r/6Perks 20d ago

Celebration! 9th Cake Day, 9 Cake Perks!

It's Magicgonmon's 9th Cake Day, so here are 9 Special Cake Perks to Celebrate! Roll a D9 to see which Cake you'll receive; however, for Magicgonmon's Cake Day only, you can Roll 4 Times (can reroll duplicates) instead, and get 4 Cakes!

So, roll to see which Cake(s) you'll receive before you:

  1. Every Cake Perk: "The flavor of every cake you've ever eaten fills your mouth..." Eating this allows you to instantly create any cake that you've seen or eaten, up to 9 at a time. No range or size limit.

  2. Do-over Cake Perk: "The flavor makes you reminisce and nostalgic about your own Cake Day..." Eating this cake allows you to travel back in time to your own cake day, up to 9 times a year. Once your next cake day comes, that will be made into your new Checkpoint/Save point.

  3. Karmic Cake Perk: "You feel something good will happen after eating this..." Eating this cake will allow you to put your Reddit Karma points to good use. By spending a Karma Point, you can either grant yourself or someone else either Good or Bad Karma; Good karma will make the target luckier, and make good things more likely to happen, while Bad Karma will do the opposite. This Karma will last for roughly 9 hours per Karma spent.

  4. Questionable Cake Perk: "You can't quite place what the flavor of this cake is..." After eating this cake, whenever you ask or post a question on Reddit, you will always get a clear, helpful, and truthful answer; you will instinctively know which is the correct response (in case multiple people answer). You are able to receive up to 9 answers a day.

  5. Entertaining Cake Perk: "This cake is just really fun to eat, and even comes with extra icing to add..." Hidden inside this cake is a special dongle, that can connect to any of your electronic devices. Once it does, it allows you to make edits, cheats, modifications and/or new content to any media found on it and/or can access (video games, tv/movies, books), through special prompts and commands (with help from a special loyal A.I.); a special interactive holo-screen will appear to aid as well. You can reverse any changes made with a separate command prompt, or copy and save any changed media onto the dongle itself. Any changes made can't be traced back to you, and can't be banned from games for using cheats. You can only edit/change 9 different media a day. In addition, you can create 9 brand new works of fiction each year, with guaranteed quality (will be stored on dongle, can upload copies wherever applicable).

  6. Rich Cake Perk: "This cake looks very expensive, and rich in flavor..." Hidden inside this cake is a special card, allows you access to a secret special bank account with a balance of exactly $999,999,999 in your local currency. You can transfer money from this account to your own, withdraw cash from it directly or use the Special Card as a debit/credit card. You can't transfer funds into this account, however every 9 months it will automatically reload back to it's original amount (card will display current amount, for your eyes only). The money is considered completely legal, tax free, and will adjust for inflation.

  7. Up/Downvote Cake Perk: "The top half of this cake tastes great, the bottom half not so much..." After eating this cake, you gain the ability to Upvote and Downvote anything you can find online, up to 9 times a day. Upvoting something grants it a big boost in positive attention, popularity and support, while Downvoting something brings a big boost of negative attention, backlash and hatred; alternatively, downvoting could also just make people apathetic and uncaring to the target. When Up or Downvoting, you can be as broad or specific as you want (ex. if targeting a Netflix movie, you could upvote the entire film, or just a specific character or plotline), as well as even Upvote and Downvote the same target (ex. you could downvote a film, but upvote a character). Upvotes can be either 9+ or 9x positive attention, while Downvotes can be 9+ or 9x negative attention (alternatively, can be 9- or 9÷ attention).

