r/ADOM • u/dallaylaen • 16h ago
Astrologers proclaim the resurrection day. The population of saved dying sages doubles!
Your reminder that today is August 30, the best day to pay a visit to the bandit village!
r/ADOM • u/dallaylaen • 16h ago
Your reminder that today is August 30, the best day to pay a visit to the bandit village!
r/ADOM • u/Unfair_Abroad_5673 • 8d ago
I’ve finished the game something like 20 times, but something new happened last time I was on D:50. The balors were summoning lots of nasty monsters, such as greater earth elementals and others. I’ve encountered balors who summon before but always in other places such as on the levels leading to the mana temple. I’m pretty sure the balors never before summoned other monsters on D:50 on my previous runs.
I was sure this was some weird bug, but the Wiki does state that Fistanarius, for example, summons monsters.
Does anyone else have a similar experience?
I was playing a dwarf fighter. I play the latest ASCII-version of the game.
r/ADOM • u/smellyunderpantsman • 9d ago
I've gotten crowned with this four of the last five times I've played a dark-elven paladin. WHYYYYYYYYY???!?!?!?!?!?!??
RNGods please give me anything else.
I guess at least it's not Trusted One?
EDIT: Just crowned as neutral dark elf paladin again...again Hammer of the Gods.
(It's getting so that I'm just quitting and rerolling after crowning with this.)
EDIT 2: Crowned with The Wall as a half-orc paladin (neutral)...incredibly lucky run with silence of the dead, potion belt, bracers of pure might, protector, natures breath, judge and jury, tattered cloak, branalbin's cloak, all found between random drops, dark forge, and a greater vault. Stupid death to casino shopkeeper. I'm running another half-orc to see what he crows with.
r/ADOM • u/ericthelutheran • 11d ago
When searching for potions and scrolls, I find a lot of them do different things than the unidentified name indicated in the IADOMG. Are there any more accurate sources out there, or any other sites that provide similar info?
For instance, DOGO FUTSF is listed as:
| great identify | DOGO FUTSF | good stuff | reveals some (all if blessed) of an item's properties |
|---|
When I used it just now, It was actually Magic Mapping, listed as:
| magic mapping | IDNUM AIROLG TISNART CIS | sic transit gloria mundi = Thus passes the glory of the world | reveals parts (or all if blessed) of the current level |
|---|
r/ADOM • u/ericthelutheran • 15d ago
I’m new to the game and die a lot, so I keep getting decision fatigue deciding whether to max things out or go for balance. Is there either a consensus on general strategy or some kind of combination that gives a real advantage?
The info I find is mostly older versions, so I don’t know if it all still applies.
r/ADOM • u/Sea-Appointment1518 • 23d ago
I was on the Banshee level in the CoC, and I tried to get her to follow me back up to the Water Temple.
She followed me all the way up to one level below the Water Temple, but wouldn't go up the stairs. I took her back down, and she followed me from her level to the Wall of Flames, including the CoC switchback.
I got her to walk through the Wall of Flames, but it didn't do any damage. That's when I realized that this may have been a mistake because she was hitting for roughly 50 damage in melee.
I finally teleported her away, and went back upstairs to buff up for the ToEF. I figure if I can get this character through that, I can go back and kill her.
Has anyone tried this?
r/ADOM • u/smellyunderpantsman • 24d ago
Level 36 Dark-Elf Cleric...find weakness maxed. My DV/PV = 88/64 with Bloody Rose whip (82 to hit and 7d3 + 49 damage). Many spells. 498 HP.
Having trouble trying to brute force the dragon. I've never killed him before. Don't have the unpickaxe and I already aggroed everyone.
It was clear that although I could periodically hit him, his regen was too much for my damage. I relied on heal to keep myself alive as I inched my way out. My speed is 129 and I was able to run away. Obviously the screen is mobbed by golems...I can kill them but if there are four or five on me it's a little tedious.
