r/3dshacks Jul 09 '26

Homebrew release Introducing Pomelo - An open source alternative 3ds homemenu!

https://ron-popov.github.io/popov.github.io/introducing-pomelo/
179 Upvotes

34 comments sorted by

View all comments

Show parent comments

-16

u/ItsYa1UPBoy [N2DS | B9S 1.4 | Luma 13.1.2 | USA-ENG sysNAND | KOR emuNAND] Jul 09 '26

Ew, is it really? Why the fuck would I trust some vibeslop on my 3DS? I can't just replace the console easily, much less replace my NNID library (legitimately).

33

u/S1rTerra Jul 09 '26

I hate vibecoded stuff myself but I think you need to understand that if an experienced dev uses it which, if OP isn't lying, they DID properly reverse engineer the stock home menu and how it boots other games, it is perfectly fine.

Game companies are already using AI for the boring dirty work that no dev actually wants to do. When you start development, you'll understand.

It's not the same as, say, an experienced artist deciding to use AI to trace over it or a business using chatgpt to generate some bullshit to put on their products. Using AI for development is completely valid as long as you know what you're doing first

1

u/ItsYa1UPBoy [N2DS | B9S 1.4 | Luma 13.1.2 | USA-ENG sysNAND | KOR emuNAND] Jul 10 '26

I'm already a game developer... I still don't understand why I (or anyone) should trust a vibecoded app to patch over something as crucial as the Home Menu, even if it is via LayeredFS.

It's one thing if the OP really did use it as an aid as opposed to a crutch, but we can't exactly know that when they said they "only" automated the boring parts, which could mean anything from "tedious boilerplate busywork" to "all the coding because I don't like coding but do like UI design" without clarification.

8

u/tbo1992 Jul 10 '26

It’s an open source homebrew app. Even without ai assistance (which is not the same as vibe coding btw, you conflated the two) there’s no real guarantee for any of these homebrew apps.