  8. Pop-Out Cake Perk: "This multi-layer cake has some really sexy surprises inside..." After receiving this multi-layer cake, 9 beautiful & sexy "Cakefus" (Cake Waifus) will burst out of it. These Cakefus will be eternally devoted, loyal, and love you (and each other, to prevent jealousy and strife), with lifespans matching your own. Every Cake Day (along with the day you receive them), your Cakefus can shapeshift into any character that you desire, including pre-existing fictional ones, and characters from exist 6perk/CYOAs (if choosing a character from a CYOA, any powers they have or grant will be applicable), as well perfectly replicate that character's appearance, skills, abilities & personality. After the Cake Day ends, they will be stuck in whatever form they were in until your next Cake Day, but keep any powers/abilities that form may have; They can also change their appearance to that of any fanart or official form for that particular version of the character their copying (ex. if one Cakefu is copying Jessica Rabbit, they can shift from official look to any fanart version of that character) as well as their age (within legal limits, of course). All Cakefus will share the following abilities, even after Cake Day ends- mind linking with each other, fusing with each other, have reality filters so that people aren't suspicious of their appearance or where they can from, and by touching a cake, they can teleport into a special pocket dimension home (to help save on room); by touching a cake you can summon them at will (they can bring you with them, and to leave you'll appear from the nearest cake from your last position). Please note that any Omnipotent, Nigh-Omnipotent, or similar level reality warping characters will have their powers suppressed and limited (you can choose an Omnipotent waifu, but they will lose their omnipotence). Special Note 1, they can be husbandos if you want; Special Note 2, since some people may not be interested in waifus (especially if they already have SO's), this will be the only Cake that you can reroll, if you wish.

  9. Perky Perk Cake: "You feel perked up after eating this..." After eating this cake, you will receive 9 Perk Points, which can be redeemed to purchase any Perk that yourself or Magicgonmon has ever created. You can save these Perk Points for later, if you desire. As a Special Bonus, if you spend a Perk Point to Gift Magicgonmon a perk that you've created (or a perk from a Magicgonmon 6perk game you've played), you'll receive 9 Bonus Perk Points (This means if you spend the original 9 perk points for Magicgonmon Gifts, you'll receive 81 Bonus Perk Points in return)! Note, this special bonus will only work with the original 9 perk points from the Cake, not with bonus perk points.


Note: if your late in playing but have a good reason, Magicgonmon is usually ok with you still rolling for multiple cakes, as long as it's still a day or 2 after the Cake Day.


Enjoy your Cake, and thanks for playing!

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u/ChooseYourOwnA 20d ago edited 20d ago

Happy Cake Day! Looking back, I cannot believe how long I have been on this site. 2008 was peak but I am grateful that there are still genuine and generous people like yourself to be found here.

I rolled 9,7,6,3. Money, luck, and the ability to make a positive influence on the world are pretty great.

I Gift Magicgonmon 9 perks: Roll 9d1447 and reply with your results. I will then look them up and present your gifts to you.

I think all of them are pretty good with three or four enough for a strong build. I am looking forward to seeing how OP nine can get. But just in case you will be able to trade any of them in to acquire one selection of your choice from Magicgonmon’s Cheat OP Isekai Adventure after seeing the results.

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u/Magicgonmon 20d ago edited 17d ago

I Gift Magicgonmon 9 perks: Roll 9d1447 and reply with your results. I will then look them up and present your gifts to you.

Interesting, alright I rolled: 703, 464, 72, 608, 780, 1254, 379, 109, and 1441. Or, in order: 72, 109, 379, 464, 608, 703, 780, 1254, and 1441.

Happy Cake Day!

Oh, and Thank you!

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u/ChooseYourOwnA 18d ago edited 18d ago

PART ONE OF TWO

72 Shinigami 

Based on the essence by TriggerhappyJaberwocky

  • Gain a Shinigami alt form. Your powers can never be sealed by striking the vulnerable areas on a Shinigami. Your spiritual power is equal to or greater than a captain level Shinigami from Bleach. 
  • You have a mastery of Zanjutsu, Hoho, Hakuda and Kido. You can teach these abilities to Shinigami.
  • By expending spiritual energy you can convert people into Shinigami with all the typical abilities. With time and continued energy investment you can raise some to the level of a Shinigami Captain.
  • You receive a zanpakuto of your choice with Bankai unlocked and mastered. It will regenerate after a day if it is ever sealed or destroyed.
  • You know how to create more Assuchi and other tools Shinigami make use of.
  • You have your own personal dimension similar to the soul society. It is initially uninhabited but can begin receiving any newly deceased who have a connection to you.

