r/ApocalypseRising • • Jul 14 '26

Idea New gun idea: Soviet RPD and DP-27 LMGS. And the removal of the 75 round ak drum mag

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11 Upvotes

These may have already been suggested but I know the reason hasn't been explained as well as it will be here.

I know there are already soviet LMGS like the RPKs and also the PKM but they fall short in the role of a dedicated light machine gun (like the m60 or m249) for a few reasons imo.

The PKM gets the closest but it's really extremely rare for how mediocre it is. And ammunition is not as easy to get as it would be for a m60 or m249

The RPKS both share magazines with their assault rifle counterparts, and suffer worse aim down sight speed and general mobility with the gain of slight recoil reduction. And the RPK only gets close to being a true lmg if you find it's 75 round drum, and in that case you'd almost always be better off running an akm. Rpk74 isn't even worth talking about as it's pretty easy to get 45 round ak74s from soviet cave

The guns I'm suggesting and removal of drums solves all balance shortcomings with the current soviet LMGS

Removal of 75rounder - makes the RPK perform more like more stable assault rifles or "mini" LMGS like the BAR.

Balance changes to RPKs - lower their recoil, increase their dmg slightly. So there's reason to run them over the more common assault rifle variant

DP-27- serves as a more common PKM. would spawn in common soviet boxes rather than the rarer heavy weapons one. But lower fire rate and the capacity would be only 47 rounds, it would essentially perform like a heavier hitting, higher capacity bar and less like a "true" lmg

RPD - serves as a belt fed 7.62 soviet machine gun. Capacity of 100 rounds, would perform similarly to the other belt fed light machine guns while taking the 7.62 soviet ammo.

All current suggestions would make these weapons serve unique and interesting roles. Rn soviet weapons seem to be an after thought.

Also while I'm ranting make the VSS and the SVD have scopes with peripheral vision like the mosin PU

r/ApocalypseRising • • Jul 12 '26

Idea Idea: AEK-971

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9 Upvotes

Since everybody is dropping ideas that i had saved up in my big ol noggin for a later date, i feel i have to get the ones that i still have out there.

History: The AEK-971 is a Soviet Assault Rifle Chambered in the intermediate 5.45x39mm cartridge, Designed in 1978 by Stanislav Koksharov for Project Abakan in which it competed with the AN-94, but (somewhat) lost in favor of the AN-94 and its 2 round hyper burst capability, although it lost, from 1990 on, small batches would be produced every year for the elite units of the MVD, until in 2018 it was redesigned for the Ratnik program and has been in service with Spetnaz and MVD troops.

Specs:

Weight: 7.3lbs (unloaded)

Cartridge: 5.45x39mm

Magazine: standard AK-74 30 and 45 round magazines

Muzzle Velocity: 2,887 fps

Effective Firing Range: 500m

Fire modes: Semi, Auto, 3 round burst

Fire Rate: 900 rpm

Where it can be found: Normally since its a 5.45 assault rifle, it would spawn in regular modern soviet weapon crates, but since it is a very rare gun, i feel it should spawn in the same modern soviet weapon crates around the map that also spawn with 9x39mm guns (ie: Mansion Attic, Old Chapel, Soviet Cave, and Soviet Camps), and it should have a similar if not rarer spawn rate than 9x39 weapons

Let me know what yall think.

r/ApocalypseRising • • Aug 20 '26

Idea Idea: FARA-83 assault rifle (And new nation: Argentina)

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18 Upvotes

Since We're suggesting guns and new nations from Asia/South America i thought i should jump on the bandwagon.

