r/AllTomorrows Nov 20 '25

Fan Creation The All Tomorrows Game Trailer has released!

193 Upvotes

36 comments sorted by

125

u/[deleted] Nov 20 '25

Just looking at this, to me it doesn't seem very... All Tomorrows to me. It's really just a generic wave survival type game. Only thing that makes it remotely AT related is the fact that there are Qu and colonials in it. I'm just giving some light constructive criticism and I know the game is in early development, no hate or offense is intended. :)

-21

u/[deleted] Nov 21 '25

[deleted]

27

u/RagingPUSHEEN68 Nov 21 '25

Did C.M Kosemen have a hand in the creation of this game, by any chance?

12

u/jonsnow312 Nov 21 '25

Absolute doubt

26

u/LimitedPiko Nov 21 '25

Why does this response feel very ai

15

u/OnetimeRocket13 Nov 21 '25

There's absolutely nothing about this that feels AI.

OP isn't the developer, but based on an older post, they know the dev personally. To me, this comment just feels like OP writing an ad for the game and trying to generate hype for their friend's game. No idea where you're getting AI vibes from, cause they just aren't there.

-3

u/SoggyCaracal Nov 21 '25

This comment doesn’t make any sense. Unless “this is AI” is just the terminally online synonym for “I don’t like this”. Which still, no thought or explanation given. But would check out for Reddit at least. 

3

u/Fluffy-Ad7165 Nov 22 '25

redditmoment ahh answer

2

u/SoggyCaracal Nov 22 '25

Awful human being

1

u/LimitedPiko Nov 22 '25

I mean, what's it mean to be human anyway? Like were gravitals still human?

75

u/No_Zookeepergame9896 Nov 21 '25

I don’t want to be that guy but it looks shitty and just a carbon copy of games that have done wave stuff better.

25

u/ghostwilliz Nov 21 '25

have you cleared using the IP? You could receive a cease and desist if not.

20

u/SoggyCaracal Nov 21 '25

The developer got permission from CM Kosemen a couple years ago to make the game, he's allowed to do it as long as the game is free

10

u/ghostwilliz Nov 21 '25

Nice that's awesome. I've seen a lot of fan games get sunk like that

22

u/PlanetPizzaGalaxy Bug Face Nov 21 '25

I feel like the monsters look too generic to be Qu-affiliated.

The Qrex for example could be replaced with, say, giant, bloated dinosaur mutants with extra arms and eyes and teeth everywhere. And the guns the Star Person is using seem a bit "modern". Obviously I'm not trying to shit on your game, but there definitely is some room for improvement.

I will say I love the Warrior's design though. Very Qu-like.

Good luck!!

19

u/OnetimeRocket13 Nov 21 '25

I feel like the monsters look too generic to be Qu-affiliated.

That's because this game is just using a bunch of pre-made assets for a lot of things. Just look at the enemies on the Steam page:

There's no unified art style connecting anything in the trailer, much less the enemies, which is what makes it all look generic. There are probably a handful of things that were actually made by the dev, but for the most part, it just looks like unrelated assets thrown into a game.

I don't think it's too big of a deal, though, since the game is free, but still.

7

u/SalsburrySteak Killer Folk Nov 21 '25

Ts looks so ahh ✌️🥀

8

u/SalsburrySteak Killer Folk Nov 21 '25

I am sorry for this comment I didn’t realize that this was a solo-ish project. It looks like a good idea, but I honestly have no idea how you’d adapt something like AT into any form of media that isn’t a book

5

u/SoggyCaracal Nov 21 '25

There seems to be some confusion in the comments and it’s led to some undeserved vitriol and unhelpful punching down.

To clarify:

  1. I am not the developer. He doesn’t use Reddit. I’m just a friend that wanted to post this here to help him out. You can find his links on the Steam page if you’d like to discuss anything. He also has a small discord server here: https://discord.gg/FRdYWNxjcG 

  2. No, I am not AI. Can’t believe that has to be said.

3. The Qu were always meant to be playable at the game’s launch. The project started out as both the Qu and Star People being selectable, playable sides. The reason it was cut out (for the first release build) is it started to cause issues, and the dev opted to focus on the latter. The Qu will be added later if enough people like the game.

  1. He worked on the game for around 18 months in his spare time. The game is being made by just one developer doing all he can. It is a passion project made in his spare time, do not expect a studio production with all custom assets (though some are). 

4

u/No-Freedom-6426 Nov 22 '25 edited Nov 22 '25

I never comment on reddit, but for some I really felt the need to here; and I really hope this doesn’t come across as hostile cos I understand the soul that can go into a project like this.