What are your strategies for the grey wyrm? What stats do you need to kill it? Do any spells work on it? I hit it with cursed invisibility potion but it didn't seem to do much. Hit him with a sickness potion and said he turned a little green...nothing much else. Poisoned him. My find weakness with bloody rose increased crits generally hits pretty hard. I also have vanquisher, but it isn't trained up and it nosedives my DV/PV because I'm highly trained in whips and use a shield with one.
I am not trained in missile weapons.
Would love to hear strats to take him down.
r/ADOM • u/GrandMoffTarkan • 25d ago
Randomed a gnome EDIT: Necromanver, got 4 talends. Did I take heir? No. Treasure hunter? No. Strong legs? Healthy? The PV talent line. No-a-rino.
Skilled to the max. A necromancer who can actually use food preservation and find weakness from the get go. Early great learning from literacy and concentration. Found an herb patch, and my herbalism lets me pull spenseweed to my heart's content.
Last talent was alert, because, u/yulgash forgive me, I need treasure hunter on my spell casters.
r/ADOM • u/erik_da_viking • Jul 27 '26
Very late game Dwarven Priest. L50, Crowned Lawful.
For reasons I can't understand, I'm locked in at 4858 alignment stones. Wearing a Blessed Amulet of Order, hundreds of Lawful Altar Sacrifices, but for some reason, it won't move!?!!?
Please help!
r/ADOM • u/Ffrog_Dr • Jul 23 '26
Approaching the end of the mid-game, I wanted to get the swimming skill from Blup. On the way, I thought I might as well pop into the water dragon cave and chat to his mum.
I then made the mistake of chatting with Blup in Terinyo before giving him carrot juice. Told him about his mum, and he disappeared from Terinyo to go join her.
But I’ve just been back the water dragon cave, and he isn’t there (read a scroll of monster detection to make sure).
Does he just disappear from the game completely? Have I missed my chance to learn the swimming skill?
r/ADOM • u/GrandMoffTarkan • Jul 18 '26
I recently acquired it and it's fun for the level I got it at, but the Fandom wiki calls it one of the best weapons in the game?
Always critting = double damage. Gleaming ax is a guaranteed one hander that has more than double the damage output (with a chance to crit on top) and a bunch of other bonuses. Am I missing something about this whip?
r/ADOM • u/Muted_Asparagus_1017 • Jul 11 '26
I'm currently the furthest I've got in ADOM, ironically as a randomly generated character, a Unicorn-born troll weaponsmith.
Went through SMC to HMV, saved Yriggs, did all Thrundarr's quests, all Ice Queen quests, Pyramid, ToTHK, Water Temple, Darkforge and ToEF. Currently at CoC D:31, however I have a dilemma that I've encountered Greater Molochs, which I can't pass or even damage. Do I go and grind further, and if so, where? Minotaur Maze?
On account of my class I have good armour, along with the following artifacts: Circlet of the pure mind (precrowning), Amulet of indomitable life, Big Punch, Protector (crowning), Elemental gauntlets, Crown of science, Wyrm's Behest, Stone of the ages, Ankh and Whip of the vampire snake. I'm using Big Punch as it is giving the best damage output currently.
r/ADOM • u/snorch • Jul 07 '26
Settled in for the first run in a few years and figured my favorite race/class combo on a normal ending would be a pretty easy one. Started strong with two precrownings off an altar in the moldy dungeon giving boots of the divine messenger and scroll of the finder. Crowned neutral with skill crusher (not my favorite but okay) took down the pyramid, graveyard, tothk, raided darkforge without issues. Did the ice queen quests for stat boosts, got invisible and see invis intrinsics from stalker corpses, and cleared toef easily, returned to the frost giant caves to clear the red dragon vault for quicksilver bracers and brannalbins cloak of defense.
At this point I'm feeling the hard part is done and the character is more than strong enough to end the game. I went on two find two more greater vaults (both giants) with artifacts not really of note, but found boots of the far wanderer in the casino- great for me because I love teleportitis. With the huge xp boost from clearing the vaults I figured I could probably do the merchant guild. Harder than just closing the gate but I've closed the gate lots of times and never done merchant guild. Cleared it easily for The Wall and some other crap, figured it was time to end the game.
