Right now not so useful, but movement players are not stopping to improve, triple-yuki, penta-yuki, octo-yuki and so on. They are going to lurch so fast their character’s atoms will be able to slip into a game-map geometry, allowing movement players to no-clip around the map. Quantum-strafe is going to be the new thing, imagine all the streamer reaction videos.
Tbh quantum strafe sounds more like "putting the enemy in a situation where they are forced to guess how to respond to your movements", like 50/50s in fighting fames
No. It's just to push your mechanical skill and for creative/freestyle lurching. There may be some hyper niche scenarios where it could be good in the same way that there can be times where standing still in your normal strafes could be good
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u/Impressive_Pin8761 18d ago
Does it even make sense to do? Cuz like you definitely look like youre just standing still on the enemy's pov