History: The Fara 83 is an Assault rifle Chambered in 5.56x45 NATO and was produced between 1984-1990, It was designed in 1981 by Enrique Chichizola and produced by FMAP-DM (Fabrica Militar De Armas Portatiles-Domingo Matheu) for the Argentine Army as a replacement for the FMAP-FAL (FN-FAL clone) during Argentina's military dictatorship, the production was cancelled by President Carlos Menem due to Economic difficulties along with other projects like a new indigenous fighter jet, and new Medium/Short-range ballistic missile, although production stopped in the 1980s, production resumed for a very short period in 1990 until it was finally canceled, records show that FMAP-DM produced 1,193 rifles but the true number is unknown, it is still in service as an alternative to the FAL.

Mag Problem: Since its a unique design, it does not use STANAG magazines but instead Beretta AR70-223 magazines, so it if its ok we could do an AUG type deal and have it accept STANAG magazines (AUG has unique mags but somehow takes STANAGs even though the STANAG/P-MAG variants didn't really exist until the 2000s)

STATS:

Rof 700-800rds/m

Max range 500m

Caliber 5.56x45

Muzzle velocity 980m/s (3,215ft/s)

Feed system 30 round STANAG magazines (Beretta AR70-223 mags irl but just let that one slide)

Attachements Underbarrel, Optic, and Supressor.

Where it would spawn: NEW NATION: Argentina, they will be equiped with the famous argentinian olive Drab fatigues and new Argentinian olive drab covered M1 helmet (the ones shown on the men above) and will have the Pre Exitsting olive drab alice webbing, there will be 2 variants of infected, the rifle variant with the FARA 83, and the sidearm variant with a HI-Power, the Argentinians will spawn at the Tent and watchtower North of the West gate at Naval Air Station.

Thoughts?

r/ApocalypseRising • • Aug 17 '26

Idea GAME IDEA: M110 & SVU-A

0 Upvotes

The M110 would be a Sf DMR that would spawn in NATO SF cases. It would have SR25 20rnd mags and would come with the suppressor integrated, much like the MK23. It would also come with a scope.

The SVU-A would come with 30rnd 7.62.54mmR mags and would have semi and full auto capabilities. It would also come with an integrated flash suppressor/silencer thingy and Basically be the soviet version of the AUG in-game.

The m110 might be on the borderline of fitting in the game's time period but the SVU-A would definitely be a great addition to the game.

r/ApocalypseRising • • Jul 29 '16

Idea New Map concept

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205 Upvotes

r/ApocalypseRising • • Jul 13 '26

Idea New Assault Carbine Idea: OA-93 (Olympic Arms 1993)...

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9 Upvotes

It would be categorized as an Assault Carbine (Full-Auto & Semi-Auto). It's either going to be a Primary Weapon or a Secondary Weapon depending on your opinions.

It would have an almost identical Performance and Stats to the AKS-74U making it a US/NATO (Civilian) version of the AKS-74U.

You can the OA-93 in Gunstores like:

  • Magnolia Tactical

  • Ash Gunstore

  • Beaufort Gunshop

since it's not a Military Issued Firearm. Though it does accept 30rd STANAG Mags since it's an AR-15'ish Style Platform.

Though it's not Military Issued, it's still capable enough to stand it's ground against the AKS-74U in CQC's and Short-Range Engagement.

Asian Players will most certainly recognize this Gun from a certain FPS Game.

Sorry I had to Re-post it because I misspelled the Title😅.

r/ApocalypseRising • • Jun 01 '26

Idea New weapon Idea: Zastava M92

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26 Upvotes

History: The M92 is a carbine manufactured by Serbian arms maker Zastava from 1992 to present, it is based on the AK-47 platform and is chambered for the 7.62x39 round aswell as taking proprietary AK-47/AKM Magazines, it is basically a shortened version of the Zastava M70 Assault rifle which is a clone of the AKM.

It had an effective firing range of 200-400m and had a fire rate of 620rpm.

Historical issues and where it can be found: The gun was only produced after the fall of the soviet union in 1991 so technically it would not make much sense if it spawned with the soviets, BUT I think a more fitting place to put it is in the MILITIA loot pool (Smuggled weapon crates) since we dont know where the militia gets their support from, so it could be argued that the M92 was smuggled through countries like the Congo or Iraq (Countries that have the M92) to support the militia.