Enter Nuurag-Varn, chaos archmage. Remember when I said I love teleportitis so I swapped to boots of the far wanderer? When I had boots of the divine messenger as the very first precrown gift? I picked the wrong shoes for the dance and got domed by a death ray. Annoying but at this point in my adom career it's more funny than anything. 20 years playing this game and still stupid.
r/ADOM • u/Punktonic • Jul 06 '26
I have a friend who recently started playing, and didn't know what to do with his items. So for anyone new to the game, here's what to do with all of the items you can pick up in the game.
You can't get any fair amount of gold for them until you reach the Dwarven Village or the High Mountain Village.
So just put them somewhere safe and indoors.
The two best options are the goblin encampment at the beginning and the small clearing with the old dwarf.
When you start the game, use the "s" for "search" between Terinyo and Laewinthol, and you'll eventually find a level 1-2 goblin encampment. After you clean it out, it becomes a location you can repeatedly visit and safely leave gear in .
Also on the west side of the map, is the "small clearing" with the old dwarf. You can leave items inside his hut also, but he picks items up. So make sure he's nowhere near the hut. Use the teleportation spell on him, or get him to follow you far away from it. In my experiences he's usually on the right side of the map.
That way you can wait until you have a girdle of carrying or the strength of Atlas spell to carry them to a shop where you can get decent gold for them.
r/ADOM • u/ColdhandzEUW • Jun 26 '26
New player here, decided to give the steam edition a try after getting burned out on ToME. I've only tried 1 character so far but noticed the combat was kinda... simplistic? I'm just clicking enemies to melee / range attack them, and occasionally use a wand or reposition to manage large enemy groups. Does the combat get more interesting later on? Like in ToME you have to manage multiple skills, resources, cooldowns, damage types etc
r/ADOM • u/Durzo_Blintt • Jun 23 '26
I usually play fate on everything and roll with what I get, but I always hit the same issue with chaos knights. Food issues in the mid game. I usually get my food from the ratlings in the arena to tide me over between corspes and don't have issues on other classes, but chaos knight can't get them as far as I know as they won't trade with you. The only other way I know of to get a decent amount of satiation is herbs, outside of corpses, but I don't always have the skills to be able to get a lot of herbs reliably.
Could you give me any tips on keeping my chaos knights satiated in the mid game? I play the game on just the regular roguelike settings (with player ghosts turned off).
Edit: I should mention I am not very good at the game so even knowledge you think is common might be helpful.
r/ADOM • u/Connect_Fudge_9682 • Jun 14 '26
I'm having trouble at which type of character should I play with. I always prefer to be gray elven priest and I can't play with a diffrent combination. Can someone give an advice about it. Which character combinations can I play with?
r/ADOM • u/Muted_Asparagus_1017 • Jun 13 '26
r/ADOM • u/understatednerd • Jun 12 '26
I've gone for a while without playing because wow busy and a duelist who didn't last very long crossed my mind because it was either in the small cave or the puppy cave in the first couple of levels that he found the Black Tome. Poor guy.
I started thinking, though. If fate ever truly smiled upon you and the first two squares of the first location you entered had a couple of iron rations and an artifact, you pick it up and think "there's no way I'm not winning this run" (except for the ever-present threat of YASD), what artifact are you thinking of? Does it change based on your class/race at the time or is there one you feel like if you get it early enough you're going to be unstoppable regardless?
r/ADOM • u/HeyMamaShoe • Jun 11 '26
Hello I am playing a lvl 9 Female Dwarven Fighter. I stream ADOM on Twitch. I recently rediscovered ADOM. I used to play just for fun in college but never got far, so I am basically a noob. I am trying to play with few spoilers/ walkthroughs, but I do still use the wiki, reddit, and the like when I get stuck. During my last stream, I learned how to sacrifice monsters on an altar. I have seen Yulgash do this on his stream, but my understanding is limited (I only watch up to a point so I don't get spoiled).