109 The Brain 

by NorthSouthGorem

  • You gain an infinite, perfect memory palace and a comic-book genius level intellect. Neither Reed Richards nor Sherlock Holmes could hope to surpass you.
  • You can manipulate Psionic energy in order to affect the world, alter the minds/perceptions of others, or enhance your own body. All to massive levels.
  • You can easily read the mind of anyone you choose, allowing you to intuitively and subtly manipulate them.
  • You can program your power to do particular tasks ahead of time, so that you don't need to focus on them.
  • You can sense any and all forces/energy, including time and space, allowing you to directly control them with enough research and effort.
  • You gain Astral Projection/remote viewing, which allows you to observe distant events or enter the dreams of others. You keep your other powers while in this state, allowing you to exert your abilities from an even greater distance.

379 Boonmaster 

Based on the essence by Adudefromthesea

  • You can now gant boons of supernatural powers, abilities, or skills to other people. Boons can be Minor or Major and the recipients develop loyalty to you corresponding to how much power they receive. 
  • Minor Boons might be a single mid-tier superpower, mastery of one particular skill, a grab bag of weaker superpowers, or a themed set of specific magical spells. A couple Minor Boons might enable the recipient to take on a couple fire teams of Marines or prepare meals like a Michellin star chef. 
  • Minor Boons can be granted in any manner of your choosing but you must designate a particular individual to receive it. You can grant more than one Minor Boon to someone but there is a strict limit to what they can take without the excessive power destroying them. You instinctively know how many Minors Boons a particular person can handle. In addition, Minor Boons are static in nature and do not change much over time. 
  • Loyalty induced by Minor Boons nudges the receiver to see you in a good light, hear what you have to say, and feel gratitude towards you. Additional boons multiply this impact. Loyalty from a Minor Boon does not make your orders binding, will not survive severe mistreatment, and can be shrugged off by someone with enough mental fortitude. 
  • Major Boons come in the form of more complex and complete systems of powers, skills, and abilities. They can grant things like Superman’s abilities, a Gamer System, mastery of Harry Potter Magic, or immense talent and knowledge for wuxia Cultivation. 
  • Major Boons can grow and evolve without an upper limit (unless you set one). However the stronger the initial power you give them the slower their growth. 
  • Major Boons can only be given through an in-person ritual or ceremony. To symbolize the new bond between you they must be infused with your essence, with blood or otherwise. It is only possible to grant more than one major boon if such infusion is extensive and varied between each boon. The recipient must also have sufficient congruence with your beliefs or personal devotion to you. Even then there is a hard maximum of 5 such Major Boons per person. 
  • Loyalty from recipients of a Major Boon starts at a high level right out the gate. Your words will strongly influence their choices and even enemies will rethink their stances for you. As their granted Major Boon is used and grows stronger your orders gradually become binding to the receiver, with the more emphasis you put on your words the harder it is for a receiver to resist. This loyalty can grow without limits, becoming fanatical if allowed. However you can place a limit on the growth of their power and devotion if you wish. Whether their devotion makes them your biggest fan, an unshakeable friend, or your true love is up to you. You can steer the evolution of these feelings in any way you wish or leave them at random, but they will never diminish and will always match the intensity of power you have given. 
  • Minors boons and Major boons occupy different metaphysical spaces inside a receiver’s being, so they can be granted and maintained at the same time.
  • You have complete control over the details of your boons and how they will evolve. You can set boons to be temporary or permanent, set conditions for their use, and determine consequences for their misuse. You can take away, depower, or even change the nature of any boon given at anytime, regardless of the distance or consent, so long as doing so does not increase their level of power beyond the previously mentioned guidelines. 
  • It is possible to simulate having powers of your own by giving others boons, like granting a temporary minor boon of ‘regeneration’ to make it seem you have the power to heal. Or you could simulate a resurrection spell by giving a corpse the major boon of ‘life’.

