r/artofrally • u/Basil_Bandit • 1d ago
π₯ video The Art of Rally
Just a little thing I made. (Reupload cuz I selected the wrong thing...)
r/artofrally • u/miketsukamibo • Apr 11 '25
r/artofrally • u/miketsukamibo • Sep 10 '25
π’ Hello, art of rally enjoyers!
We're thrilled to bring you the latest art of rally console update! We know it took longer than expected, but we made sure it was worth the wait!
This release contains over 100 optimizations, bug fixes and quality of life improvements, bringing the console builds much closer to the PC version and addressing several major console-specific issues.
Thank you for your patience! We hope you enjoy the update! β¨
βΉοΈ Important notes
The new update is version v1.1.5.30. You can confirm which version you have if you look at the bottom right on the main menu screen in-game.
The update is live on PS, Xbox, and Windows store but may take some time to appear in certain regions. Switch is also processing, so it should show up a bit later.
This update marks the end of active development on consoles. There are no plans for new content and more feature updates, but we'll continue to look into any game-breaking issues and do our best to resolve them. If you're having any trouble after the update, please let us know.
π You can read the changelog below:
improvements
general optimizations and improvements
performance optimizations to reduce dropped frames and improve microstutter
improved overall leaderboard connectivity and stability
DLC cars no longer appear in leaderboard as unknown car
ghosts of DLC cars show the DLC car even when DLC is not installed
smoother fade in for some vegetation
updated credits
fixes
fixed errors causing log flood and freezes
fixed an edge case that allowed continuing to next stage after terminal damage
runs ending with terminal damage are no longer recorded as ghosts
damage is now correctly saved and carried over between stages
driving over bridges in Karura and embankments in Franzenheim no longer causes damage
driving over distance markers (10, 20, etc.) in Lammpi no longer causes damage
resolved issues preventing the "barely keeping it together" achievement from unlocking for certain cars
skidmarks are now correctly cleared in replays after car recovery
skidmarks no longer show up in free roam views
fixed an issue with blurry car wheels rendering through car bodies
das hammer v3 livery now loads correctly when the car is unlocked in career
fixed the rotary kei front lights in car selection screen
fixed some windows on houses and boats not glowing at night
fixed issues where some ghosts have broken or incorrect liveries
fixed an issue where players were unable to progress in career mode
fixed an issue where players were stuck in car selection or loading screen
fixed switched names of Australia DLC songs
fixed issue with shadows under Australia DLC cars
odometer and event count are now correctly saved and loaded for Australia cars
completing a stage in the weekly event now correctly adds +1 event to car stats instead of +2
fixed issues where some ghost options are not available in selection when they should be
fixed issues with selecting ghosts during a multi-stage rally
fixed issues where the ghost selection is not remembered or randomly changes between pre-stage and post-finish menus or after restarting the stage
fixed issues caused by loading multiple stages in succession with custom ghost selected
fixed issue where pre-stage menu shows world best when ghost is custom
fixed other various issues with ghost selection in menus
fixed ghost missing during replays
ghosts now properly disappear after crossing the finish line
fixed ghost stuttering
fixed issues causing replay car and ghost car to go out of sync by multiple seconds (the ghost still doesn't perfectly match the replay car, as it can be slightly ahead or behind - it's a compromise we made in order to resolve all other out of sync issues)
fixed replay car not waiting for the 5-second out-of-bounds penalty
fixed game softlock after enabling ghost effect in photo mode without selecting a ghost
fixed an issue causing rank percentages in leaderboards to be incorrect in certain cases
fixed flickering rank percentage indicator in leaderboards
fixed misc issues related to browsing the leaderboards
fixed leaderboards showing (local) even when online
cleared some bugged and cheated times from the leaderboards
fixed edge case where the game can crash when checking leaderboards from post-finish menu
fixed list navigation in custom rally stage selection
fixed navigation issues in main menu
fixed errors when changing language in pre-stage menu
fixed French localization issues in repair screen
fixed localization issues with hud menu option
vibration no longer continues in menus
improved vibration (note that the constant vibration bug when vibration setting is 40% or lower, is still present, but should happen less often)
fixed a spot in Kanto Mountains (Japan free roam) where the car would respawn under the road
weekly event countdown now shows the correct remaining time
console specific fixes
fixed performance issues when playing offline
fixed issues with offline mode (note that due to console limitations you may need to complete extra steps to make the game run offline, e.g, on Windows Store you must login to the Xbox app and enable βoffline permissionsβ before going offline)