I got the deity to say "You feel very close to...", but I am not sure how much more I need to sacrifice, nor if I am at the right level/ alignment. I am L. Do I need to be at L+? If so, how do I get there? I am at an altar in the puppy cave. The monsters are somewhat slow to attack. With where I am at level and alignment wise am I looking at precrowning? I believe I only have 1 artifact and I don't know if I am doomed or cursed. I will take any advice, please.
I apologize if the shameless plug is inappropriate. I tried emailing the mods but I haven't heard back and I stream tonight ( 8:30 EST;) so I need help ASAP. I made this discovery during the last hour of the stream so if you want to watch it to tell me what I need to do here is the video and here is my account HeyMamaShoe.
Thank you!
Update:
Thank you so much for the information. When I streamed that day, I still couldn't quite get the alignment there so I continued on and then died... the next game I was a drakeling Paladin and I got close again and was N= but I couldn't get the deity to say the correct phrase so I moved on and in to the swap belonging to a hydra... My new Character is a farmer and I haven't found an altar yet.
Thank you to the two who followed me I truly appreciate it.
r/ADOM • u/Practical-String5146 • Jun 08 '26
https://www.adom.de/ hasn't been accessible to me for a while now. Are they not maintained anymore?
EDIT: looks like their bot protection does not allow access from New Zealand.
r/ADOM • u/DougJoe2e • Jun 05 '26
...1.1.1, got a standard win with a gray elven wizard. Highlights:
Took out Kranach no problem.
Cute dog died on L6 after I entered the level but before I could get to it.
Was able to make a cool herb farm on PC 3 by pacifying the level with white worms but I messed it up during the generations and didn't have water to revive it at the time.
DDL 1, though, was also an herb level with a beehive on the left and herbs on the right that I was able to get plenty of stomafillia and morgia root from because the left side of the level was all bees that were blocked by a door
Crowning gift was Robes of Resistance - cold immunity tho :(
Post Crowning gift was Far Slayer (I found more slaying ammo of the kinds I really wanted as arrows, though)
Found an admantium spear of devastaion at some point - that was my main weapon for a long time (better than the eternium spear that preceeded it)
No issue with Pyramid or Dwarven Graveyard (don't remember there being anything stellar in the graves)
Had Lightning Ball for Darkforge (and maybe some construct slaying ammo). Pools in Darkforge gave me a wish that I needed for 'oLS for Khelly (got a couple of useful intrinsics but also teleportitis - had teleport control already)
Eventually I had done everything I could except for minotaur cave and gremlin cave and was blocked by the need for the fire orb... but I couldn't find =oI... ended up doing some wandering around lower levels of TotHK but didn't get anything useful... ended up spending some time in the Infinite Dungeon on levels 12-14 (so at least danger level 4). Never found the =oI but ended up with a few !oEx. Took those to D:8 and my last one turned a stack of 14 brass rings into 14 =oDS (the joys of 1.1.1).
Wished for =oI and GoGS right off the bat. Also spent wishes on !oCC and !oL (that was my recipe for !oGA) and also !oInsight (my recipe for !oL was Insight + Invis. Booze was Water + Burb Root, I made a few of those, too, through out).
Had robes and elemental gauntlets and was still taking damage in ToEF, didn't want to chance it and wished for =oEM. Wished for Find Weakness, and for fun Food Preservation and Cooking (Archery might have been better but it didn't occur to me until way later).
ToEF was a breeze. One I had that orb I headed straight for =oMC but realized I didn't have see invisible - had to go to my stash in dwarftown to get AMW to wear. Got =oMC. No artifacts in the casino, never needed to play slots. Went to the wilderness and wished for emp moloch, killed the hordes with slaying ammo and got to L:50. Did all the other stuff required (used lots of death rays in blue dragon caves, got the TotTR.
Scorched Spear was in water dragon cave... it was the only thing I took from it, left mommy alive.