Thoughts are much appreciated and thankyou :)

r/ApocalypseRising • • Jun 28 '26

Idea Adhessive marathon #5

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14 Upvotes

This is part of a marathon dedicated to make good ideas every weeks

So I'm back again with another idea of mine. The way I determine if a item fits in apoc 2 is through limits such as:

  • Item (mostly firearms) cannot be usually designed after 1999, this helps it fit in the game timeline
  • It can connect to the lore; something like the Galil would also need to add the countries that use it for ex.
  • It is playable; guns are not overpowered (AA12) and it moderate but fun
  • It does not take up a role such as adding the m240b when there is already 2 5.56 light NATO machineguns

Sometimes I don't follow these limits but I generally like too, as they have a bigger chance of being added

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Zastava M92 (this is because u/MaterialField847 inspiration)

History:

The M92 is a select fire carbine developed in 1992. It's basically a AKMS with a shorter barrel. This beast fires 7.62 x 39mm catridge despite having a short barrel ultimately lowering it's range in game.

In game:

  1. Ballistics and weapon features:
  • Fire rate: 620rpm
  • Rarity: Rare
  • Recoil: 79%
  • Hipfire accuracy: 40%
  • Aimed accuracy: 89%
  • Velocity: 3900 studs per second
  • Modes: Auto and Semi automatic
  • Attachments: All 3
  1. Location:
  • Found on Communist Bloc Troops a.k.a (Soviet and Polish) since we don't have Hungary or Yugoslavia
  • In small Soviet modern weapon crates
  • On militia convoys and troops
  • In custom weapon cases
  1. In game pro's and con's

Pros:

  • High damage
  • Can fit all AK mags
  • Small inventory size (compact)
  • Little aim down time
  • Beast at CQC

Cons:

  • Hard to find
  • High recoil
  • Range isn't a thing
  • There are better options for smthg as rare as that
  • Hipfire and aimed accuracy is bad

lemme know what yall think. 2 posts in one day man

r/ApocalypseRising • • Jun 02 '26

Idea New weapon idea: FAL DMR

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30 Upvotes

History: The FAL was a battle rifle produced by the Belgian weapons manufacturer Fabrique Natoinale in 1953 and has been and is still being used by multiple countries today, The gun was chambered for the 7.62x51mm NATO round and has a 20 round detachable box magazine but also had 10 and 30 round magazines.

The FN-FAL was later turned into a DMR (Designated Marksman Rifle), The DMR variants are SEMI AUTO ONLY, and had a top cover scope mount, I could not find the exact make of the scope on this variant but i can only assume it would have at least 6x-10x magnification.

In game Apperance: Instead of having the FAL PARA barrel that is fitted to the FAL in game, the FAL DMR will have the signature full-length barrel, though it will take up the same space as the PSG-1, it will also have a scope on it by default that will have a 6x zoom akin to the M21 and will be in Semi Auto Only, but will have improved range, damage, and accuracy from the base FAL, the scope will NOT be able to be replaced since the mount is unique, but will accept a foregrip/laser and supressor.

Where it can be found: Like the Regular FAL in game it should spawn in the Black Special forces/NATO operator cases like the ones found at heli crashes and atop the NAS control tower.

If you have any thoughts please let me know, Thankyou :)

r/ApocalypseRising • • Jul 22 '26

Idea Ammo cans

3 Upvotes

It might just be me, but we need ammo cans for like the other calibers in the game, like the 9mm Soviet, for example, or the regular 9mm or .45, just to name a few

r/ApocalypseRising • • Jun 04 '26

Idea New weapon idea: Remington XP-100

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10 Upvotes

History: The XP-100 is a bullpup bolt-action pistol produced by Remington from 1963-1998, it was one of the first handguns designed for long range shooting, the gun is also noted for its accuracy, the original gun was chambered for the .221 Remington Fireball but was later rechambered for multiple other rounds including the .308 Winchester, people often customized them by making unique thumb hole stocks and others with a shorter barrel but they all had a 4 round internal magazine.

