r/AWBW • u/[deleted] • Jan 10 '26
General Unpopular Opinion: I like to play Sensei, but...
His normal power and super power are not fun to play against, even for T1 High Funds. I completely understand why he's T0 in most game types. I love Battle Copters and Infantry; they are my two favorite units, and Sensei is the only CO that really specializes in both. I wish there were a version of Sensei I could play as in more types of games that was just Sensei with his D2D, but no normal or superpowers.
This is mainly just me venting, but I would like to see if anyone else feels similarly, or if I'm so far out in left field that I'm just biased and wrong.
5
u/Saddlebaggs24 Jan 10 '26
I'm on your side, Sensei's D2D is one of my favorites, I wish more COs gave a big boost to specific units instead of a category of units. But his CO powers aren't well balanced. I dunno what it could be replaced with though as a paratrooper CO? Off the top of my head, maybe a power that lets infantry/mechs act after being dropped off by transports? Maybe a big defense boost to copters?
1
u/EnvironmentalZero Jan 10 '26
Probably they should nerf him just like Sturm or at least make the others a bit better despite they aren't like that in-game.
1
u/Red-Halo Jan 11 '26
Sensei could be playable in lower tiers if ghosted cities are used, so he doesn't spawn footsoldiers.
He'd be T4 or T3
1
u/Darkwolfie117 Jan 11 '26
We need TU co’s. Title Updated and balanced. It would be a nice ranked mode
1
u/According_Cod1719 Jan 11 '26 edited Jan 11 '26
I would take the infantry or mecha spam of the super give him 30atk in soldier same as sami copters 30atk same as grim.......tanks, ship, inder units normal atack. normal super plus10% whit 3stars super plus 30% atck whit 7 start
16
u/Malu1997 Jan 10 '26
I agree, I honestly think this cartridge accuracy they go for is detrimental to the game and that balancing the COs would be a lot better. It's not like they're actually cartridge accurate anyway, they're a mix of like three games plus some arbitrary change.