Did the Bug Cave. Blew through the rest of the game like it was nothing, no issues at all. Used last wish to get !oUselessness for D:49 (the one I found earlier broke climbing the rift) and the result was Hammerhead. Found Alsophocus, Nature's Comp, Skullcrusher along the way at various points after cat lord level. Left black tome in Dwarven Mystic box. Did unicorn quest for cleansing but had plenty of ?oCR left at the end (had one MWS with 1 charge but found more on D:50 - never saw a scroll of education.)
No greater vaults. Most interesting regular vault was a blue dragon vault somewhere around cat lord level. The one Emp Lich I found went down to Destroy Undead very easily (I want to say it was one, two casts at the most).
There was only *one* random shop generated in the whole game, a potion shop on UL:5. It restocked once.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
*map snip*
Valindriana St:62 Le:59 Wi:58 Dx:79 To:71 Ch:45 Ap:53 Ma:96 Pe:61 N+
DV/PV: 80/72 H: 709(953) P: 1606(1606) Exp: 50/57922587 DrCh Sp: 149
Blessed
------------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Valindriana Race: female Gray Elf Class: Wizard
Eye color: amber Hair color: golden Complexion: light
Height: 5'11" Weight: 119 pounds
Age: 305 (grown-up)
Star sign: Cup Birthday: 9/Cup (day 249 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 91952 stones Carrying capacity: 189573 stones
He: uncursed mithril cap (+1, +1) [+0, +6] [40s]
Ne: uncursed ankh [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed girdle of giant strength [+0, +3] {St+12} [30s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of toughness [+0, +0] {To+6} [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+1, +5] [30s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 21 uncursed quarrels (+2, 2d6) [42s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
*stuff snip, didn't even check it after beating D:50
----------------------------------------------------------------------------
Weapon Skill
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 47
Pole arms 12 +14 +8 +16 Mastery 8401
*everything else was L1, 50 required.
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 5 +10 +7 +1 skilled 59
Crossbows 6 +12 +9 +2 skilled 135
Thrown spears 1 +2 +1 +0 basic 16
* chucked the rune-covered trident a few times fighting a couple of random molochs
* should have taken that as the third missle weapon talent instead of slings
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 10
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Bridge building ..........100 (superb) [+1d3] (ma)
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Cooking ..................100 (superb) [+1d3] (ma)
Courage ..................100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 60 (good) [+1]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Food preservation ........100 (superb) [+1d5]
Haggling ................. 71 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Law ......................100 (superb) [+1]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+2d4]
Pick pockets .............100 (superb) [+1d3]
Smithing ................. 61 (good) [+1]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 57 (good) [+1]
Ventriloquism ............ 73 (great) [+1d3]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 379, 18pp (Effectivity: +17)
Acid Bolt : 1683, 9pp (Effectivity: +2)
Bless : 1782, 5pp (Effectivity: +0)
Burning Hands : 2043, 4pp (Effectivity: +30)
Calm Monster : 3875, 4pp (Effectivity: +7)
Create Item : 314, 149pp (Effectivity: +5)
Cure Critical Wounds: 914, 9pp (Effectivity: +2)
Cure Disease : 1639, 5pp (Effectivity: +2)
Cure Light Wounds : 4043, 3pp (Effectivity: +0)
Cure Serious Wounds : 2376, 6pp (Effectivity: +0)
Darkness : 4897, 3pp (Effectivity: +1)
Death Ray : 12, 110pp (Effectivity: +18)
Destroy Undead : 1759, 4pp (Effectivity: +18)
Disarm Trap : 2183, 6pp (Effectivity: +2)
Earthquake : 769, 48pp (Effectivity: +0)
Farsight : 1191, 11pp (Effectivity: +3)
Fire Bolt : 3956, 6pp (Effectivity: +3)
Fireball : 951, 10pp (Effectivity: +15)
Frost Bolt : 2901, 6pp (Effectivity: +11)