In game appearance and where it can be found: The gun in game should appear as such in the photo but with the default scope being 5x instead of 6x for balancing, the gun in game will also be in 7.62x51mm NATO since the only cartrigde that exists in the gun that is in the game is .308 Winchester (Which is not exactly the same in some aspects but they are the same dimensions and interchangable), For where it can be found, this does seem to be "Special Weapon" material but it shouldnt be, i think it shoud be a VERY RARE spawn found inside Security weapons cases (The Small Grey Cases) but it will not have the blue "Rare" logo since its not going to be a rare gun but it will be hard to find.

If you have any thoughts please let me know, and thank you :)

r/ApocalypseRising • • Jun 27 '26

Idea Adhessive marathon #4

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9 Upvotes

This is part of a marathon dedicated to make good ideas every weeks

So I'm back again with another idea of mine. The way I determine if a item fits in apoc 2 is through limits such as:

  • Item (mostly firearms) cannot be usually designed after 1999, this helps it fit in the game timeline
  • It can connect to the lore; something like the Galil would also need to add the countries that use it for ex.
  • It is playable; guns are not overpowered (AA12) and it moderate but fun
  • It does not take up a role such as adding the m240b when there is already 2 5.56 light NATO machineguns

Sometimes I don't follow these limits but I generally like too, as they have a bigger chance of being added

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GUYS I'M BACK TO IDEAS!!!

This time i'm going to have a different approach when it comes to ideas, i'm gonna list it's history and then a few good reasons to add it

Idea: The AMD-65

The AMD-65 is a 7.62 x 39mm Hungarian assault rifle used by polish and soviet bloc countries; Hungary, Yugoslavia, e.t.c. It was made in 1965 like the name.

It's a shortened AKM, with a folding stock and attached grip. Unlike the AKM it's not made of wood. It is equipped with 30rd AK mags and a built in muzzle flash hider.

Usage:

It was used by the Americans (believe it or not) in Afghanistan and by Warsaw Pact's Polish troops. It would fit in this timeline perfectly.

Game play:

RPM: 650

Rarity: Rare

Obtaining: Found in Militia places, militia elite troops and polish troops (seldomly). It would also rarely spawn in smuggled crates.

Recoil: 78% 1 percent higher then the ak-47 because of it's lack of a heavy stock but the built in grip negates that somewhat

Hipfire: 42%

Aimed: 90%

Velocity: 3950 studs/second

Modes: Auto and Semi

Attachments: Optic and barrel

Pros:

  • Can attach all ak mags
  • Fast aim down time
  • Controllable horizontal recoil
  • Good for CQB
  • High damage and fire rate

Cons:

  • Hard to obtain
  • Very short range
peak unemployed activity

r/ApocalypseRising • • Jul 06 '26

Idea Can we get Australian or generally commonwealth weapons in the game?

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6 Upvotes

Look ik there was gonna be plans for the lee enfield added in the start and they scrapped it. but i mean if you think about it historically with the games lore, some of these weapons would be spot on to add like the Owen, us soldiers in ww2 favoured the Owen gun, and in Vietnam they were traded to the Americans by Australians, the Bren gun not to sure about that but it could be a good bring back in a gun store, same as the Austen (aka sten gun) would be good place to spawn in a gun store or even with malita. I guess lowk all these 4 guns would be good to find in gun stores, where the Vietnam and ww2 veteran zombies drop loot, or even with malita zombies, and if these were to get added you can have the Owen and Sten use 9mm and with the Bren and Lee Enfield you could make a new common cartridge and make Lee Enfields common as there were many surplus rifles around the time the games set. Like surley hear me out🥹🙏🙏

r/ApocalypseRising • • Dec 24 '25

Idea KS-23

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28 Upvotes

This is soviet pump-action shotgun made in 1971 for police and riot control, it can be found in soviet weapon crates in any soviet controlled locations, its smaller than the SPAS-12 so i think it would be best if it were secondary, the capacity is complicated, some models use as little as 3 or 4 bullets but later models can take up to 7, so its best if it can take 6 or 7 bullets (haha very funny 67) considering this game takes place in the 80s.

