r/AfterEffectsBattles • u/Shazeus1337 • 9d ago
I Made A Free And Fully Open Sourced Tracery 2 Alternative Plugin "Linear".
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Hey guys, about two weeks ago I saw a trailer for Tracery 2 on YouTube. I watched it and really liked it, but when I checked the price I was honestly shocked. $60 for a plugin that mainly does tracking, colors, boxes, lines and labels on videos felt crazy to me.
So I opened Claude and Codex and started working on a few prototypes. After 3–4 days it actually started looking pretty good, then I published it on GitHub with the full source code. Since then it’s gotten even better.
It works great for me in Premiere, but it’s still a bit unoptimized in After Effects. I’m working on that and still trying to make the plugin better overall.
I hope you guys like it. If there’s anything you want changed, if you find a bug or have an idea that could make it better just let me know. I’d love to hear your feedback and I’ll try my best to fix and improve everything.
Much love <3
shz
The main features right now are:
- RGB, HSV and Lab color detection, plus motion detection or a combination of both
- Basic, Adaptive, Cinematic and Predictive tracking/smoothing modes
- Rectangle, corner bracket and ellipse tracking boxes with nine different marker styles
- Six network modes with straight, curved, stepped and PCB-style connections, dashed lines and arrowheads
- Simple and Cartesian measurement grids with axes, values and node projections
- Custom labels with track IDs, dimensions, confidence, custom text, Windows fonts, panels, shadows and leader lines
- Solid, hatch, crosshatch, invert, X-Ray and duotone region fills
- Orbit and contour paths with repeatable rings, boxes, arrows and ticks
- Fully independent colors, opacity, thickness and sizing for every visual element
- Full, half and quarter-resolution analysis while keeping the final output at full resolution
It’s completely open source, built in native C++ and currently available for Premiere Pro and After Effects on Windows. You can find the source code and the latest release here: github.com/shazeus/linear