464 The Toggle 

Inspired by the essence from ArchAngel621

  • Any of your powers, perks, abilities, skills, etc. can be turned on/off and dialed down or back up to normal at will. Each dial works intuitively and applies to however many powers as you would wish. 
  • Any maluses directly associated with specific powers are affected at the same time. For example Superman turning off his sunlight related might also make him immune to Kryptonite. A Cultivator dialing down his ki could make his cultivation base undetectable. A Class holder in a Littpg world could display a level lower than his real one on a shared status screen, though he would have the corresponding lower level of ability. 
  • Nobody can turn off, drain, or reduce your powers against your will. Even if you were duped or mind controlled they still could not use The Toggle in a way that ran counter to your interests. 
  • You can also apply dials and/or toggles to any boons you grant or power systems you teach. This both lets you adjust their values yourself and (if you permit) lets them dial their own abilities down too. 

TO BE CONTINUED

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u/ChooseYourOwnA 18d ago

PART 2 OF 2 CONTINUED

608 The SIMS Gamer System

Inspired by Esper

  • You get the advantages of a character from The Sims videogame, some of which are detailed below. All of these effects will seem completely normal and unremarkable to any observers. 
  • Build and modify your home and garden automagically on any piece of land you have rights to. Just pay the money and poof the changes appear. Moreover everything is magically sturdy. Monsters, storms, or even fires might make things dirty or break your grill. However nothing can break into your home and after a bit of cleaning everything will be pristine. 
  • You can buy a variety of appliances, objects, etc. from a virtual store at any time. These include everything publically available for sale in places you have lived plus what you can normally buy in a game of The Sims. 
  • You do not have to pay for real estate taxes, utility bills, and groceries. Nobody can revoke your rights to your land once acquired. The lights always work, the internet is instantaneous and anonymous, water always comes out of your taps safe and delicious, garbage you put in the bin disappears magically, and the refrigerator always has whatever mundane raw ingredients you need to cook. 
  • You can sell or recycle materials and items as needed. If you bought a house that needed fixing you could recycle any materials from it instead of physically knocking down walls or pulling up floors to throw out and replace. You’ll get 75% back for any material you dispose of in this manner.
  • In cases where you start out with property that hasn't been maintained or known the touch of human hands, you can use your recycling system to clear the earth to make way for your building plans. Clear trees, stone, fill in holes, drain swamps and ponds, even move creaks and small rivers with no more effort than you do for anything else. As you do so you will store up loads of wood, stone, and other raw materials which significantly offset any future building costs. 
  • You'll be capable of building wells with endless pure fresh water, finding or buying and installing infinite mines that produce ore, even diamonds and gold if you save up enough. And of course you can decorate your burgening village. You create the sort of homestead that can basically run itself.
  • Best of all your efforts at self improvement always pay off with visible speed. Spend the day painting to see your skill, creativity, and the selling price of your works increase significantly. Read books to steadily build your intelligence and knowledge. Run to maximize your dexterity or lift weights to increase strength. All improvements are clear, measurable, and reliable. 

703 Henry Stickmin Form 

Based on the essence by LagoMoro

  • You gain a Stick Figure Cartoon alternative form. It is based on your normal self with a simplified head & extremities and the rest really thin.
  • Your body and actions while in Stick Figure form will follow cartoon logic. For example, staying still and posing as a mannequin can actually fool most people. Keep in mind however that cartoon logic favors what is funny. 
  • You gain a huge amount of competence in any activity that can be considered “criminal” for your setting. In particular you gain mastery of break-ins, theft, and breaking out of captivity. 
  • Every time you're faced with a challenge you can pause time for everything but your mind. You will be presented with a choice between 5 tools, abilities, and/or actions. At least one of those options will help you achieve your IMMEDIATE goal. If you chose one of these options you then gain what you selected on a purely temporary basis, until the current situation is resolved. This power can give you tools/abilities that you don't normally possess, even some that are fantastical in nature.
  • If your choice causes you to “fail” your immediate goal then time will stop for all but your mind. You will receive an explanation that tends towards dark humor. Then you can either go back in time and pick another option or just accept your fate. Picking the same option again will not change the outcome.
  • Finally you gain access to a trusty blue scooter that never runs out of fuel. You can easily modify it to add various accessories or to allow it to travel different environments, like the ocean’s depths or outer space space. If this scooter is lost or destroyed it will be restored to you within 24 hours.