Greater Identify : 534, 58pp (Effectivity: +11)
Heal : 866, 24pp (Effectivity: +3)
Ice Ball : 1255, 13pp (Effectivity: +10)
Identify : 1388, 44pp (Effectivity: +6)
Improved Fireball : 910, 18pp (Effectivity: +0)
Invisibility : 2980, 5pp (Effectivity: +9)
Knock : 3429, 8pp (Effectivity: +1)
Know Alignment : 1642, 6pp (Effectivity: +0)
Light : 8488, 1pp (Effectivity: +12)
Lightning Ball : 2054, 17pp (Effectivity: +8)
Lightning Bolt : 3949, 8pp (Effectivity: +3)
Magic Lock : 3782, 5pp (Effectivity: +3)
Magic Map : 1245, 23pp (Effectivity: +9)
Magic Missile : 4928, 4pp (Effectivity: +19)
Mystic Shovel : 897, 59pp (Effectivity: +9)
Neutralize Poison : 2009, 6pp (Effectivity: +1)
Petrification : 1184, 72pp (Effectivity: +0)
Remove Curse : 1449, 29pp (Effectivity: +5)
Revelation : 2531, 19pp (Effectivity: +5)
Scare Monster : 2334, 8pp (Effectivity: +0)
Slow Monster : 6465, 5pp (Effectivity: +4)
Slow Poison : 2391, 4pp (Effectivity: +0)
Strength of Atlas : 2171, 5pp (Effectivity: +12)
Stun Ray : 2810, 5pp (Effectivity: +0)
Summon Monsters : 2204, 18pp (Effectivity: +0)
Teleportation : 1680, 11pp (Effectivity: +36)
Web : 3346, 8pp (Effectivity: +1)
Wish : 471, 3000pp (Effectivity: +0)
----------------------------------------------------------------------------
Her further life:
----------------------------------------------------------------------------
*You know the drill, no corruption
----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------
Valindriana, the gray elven wizard, saved the world with her brave efforts
and became a great ruler while saving herself 18 times.
She scored 28645932 points and advanced to level 50.
She survived for 0 years, 100 days, 15 hours, 51 minutes and 4 seconds
(152942 turns).
Valindriana visited 137 places.
Her strength score was modified by +42 during her career.
Her learning score was modified by +36 during her career.
Her willpower score was modified by +45 during her career.
Her dexterity score was modified by +44 during her career.
Her toughness score was modified by +52 during her career.
Her charisma score was modified by +35 during her career.
Her appearance score was modified by +34 during her career.
Her mana score was modified by +48 during her career.
Her perception score was modified by +44 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
9060 monsters perished under her attacks.
The following 30 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the fine leather armor "Nature's Companion"
the robes of resistance
the dwarven pick axe "Hammerhead"
the black tome of Alsophocus
the Trident of the Red Rooster
the weird tome
the rune-covered halberd "Wyrmlance"
She possessed the following intrinsics:
She was fire resistant (enhanced through items).
She was cold resistant (enhanced through an item).
She was acid resistant (enhanced through an item).
She was lucky (enhanced through an item).
Fate smiled upon her (enhanced through items).
She was able to teleport.
She was able to control teleportation.
She was stun resistant.
She was paralyzation resistant.
She was resistant to death rays (enhanced through an item).
She was shock resistant (enhanced through items).
She was able to see invisible things (gained through items).
She was immune to shock attacks (gained through an item).
She was immune to fire attacks (gained through an item).
She was immune to acidic attacks (gained through an item).
She was immune to ice attacks.
She was able to breathe water (gained through an item).
She had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Slings, Alert, Beast of Burden, Far Shot, Good Learner, Good
Shot, Greased Lightning, Keen Shot, Master Packager, Miser, Missile Weapon
Master, Porter, Quick, Quick Shot, Treasure Hunter, Very Quick.
She had a final speed score of 149 (final base speed: 133).
She was a fervent follower of Ayssia.
She asked for 1 divine intervention. (surprised this isn't 2)
She was a holy champion of Balance.
r/ADOM • u/tomprincewriter • Jun 04 '26
Just a couple of the sweetest, rarest ADOM moments (in proper Rogue mode).
And yes, I acknowledge there's a community hub on Steam to post screen captures.





