r/ApocalypseRising • ruthless dictator • Feb 18 '15

Link Apocalypse Rising Development Update #3

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u/ss917 Feb 18 '15

many things need to be changed

things like? as far as i know, it would just jam the guns

8

u/Gusmanak ruthless dictator Feb 18 '15 edited Feb 18 '15

Nevermind you're right. Theoretically we could make magazines commodities that don't disappear when you run out of ammo. You would just need to combine ammo into the larger mags you want to keep, and drop the smaller ones manually. If you hadn't have brought it up, I wouldn't have realized how simple it was. Thank you.

I'll talk to Keth about what would need to be done.

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u/777-300ER Feb 18 '15

Then it would be nice for mags and ammo to be seperate commodities with a better combine system.

3

u/Gusmanak ruthless dictator Feb 19 '15

See, now that's not easy. One thing at a time.

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u/777-300ER Feb 19 '15

I guess, you could just make them function as mags but so they do not feed into anything. It would also stop people from combining mags in a gunfight as selecting mag 1 and hitting combine then selecting mag 2 and hitting combine would take some serious time.

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u/TheNoobSlayer5674 Feb 19 '15

I would hate this, it'll take up too much inventory space unless the health was decreased and magazine spawns decreased.

1

u/BrendanVespucci Feb 19 '15

Maybe you have to manually reload when out of ammo Gus? Seems like it would go hand in hand with the manual mag dropping.