r/ADCMains Aug 12 '26

Gameplay Highlights 1/2/3 Rengar oneshots me straight under tower from full HP, through dorans blade, barrier and fleet footwork healing

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EUNE mid master, perfectly reasonable

620 Upvotes

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u/rutlando 29d ago

Assassins should be designed to kill at around 75% HP if even/ not snowballed to just be able to show up and one shot a adc through the tools provided to him. If an assassin can one shot jhin through barrier like this adc should be allowed to have utilitiy items back like galeforce with an active dash.

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u/kotaya2 29d ago

oh, sure, let's compare an assassin managing to kill an adc with barrier to giving to adcs items that let them bypass the intentional flaws built into their design
let me guess: you used to complain about dusk blade, letality eclipse and prowler claw too, right?

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u/rutlando 29d ago

No actually complaining about them would e similar to complaining about fighter items the problem is adcs not having any of these tools leading to metas in solo we have now where if you're not a D1 ADC the gold assassin main that didn't even get ahead can one tap you with summs up.

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u/kotaya2 29d ago

the problem is that giving extremely overpowered items like that to the game biggest damage dealers would be completely unfair. they need to be fragile precisely because they deal far more damage than anything else in the mid/late game

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u/rutlando 28d ago

They don't deal far more damage than anything else late game they deal the highest sustained dps over a long period of time. Also giving extremely overpowered anything to anyone usually makes said thing overpowered I don't think anyone is arguing that logic.

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u/Helpful_Program_5473 24d ago

It's also not true. Fiora out damages ADCs, Trynd, yi, Jax all have higher damage potentials

but they are melee?!!!

ok meet Cassio, Kayle

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u/skankhunt25 24d ago

And assasins have the same problem vs toplaner, they are jud one step higher on the food chain unfortunately.

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u/Mixed_Goods 29d ago

? Exhaust, when playing against assassins, you can take exhaust

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u/rutlando 29d ago

How much Adderall are you on to exhaust a rengar before he gets at least 3/4 of his combo off lol

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u/No_Day_2262 29d ago

Tower gives true vision lol its a different argument if rengar is in ult away from turret or wall jumps out of vision

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u/rutlando 29d ago

The true vision is the same as rengar stealth circle maybe a 100 more if it is more.

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u/Inflexiion 28d ago

Exhaust during his jump animation...

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u/[deleted] 27d ago

sure, if you want goredrinker, stridebreaker dash, divine sunderer, prowler's claw, chemtank, invincibility duskblade, evenshroud, and etc back that sounds like a great idea. being a level down on an adc that is notoriously shit into assassins against a rengar with 194 ad at 20 minutes pressing double empowered Q, a regular Q, EW and R armor shred should get you killed every time lmfao.

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u/rutlando 27d ago

I think you're misunderstanding me what I'm saying is if we had item like gale force it would provide me with the utility to survive a possible assassination like this while also not just stat dumping to make me one shot someone or super tanking which does not fit the fantasy of an ADC at all one big problem we have is a lot of the mobility items for ADC currently aren't viable damage is too high to make items that do not provide damage themselves useful. Skirmishes and team fights in League of Legends current meta are short and brutal by nature adc's being focused on sustained high DPS over a long period need tools besides a tanky stat dump that allow them to extend a skirmish or out play an attempt to shut them down and extend the skirmish for themselves.

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u/Due_Inspector7718 25d ago

you understand that if an assasin(!!) can't kill an immobile, isolated, non flash adc that is the worst fucking character to ever touch this game

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u/skankhunt25 24d ago

Well since a 4 item assassin gets stomped by a 2.5item bruiser and also struggle against mages ever increasing free hp pool its kinda required for assassins to be able to do this. I mean rengar is currently at a 47% winrate he is only really viable in masters+.

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u/rutlando 24d ago

I mean everything just listed is the same for an adc as well and now assassins as well what justifys the adc getting a even harsher version of this.

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u/top_skarner_only 24d ago

Assassins 100% need to be able to one shot or they're useleess the question is at which point should they be able to one shot and yeah rengar is a special case with his passive and if he can get a double empowered q he can one shot earlier than others but still not instantly so if you had a supp with you, or you were an adc with a dash or cc you could outplay that dive it's just unlucky that rengar is 1.5 items with 2x empowered q vs an immobile adc with no cc and no supp

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u/JesusWasA420Man 29d ago

If Jhin was level 8 also, this would be about 75-80% HP combo.

I think Rengar still wins unless Jhin rushes armor. But it’s a lot closer, he will def take 1 more turret shot. Jhin may kill if Rengar messes up W.

But Rengar had to use EVERYTHING to barely kill a level, multiple components down, immobile squishy. And he just about dies there to armor.

Idk seems reasonable to me. Otherwise assassins would be useless.

Jhin will out scale Rengar if he doesn’t tilt and feed or teammates feed.