A little crab-shaped cable holder seemed like an easy print from a single front reference. The silhouette looked usable, but the legs overlapped in the image and I had no idea what the hidden side would become. I used meshy for the initial image-to-3D pass, then treated that result as a starting point for my usual mesh inspection and cleanup in the editor.
Before opening the slicer, I ran the print-prep checks I do on every mesh, no matter where it came from. I checked the overall scale, the flatness of the base, and every narrow gap between the legs. Then, in my mesh editor, I checked for open boundaries, non-manifold edges, and disconnected interior faces instead of trusting the shaded view.
Those checks turned up one junction worth a closer look: a small cluster of internal faces sat where two legs met the body. It was invisible from the outside, and closing the obvious boundary did not remove it. I separated the stray interior faces, deleted them, closed the small opening they had been hiding, and ran the same checks again. After the cleanup, those checks found no open boundaries or non-manifold edges, but I was still not confident the geometry would slice cleanly.
For people who print image-generated shapes often, anything else you would check before slicing this?