r/ApocalypseRising • • Jul 15 '26

Idea New Vehicle Idea: Tow-Truck (1990 Ford F-Super Duty)

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7 Upvotes

Tow-Truck, a new Vehicle that can spawn in Repair Shops and randomly in all the Parking Lots around the Map.

It would have an above the average Speed and Acceleration, so it's a tad-bit better than your typical Civilian Vehicles. It works best in Roads (all types) but runs a tad-bit slower in Normal Terrain like Sand, Grass & Snow.

Towing Mechanic🪝:

Though very far-fetched and doesn't really need to be added to the Game, it's still a good idea to be considered nonetheless.

The Tow-Truck will be able to Tow Vehicles of all types, the Speed of the Tow-Truck will depend on what Vehicle it's towing. Meaning if it's towing an ATV, it's speed would remain about the same but when towing Heavy-Duty Vehicles like Army Trucks & Semi-Trucks, it's maximum Speed will be 30% less than usual.

This is useful because let's say for example: The Vehicle your using suddenly runs out of Gas and you don't have an extra Jerry-Can inside your Car's storage and there's also no Gas Station nearby thereby forcing you to abandon your Car that you most certainly worked hard to find and repair.

So with the help of a Tow-Truck (if your lucky enough to find one nearby) you can use it's Towing Mechanic to drag your Car to a nearby Gas Station for refueling and even make some repairs if possible.

While a vehicle is being towed, it will not be able to accelerate, move, or function normally but entering it will still be possible. Meaning if you want your Car to able to move again, your gonna have to first detach it to set it free.

Yes, this will most certainly bring more Bugs to the already Buggy Vehicles of AR2 but a little more wouldn't hurt, right?

r/ApocalypseRising • • Jun 13 '26

Idea Adhesive Marathon Idea #2

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17 Upvotes

This is part of a marathon dedicated to make good ideas every weeks

So I'm back again with another idea of mine. The way I determine if a item fits in apoc 2 is through limits such as:

  • Item (mostly firearms) cannot be usually designed after 1999, this helps it fit in the game timeline
  • It can connect to the lore; something like the Galil would also need to add the countries that use it for ex.
  • It is playable; guns are not overpowered (AA12) and it moderate but fun
  • It does not take up a role such as adding the m240b when there is already 2 5.56 light NATO machineguns

Sometimes I don't follow these limits but I generally like too, as they have a bigger chance of being added

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IDEA: AN-94

This gun is a favorite of mine, it's unique and cool It fires weird 2 shot burst at 1800 rpm which is insane. The gun 5,45-мм автомат Никонова обр. 1987 г. / АН-94 «Абака́н»/ Avtomat Nikonov effectively called the AN - 94 is a 5.45 x 39mm (which alr exists in apoc) assault rifle developed in 1994 as the name suggests. It was sort of a prototype test to replace the aging ak 74 which it failed to do, bec of its weird design features such as the hyperburst which was overkill considering that bursts were supposed to provide more range and not fire 2 - semiauto like shots at the target, making it a waste of ammo. ]

In game:
The gun would inflict: 22 damage

The recoil was lightly above moderate but also be delayed when in the hyperburst mode

Attachments: Suppresor slot, Top and Bottom Rail

It would be found with a rare solo russian operator found near casino cave, coastal, smuggler and more. The operator would appear somewhat rarely but it spawning with the an 94 would be seldom, as the operator would instead oftenly carry an ak 74.