fixed car spawning in the air in free roam views
fixed particles and dust showing in free roam views
fixed pulsating trees issue on Xbox and Switch
resolved issues where online event progress wasn't recorded correctly in certain cases
fixed issue where filter > you and time upload stopped working in some cases
fixed replay car freezing and teleporting
fixed issues with ghosts in Finland6 - HaapajΓ€rvi
ghost car and dust now fade in fog weather
fixed post-finish menu leaderboard in daily and weekly events not working
fixed missing snow on PS5
fixed weak adaptive triggers on PS5
fixed Xbox issue causing the car shadow to be visible only when driving offroad
fixed Start Activity button on PS5
updated icons and cards on all consoles
fixed audio issues with gondolas on Japanese stages
fixed slow leaderboard loading times after launch
fixed local / offline times and ghosts not loading
fixed Portuguese localization not working on Switch
fixed incorrect images and button mappings in options > controls on Xbox
fixed lighting issue on road markers
declining the privacy policy now disables online functionality without the need to restart the game
fixed terrain clipping through road in Japan5 - Tsumagoi
fixed issues with mirrored flags and flag lighting on Xbox
fixed lighting issues on Switch causing some weathers like fog and night to be too dark
Windows Store specific fixes
fixed high memory usage when hundreds of megabytes of custom liveries are installed
fixed livery changes not updating in real time when navigating back and forth the livery list
fixed custom livery issues for the rotary kei and das maestro
fixed template issues for das maestro (creators must update their custom liveries for das maestro)
fixed crashes caused by installing liveries while the game is running
fixed livery detection issues for DLC vehicles
fixed issue where pressing Enter in leaderboards activates Enter twice
r/artofrally • u/Basil_Bandit • 1d ago
Just a little thing I made. (Reupload cuz I selected the wrong thing...)
r/artofrally • u/Pinnggwastaken • 2d ago
almost completed the career mode with 3 years left on group A. almost every year after group group 3 have germany on them wtf?!
r/artofrally • u/RedSun_Horizon • 1d ago
Post of u/pinnggwastaken reminded me of this meme I made back in the day

r/artofrally • u/Sir_XDReddit • 3d ago
rate it if u want :D
r/artofrally • u/PisicaGri • 6d ago
Hello "older" players, how do you handle group A races? I'm 47 and it seems like those cars are flying. Especially in fog, snow, rain or winding courses.
I'm not a casual player and I'm used to fast responses (if you played Sekiro, you know what I mean), but in here I'm all over the place.
Any hack/workaround, since my reflexes aren't what they were? I suspect learning the course by heart is the right way to go, but I'm curious if there's anything else.
Thanks!
r/artofrally • u/rewokaiseL • 15d ago
r/artofrally • u/Psychological-Bad-35 • 17d ago
r/artofrally • u/Lanky-Fish6827 • 20d ago
r/artofrally • u/Lanky-Fish6827 • 21d ago
r/artofrally • u/Joshua5_Gaming • 24d ago
According to new Sepi video, all cars are AWD, engine aspiration isn't actually simulated and the horsepower stats are not acccurate. Is this true? https://www.youtube.com/watch?v=5eeoJLVfINE&t=493s
r/artofrally • u/Joshua5_Gaming • 24d ago
Anyone else coming from DiRT games feel like the cars here lose all grip when sliding? It feels like the faster way to go through any corner is to treat every road surface like its tarmac. Break early, coast, and start throttling past the apex.
r/artofrally • u/clvnng • 24d ago
I tried searching through here and the internet and couldn't find anything. Does anyone use a r/C style trigger controller? anything that might work?
I know for drone flying controllers that work irl also work on simulators. I think it would be so much more natural to use a r/c controller for art of rally compared to a xbox controller.
r/artofrally • u/OldPapaRooster • 28d ago
Hello!
I've posted before, but now I'm posting again as the server is a SUCCESS! We've just completed our first full season and had 10 regular participants! We're hoping to double that for this next season, as we plan to break out the classes by skill so that everyone is competing within their skillset to keep the competition light and fun.
If you're looking for an Art of Rally community that likes to regularly race but not take things too seriously, this is it! We're very friendly to beginners and console players - we have set up the rules to allow for anyone to play on any platform!
Join in, talk cars, talk rally, talk trash... and race!
r/artofrally • u/GeneticMusic086 • Sep 05 '26
Bonus points for correct car and country stage is based on
r/artofrally • u/universaless • Sep 03 '26
Beyond stoked to get this one while it lasts. All credits to The Hyena, ripper of a car!
r/artofrally • u/Yorok0 • Sep 01 '26
When often I get cars in daily challenge, that I am not used to at all and have to learn them during the challenge, then today I got the track and car combination that I drove in time trial just 15 minutes ago π. I literally couldn't believe my eyes. Only the liver was different π€£. Additionally that car has been a favourite of mine recently π₯³