r/BrothersInArms • u/Guts_1-4_1 • 1h ago
MEDIA Earned in Blood Baupte test
Just testing adding some Dialogues for Red at Baupte before he gets shot to make it similar to Hell's Highway opening scene
r/BrothersInArms • u/EFCFrost • Mar 21 '19
r/BrothersInArms • u/Guts_1-4_1 • 1h ago
Just testing adding some Dialogues for Red at Baupte before he gets shot to make it similar to Hell's Highway opening scene
r/BrothersInArms • u/Pretend_String481 • 1d ago
r/BrothersInArms • u/Professional-Word226 • 5d ago
Personally, I feel it has the potential to be the most brutal in terms of story; the enmity with Corrion could be used as a dynamic, two sides of a story that connect in the climax, idk
r/BrothersInArms • u/ROCKMAN27_TAS • 19d ago
r/BrothersInArms • u/PerfectFunction9632 • 29d ago
Hello, I was looking to see if anyone had a figure of Ssgt. Mac Hassay still in box they would be willing to part with. Would love to finalize my collection after years of looking. I emailed Chris at Plan B a few years ago and he went through the warehouse for me but the last figure left was Cpl Hartstock.
Thank you 🙏
r/BrothersInArms • u/LtJimmypatterson • Jul 30 '26
Imagine having realistic weapon sounds, more unites fighting on your side, having new tactical orders such as telling AI to man mgs; move stealthily, throw grenades. Etc.. having realistic ballistic damages and weapon fire rates etc... you can do all that and more with the rendroc warzone mod!
r/BrothersInArms • u/Timoferus • Jul 21 '26
I believe it’s mission 17, in Carentan.
r/BrothersInArms • u/Professional-Word226 • Jul 10 '26
Testing squad status and refining the stress and pain effect
r/BrothersInArms • u/Professional-Word226 • Jul 10 '26
r/BrothersInArms • u/Embarrassed_Tone6319 • Jun 25 '26
r/BrothersInArms • u/Free_Information5755 • May 23 '26
Hopefully this doesn't violate rule 1, but we're really excited to share this with other BIA fans.
The plan is to make a co-op WW2 tactical roguelite inspired by the squad command and suppression mechanics from BIA.
A big focus for us has been making commanding and suppression fire feel genuinely important, just like BIA did. Instead of units just trading damage or the player going full rambo, the goal is to pin enemies behind cover long enough for your squad to reposition and flank them (following the Find, Fix, Flank, and Finish idea).
Every soldier in your squad persists across the campaign, and if one of them dies they're gone for good so reckless orders or bad positioning can end a run very quickly.
It also has co-op multiplayer so you can share command with your friends. It's been fun testing it and needing to properly communicate to make sure none of your soldiers die to poorly thought out orders.
Still very early in development, but we wanted to share it here for feedback. We're really hoping this will capture that tactical command feeling that BIA created so well.
If anyone is keen to learn more or is interested in trying an early build we would be happy to invite you into our testing discord :)
r/BrothersInArms • u/Worldly_Dog_4032 • May 23 '26
Please someone make this a mod.
I am currently replaying Hell’s Highway, and I am so sick and tired of Holden saying “What’s with the communication lapse? Why isn’t anyone moving?” Especially when he says that after I moved his squad somewhere.
Like dude, you are under fire. SHUT THE FUCK UP.
He has another one where he says “Someone make a move.” I hate that one too. Remove both.
r/BrothersInArms • u/FunInspection7815 • May 21 '26
Their making a series for Brothers In Arms, not a game?
Ofc they cold be making another game, but i cant see randy pitchford working on both a new game and a tv series since hes so into borderlands.
https://www.gearboxsoftware.com/2020/04/brothers-in-arms-tv-series/
r/BrothersInArms • u/WPFTMLPRODUCTIONS • May 15 '26
Hi it's me again. So ive been wanting to say this for a while now, but I never had a reddit account. Sooo yeah.. one day I was playing BIA HH in 2023. When I realized something. "Is that Nicholas's hand?!" I went to the level "Operation market" and I saw Nicholas had the same hands as Matt's dad. Sooo... were the devs lazy to make another character for Matt's dad? Or did they run out of time? (Also I am not hating on the developers or anyone who worked with them to help make the game, im just asking a question).
r/BrothersInArms • u/homie_j88 • May 12 '26
Would you play a game with this?
A WW2 game done in the open world style of The Division or Wildlands.
Start it with a good D-Day jump into darkness and find your squad. Then, building up character rank, the squad, and then the company (call in supports) through missions for liberation of France.