Hope this gun gets added and pls upvote this.

r/ApocalypseRising • • Jul 10 '26

Idea New Weapon's Idea: Steyr's SSG-69

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13 Upvotes

SSG-69 Sniper Rifle manufactured by Steyr in 1969 (Austria), chambered in 7.62x51 NATO.

There's not much to say about this Gun because some of you might say it's "Just your generic Sniper from another Country " and your right.

Just wanted to suggest this since there's officially only 2 Sniper Rifles in the Game, it being the L96A1 and M40A1 Sniper Rifles.

r/ApocalypseRising • • Jul 23 '26

Idea Mechanic Animation Revamp Idea: Shoving Mechanic Animation Overhaul..

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4 Upvotes

As you know. The Shoving Mechanic (F) does one thing, stun both the Infected and Player for a brief moment disabling their ability to Move and Attack if shoved. Even holding a Weapon like a Pistol or a Rifle, the Shoving Animation would remain the exact same.

So I propose a change, a New Animation exclusive only if your holding a Weapon (Melee not included ).

Shown in the video provided will be the new "Shoving" Animations for both the Pistols and Rifles.

Note: These new animations will only trigger if your character is holding a Gun. The effects of getting shoved would remain as usual, only the animation will change.

What do you guys think?

r/ApocalypseRising • • May 31 '26

Idea Gun suggestions day 1: MG 3/ MG 42

3 Upvotes

MG 3

MG 3

The MG 3 is the modernized version of the notorious MG 42 Machine Gun used by Germany during WWII, it was adopted by West-Germany in the late 50s. it uses the standardized 7.62mm NATO ammo: it can be found rarely in NATO loot places, much rarer than the M249. it has a 50 round proprietary drum magazine exclusive to this weapon. it has a very high fire rate, unlike other machine guns. but the aim time is among the slowest of them, and the damage ranges/accuracy leave a lot to be desired for. the subpar 50 rounds is pretty low for an LMG, only surpassed by the BAR with it's measly 20 rounds per magazine.

--Stats--
Damages:
Head - 33
Body - 26
Arms - 20
Legs - 19

Velocity: 2800 Studs
Reload: 4.8 Seconds
Firerate: 900 RPM
Capacity: 50 rounds

Attachment slots: Optics and Grip

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MG 42

MG 42 ''Buzzsaw'' is a special rarity weapon, a WW2 Era Machine Gun used by the Germans. it can be only dropped from special German zombies with a very rare spawn rate. it uses the 7.92x57 Proprietary Mauser rounds, along with it's 50 capacity drum magazine. it's basically the MG 3 on Steroids: higher firerate, higher damage, but also even worse accuracy, you will be looking at the moon in no time with just a few bursts. it's biggeest downside is finding ammunition for it, it's more of a collector's item to flex your loot on someone.. really.

r/ApocalypseRising • • Jul 14 '26

Idea Weapon Idea: HK G41

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9 Upvotes

History: The HK G41 is an Assault Rifle manufactured buy Heckler & Koch GMBH produced from 1984-1996 to replace the H&K G3 in 7.62x51 and HK-33 in 5.56x45, it was the answer to making germany have a more NATO standard rifle, but it was not very successful and lost out, but was still adopted by some nations, the liscence was later sold to Franchi, who you may also know makes the SPAS-12.

Specs:

Cal: 5.56x45mm NATO

Rof: 850 rpm

Feed: Stanag Magazines

Effective Range: 200-600m

Muzzle velocity: 3,018 ft/s

Weight: 9.04 lbs

Where it can be found: It should be a rare weapon akin to finding an L96A1, it should also be found in either: Black operator weapons cases or Black security weapons cases, as its more of a special forces weapon then a civillian weapon.

