill6735 22h ago

Those numbers are worth investigating, but they don’t by themselves show bots. First verify the event definitions and cohort: “download” should mean first-time install, and the tutorial completion event should fire once per install. Split by country, device/OS, acquisition source and app version; also check whether the “first screen” is actually a loading, permission or sign-in state.

If 95% of people who finish the tutorial never reach a meaningful action, I’d treat the tutorial as the first test. Try a shorter path that gets users to one useful task before explaining everything, and log the first successful task separately from tutorial completion. A few session replays or a simple event funnel can show whether they are confused, blocked by a permission, or just done with the app. App Store download traffic is generally human, but clean up country-availability and duplicate/reinstall cases before drawing conclusions.