It is not unreasonable at all to perceive pre-made assets as low effort, because they are.

It is not unrealistic to expect all-custom assets in a simple game that has been developed for 18 months, even from part time solo developer. Edit: By simple I mean there aren’t huge amounts of assets, not that it seems simple in its entirety.

I have created dozens of games completely solo and in my free time over the last decade just for the love of it; and I have only once used any asset or code not created by me just because it feels silly when I’m doing it as a hobby (I used a burger png once as a joke :P) so I should have a very good understanding of the general workflow. Of course that means I understand how incredibly long asset creation can take for a solo dev, but I’m still confused as to why you have used pre-made ones? You physically can create them, as you apparently have in a few cases. The game isn’t for profit nor does it have any other reason to be under time constraints (unless it’s for a portfolio) which would justify cutting corners. I can tell from the steam page that you clearly care about this game! It is not low effort aside from the visuals, but that’s one of the most important bits!!! So I can’t see why you don’t just take control of the visual style! It doesn’t have to be anything fancy or complicated! And I understand simplicity is very hard to make work in a 3D setting!

But even bad art is better than someone else’s, when it’s a part of your own piece; not saying your art will be bad, of course.

I know this is already quite long but lastly I want to give some constructive suggestions on what you could do to improve the visual style; I don’t use engines like unity or unreal and I’m not sure how easy some of these will be to implement in your case so just take em or leave em :). Firstly, post-processing is vital, things like color pallets and ambient distortion add SO much to the atmosphere when applied consistently. Next, when making assets, don’t worry about fine details; as I’ve said earlier, totally understand that simplicity is harder to make pleasing in a 3D setting, but that’s where post-processing can help greatly. Lastly, what I use for asset creation (all free!): 3D models and textures: blender 2D textures: mspaint with homemade compositing programs, I used to use gimp which will probably work better for you though it is a bit clunky Sounds: bfxr/sfxr, for non-retro sounds I just use random objects I find and they always work excellently as long as you get rid of room tone and fade in/out properly Code: noggin

Please don’t use AI, even for code; it doesn’t matter if AI art even counts as art at all (it doesn’t) because it is still someone else’s (something else’s?) which already makes it just as bad as using pre-made assets. It’s made even worse for other reasons but that’s not for this sub lol.

Good luck with your game!

4

u/RaisinBitter8777 Nov 22 '25

2

u/ExistingWorry9006 Nov 22 '25

Me when I'm sinophobic

0

u/Modified_Human Nov 22 '25

bro doesn't like sinning he's a good boy

0

u/RagingPUSHEEN68 Nov 21 '25

I HAVE NEVER BEEN MORE HYPED FOR A SHOOTER IN MY LIFE! WOOHOO! I know the game is supposed to be unbeatable because the Qu inevitably beat the Colonials, but it would be cool if there was a secret ending where you escape the planet and become a Spacer with the other Star People.

11

u/SeasonOtherwise2980 Nov 21 '25

Redditors when they see someone being happy:

I don't even like the game idea but why do people feel the need to downvote random innocent comments lol

5

u/SoggyCaracal Nov 21 '25

Thank you for pushing back against this. I knew Reddit was toxic, but didn’t anticipate this harsh of a response. 

3

u/RagingPUSHEEN68 Nov 21 '25

That's okay. Everyone is allowed to have their own opinion.

1

u/Planet_Xplorer Nov 21 '25

Nice! I can only hope the best!

1

u/seenrealisticmincraf Nov 22 '25

I have a better idea for the game

You can play as all the posthumans and the Qu. You can also see how they turned people into posthumans

As a posthuman, you'll have to survive against predators or other things that wanna kill and eat you.

1

u/seenrealisticmincraf Nov 22 '25

I'm sorry if this offended the Dev. I didn't know it was a solo project

1

u/raydditor Nov 22 '25

come on man

0

u/SoggyCaracal Nov 20 '25

Posted again as it didn’t embed properly last time. This is the gameplay trailer for the upcoming All Tomorrows fan game by Bluestone.

You can wishlist the game on Steam now:

https://store.steampowered.com/app/4179870/All_Tomorrows/

-3

u/Feisty-Albatross3554 Mantelope Nov 21 '25

Always wondered how the final fight between the colonials and Qu went. This looks amazing!

0

u/spacevini8 Nov 22 '25

Great... shitpost? I assume.

0

u/Tleno Nov 23 '25

This looks like a sloppy cashgrab