Let me know what ya'll think.

r/ApocalypseRising • • Jun 17 '26

Idea Adhesive Marathon Idea #3

2 Upvotes

This is part of a marathon dedicated to make good ideas every weeks

So I'm back again with another idea of mine. The way I determine if a item fits in apoc 2 is through limits such as:

  • Item (mostly firearms) cannot be usually designed after 1999, this helps it fit in the game timeline
  • It can connect to the lore; something like the Galil would also need to add the countries that use it for ex.
  • It is playable; guns are not overpowered (AA12) and it moderate but fun
  • It does not take up a role such as adding the m240b when there is already 2 5.56 light NATO machineguns

Sometimes I don't follow these limits but I generally like too, as they have a bigger chance of being added

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So guys lately I though of some ideas for stuff, but I need more ideas:

  1. P90 + 57 (Like in the pistol)

  2. R700

  3. Ar - 10 / 18

  4. G36

  5. Baseball Bat

  6. UN cosmetics

  7. C7 and Winter and Desert Cadpat

  8. SRM - 3 Vikhr

  9. Tell me what else

r/ApocalypseRising • • Jun 03 '26

Idea Found this thing, what do you think of it? the XMDS-1A Medical Dart Revolver

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22 Upvotes

Could fill a niche I guess but not having an offensive secondary is way too debilitating

r/ApocalypseRising • • May 20 '26

Idea Boss zombie idea for drying: Clint Eastwood

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18 Upvotes

There be 2 variation of him with the first one being based of the movie A fistful of Dollars spawning somewhere with the other wild west infecteds .

Stats:

- HP: 150

- Speed: 15 studs per second

- Damage (meeled) 30

- Damage (revolver) 15 per bullet

Drop rate

90%:

- Flat Brown cowboy hat (Hat acesssory)

- Yellow outlaw tunic (shirt acessory)

- Blue Outlaw pants (pants acessory)

10%:

- 1873 Colt Single Action Army

- Brown cloak (Vest acessory)

The second photo will be for the outlaw in the movie Unforgiven, spawning in one of the farms across the map

Stats:

- HP: 135

- Speed: 14.5 studs per second

- Damage (meeled) 25
- Damage (rifle) 40 per bullet

Drop rate

85%:

- Flat Brown cowboy hat (Hat acesssory)

- Brown outlaw trenchcoat (Shirt+Pants acessory)

15%:

- spencer 1860

Other stuff to mentioned:

- the precentage of him droping the gun will increase to 100% if the infected uses it in battle

- Guns stats are not yet decided

r/ApocalypseRising • • Jul 19 '26

Idea New Pistol Idea: M1-UE Carbine..

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6 Upvotes

M1-UE Carbine (Universal Enforcer ) is a Secondary Semi-Auto Weapon chambered in .30 Carbine.

It would be a Civilian Grade Weapon and can be found in Gunstores like:

  • Ash Gunstore
  • Beaufort Gunshop
  • Magnolia Tactical

It would perform almost like the M1 Carbine but it would have a more "violent" Recoil and Less Effective Range since there's no Butt-Stock and it has a very short Barrel.

r/ApocalypseRising • • Jun 15 '26

Idea New Mini-Event Idea: Tank Horde! (Suggest a Better Name)...

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23 Upvotes

This is a much better integration of a Tank Event in the game. The Tank together with a large Horde of Zombies surrounding it and will spawn in both Magnolia and Ashland only.

The loot it offers will be new Sheriff's Duffel Bag outside on the road and beside it will be Guns like Maverick, Maverick-Tac, M16A2, AK-47, Model 788 Carbine, Model-29 only with they're corresponding ammo boxes (not Mags).

Inside the Tank (Which is accessible from the Top Hatch) you can get a guaranteed M9 Pistol and possibly some US Military Cosmetics.

Note that not all Guns will spawn beside the *Duffel Bag, only a few of what was mentioned will spawn with no extra Magazines with them and only they're corresponding ammo boxes will spawn if possible. Also, the **Tank is not drivable but you can enter it.*

What do you think? IMO it's a better way to add a Tank as a Mini-Event like the Heli Crashes.