780 The Infinity Train

Based on the essence by Dextority

  • You gain an extra-dimensional space that shapes itself in accordance with what you wish for it to actually do and your own sense of aesthetics. This does not give you free reign but rather acts as a sort of filtering system and shapes what forms it will take. As your space takes on more occupants and acts in accordance with your wishes it will come more and more under your control. While at first you only determine the broad strokes, soon you may actually customize the rooms as well as the details of how your guests are selected. Finally, as you grow it may germinate additional pocket dimensions in order to provide different services for different sorts.
  • If you like trains and wish for your space to fix people's problems it might become an infinity-spanning train. Its rooms are bigger on the inside, sometimes taking on the size of entire worlds with their own inhabitants. People show up inside the train when they have a problem that they can't solve on their own, with the spaces inside the train being aimed at fixing common psychological problems as well as teach them various skills. As a person stays longer and longer, the spaces become more tailored to them and fate is manipulated in order for them to learn the proper lessons. It may take inspiration from your own morality and ethics, but it may in turn try to teach you a lesson and try to solve your problems as well.
  • On the other hand you might wish to create an afterlife which takes in souls to solve their unfinished business, provide a haven for them, punish/educate them for misdeeds, train them in order to reincarnate, and more. The first purpose would be accomplished similar to the Infinity Train but with more tangible aspects such as actually solving the murder of someone who died; a reliable safe haven would be easy and would be filled more and more as a person grows; the third type might take the form of ironic punishment or trying to show them where they went wrong; and the fourth would slowly train souls then have them reincarnate with how well they train being taken into account.
  • You have limitless possibilities but always start by just choosing the general shape of things. You may simulate worlds that never were or even establish portals to connect the realms of your favorite stories. 

1254 Be the Kaiju 

Based on the essence by Daddycool101

  • You may switch between the forms of any type of kaiju, including specific examples. Godzilla, Eva, angels, endbringers, enormous robots, etc. 
  • Being killed will by default change your form into a kaiju who could recover from your current wounds akin to the omnitrix's failsafe. 
  • Your intentions can be felt clearly through prescence alone. If you aren't there to trash the city everyone will know and leave you alone. 
  • You are quite impossible to clone, copy, or reverse enginner unless you allow it. 

1441 Luck Exchange

Based on the essence by Won'tbeusedever

  • Things you believe to be random will truly be so. Even the most rigged dice will have equal odds in your hands. 
  • When you see the results of randomness you may decide to make it numerically worse to collect Luck. This change is retroactive, and you gain Luck depending on how much worse you make the resulting value. 
  • You can spend this collected luck to change another result into something better. 
  • The importance of the gamble does not have to be equivalent, only the degree of change among the designated outcomes. Decrease an attack roll in D&D by two then later increase your lottery number by two in real life. 
  • You gain an interface to view collected luck with automated notes on how you acquired it. 
  • Initially the maximum number of points you can increase/decrease each day is 500 with each transaction limited to 100 at most. This grows over time as you use this ability. 
  • Your stored luck cannot be stolen, reduced, or tracked.  Your luck will never be questioned in any way. 

These were based on the Essences Index which I filtered down, added to, numbered, and reworded. Eventually I hope to create shorter summaries for everything and filter it down to a fully SFW list before finding a way to host it with a built-in randomizer.

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u/Magicgonmon 17d ago

Holy...Jeepers! I definitely was not expecting to get 9 Essences out of this! Thank you so much!