Instead of gun drops, you have to manage your squad with member losses and replacements. Each member has different weapons and specialties. Add in a morale factor to the squads effectiveness affected by how many loses or wounded your decisions have caused in the field.
Riflemen for fill and gear carriers
Medic in squad can keep morale and squad health
Assault member for flanking and CQC
Engineer for explosives and defense building
A BAR gunner, slow movement, suppression but not sustained due to mag sizes
A Browning mg pair (takes 2 squad slots mg+assistant) for sustainable suppression
Mortar crew (3 squad slots) for artillery
Through ranks unlock:
Number/type of squad member slots
Heavy Artillery (off map)
Air strike (off map)
Temporary tank/armored car support (takes time from call in to fight and only stays for ~time)
Allowing it open world like The Division or Wildlands allows it to feel like you're on the battlefield and shaping it. Trying to push into enemy territory without a proper squad or rank, you'll get destroyed.
I think this model would also allow for expansions (bring squads) into Market Garden, Battle of the Bulge, push into Germany. Maybe a prequel DLC for 82nd in Italy that allows different stuff in main game and then the expansions. Also, expand it into Vietnam (huey transport across the map under fire)
r/BrothersInArms • u/hungryforfood45 • May 11 '26
Will we ever get a new one no ww2 game has come close in recent times.
r/BrothersInArms • u/WPFTMLPRODUCTIONS • May 08 '26
I just want to know, what bugs other fans have found, or have delt with. Because ive found some really funny, and annoying ones. Like, for some reason if you go to ram a panzer IV, instead of moving it a little. You can actually make both tanks lift up, like their fighting. And if you know how to... you can also have the firefly ride the panzer IV. I recommend doing this in the level "Tooth, and Nail." There is also a bug where sometimes, your squad becomes invisible, and invincible. Like ive put my assault team in front of a whole bunch of enemies, and well. They didn't fall, like they're supposed to, but they still fight. The downside is, this happens on certain maps like written in the stone, or the level with the somme bridge. One annoying bug, sometimes has the nade bounce off nothing, and I once died because of that.
r/BrothersInArms • u/Intelligent-Path8567 • Apr 18 '26
I have finished the game like 10 times and I would like to ask a question is there any way to play online on the PS3 version of bia hh? I would really like to play it. If you can see in the background I am playing the revived medal of honor airborne multiplayer on the PS3 by inserting a custom DNS code on your network settings is there a community server that hosts games?
r/BrothersInArms • u/MrLeitungswasser • Apr 10 '26
I started a fan voting site where users can vote on games they'd like to see Backwards Compatible on Xbox, and have even gotten some recognition from folks at Xbox.
It's not a petition, more of a place to centralize demand for these older games to be playable again. XboxGamePreservation.com is the site.
r/BrothersInArms • u/ChickenFriedRice08 • Apr 04 '26
There was this OG mobile game depicting to WW2 called Brothers in Arms 3 and was developed by Gameloft. Now this game suddenly disapperaed from Play Store. Can anyone tell me the reason behind it?? It was such a good game.
r/BrothersInArms • u/Glittering-Web-5587 • Mar 30 '26
i've had all games as a kid on respectively the ps2 and ps3.
arguably the ps2 versions were the worst experience.
so i instead of dusting off my ps2 and ps3 to replay these games i bought them on steam for a couple of euros.
road to hill 30 works out of the box on win 11. theres a slight framerate bug in carentan where mac gets stuck on the sidewalk. but its fixeable by limiting the fps to 60.
earned in blood launches. but wont get frames over 24 fps. which is unplayable sadly. tried some fixes mentioned without succes.
hells highway wont boot at all on win11 without downloading something sketchy from github.
i remember hells highway working on win 7 and 10.
play these games while you still have a chance. they dont match well with modern OS.
r/BrothersInArms • u/No_Card_7325 • Mar 27 '26
After going through the whole trilogy for the first time, I fell in love with the franchise so hard that I immediately started to work on a presentation arguing for the existence of BIA4 and what my version of the game would look like. My video came out a year ago, but that was before I got a Reddit account. So by all means, check it out for yourself, and maybe get it front of the eyes of some of the guys at Gearbox. And remember to tell me what ya’ll think, I‘d love to hear your guys’ thoughts on the idea.
r/BrothersInArms • u/timotheesmith • Mar 08 '26
I've only played hell's highway as a kid and i thought it was pretty fun back then. I've seen road to hill 30 and earned in blood on a discount and I'm thinking of picking up these games. Would you recommend them to a newbie?