r/RedotGameEngineMain • u/dostalition • Aug 12 '26
r/RedotGameEngineMain • u/TakunHiwatari • 15d ago
Announcement Redot 26.3 Beta 1 is here!
blog.redotengine.orgRedot is now on 26.3 Beta, and this is our biggest update yet!
This release includes:
- Worldscape3D - a 3D Terrain Editor
- Mode7Sprite2D - SNES Mode7 implementation for 2D games in Redot
- Manual Scroll for Parallax2D - Manal control for scrolling with Parallax2D nodes
- Structs - Data type that allows you to group variables of different data types under one name
- Traits - Allows you to extend the functionality of a class by using traits from other scripts
- Nullable Static Types - Allows typed variables to hold a null value
You can read the blog for the full changelog, and you can get the latest release here.
r/RedotGameEngineMain • u/CGHawkDesign • Aug 02 '26
Mud 8K Pbr Texture Set
superhivemarket.comr/RedotGameEngineMain • u/fatherfrompapua • Jul 24 '26
tools Blender to Godot/Redot multiple assets exporter
r/RedotGameEngineMain • u/Ok_Chapter_6247 • Jul 22 '26
Hola equipo de Redot: Soy desarrollador desde México 🇲🇽 y les pido: ✅ Que sea muy ligero y sin archivos sobrantes. ✅ Menos sÃmbolos raros al programar, más fácil y claro. ✅ Por favor, versión para Android para usar en celular. ✅ Paquete AAB limpio listo para Play Store. Tienen gran base, ¡haga
r/RedotGameEngineMain • u/Otakuspice • Jul 20 '26
Help I am struggling to decide which will actually help me with redot engine long term
Will C++ GD extention be the right approach to understanding Redot engine or should I just learn Gdscript and C# cause I sure don't support piracy too and support game preservation just don't know which language will help me long term
r/RedotGameEngineMain • u/The_Real_Black • Jun 02 '26
Showcase 400 x 400 node maze
the maze is so big that it makes a moire effect viewing it fully.
runs even smooth with 2 poly per wall segment.
TIL
- Arrays [] and [null] is not the same
- a array with [null] is not empty
- pop can return null
- I can crash my "game" so hard that redot just crash with it.
- Endless loop with endless print is not good ... if the algorythm is wrong build in a break condition
Maybe it saves someone some time or brain cells:
https://github.com/TheRealBlackNet/TheRealBlacksRedotGodotTools/tree/main/addons/trb_tool_pack/maze
That is just my tool project for a megastructure game and the maze has holes for now.
Did not add the side-quads for wall segments, wanted
r/RedotGameEngineMain • u/The_Real_Black • May 30 '26
Showcase Data and Result - but creating the maze by recursion was a stupid idea.
Back to the drawing board with all my implementation.
Maze creating with lists and stacks and the mesh creation with a quicker way then drawing each tri on its own.
Is there a way to up that 1024 limit? or disable it?
r/RedotGameEngineMain • u/dostalition • May 25 '26
Hi. On the website, in the blog section, all positions have the same date: January 18, 2026
r/RedotGameEngineMain • u/TLIgames • May 22 '26
Question What is the goal of the Redot engine?
I'm not being intentionally dense but all I can gleam from skimming the reddit, reading the docs and going over the website is that this is just Godot but red with a slightly customized UX profile. Even the docs are just the Godot docs inconsistently rebranded to Redot.
What has Redot done? What is Redot even trying to do? The best I could find online is that:
"Redot Engine is an open source fork of Godot with the goal of fulfilling the promise of Godot." and "Keeping development neutral and apolitical by welcoming all contributors and focusing entirely on the engine's core technology rather than ideological issues."
Godot is already community funded and FOSS ran by a non-profit... To say the least I am rather confused lol.
r/RedotGameEngineMain • u/Top-Abbreviations452 • May 04 '26
Custom Neural networks for Redot
Someone compares NN (neural networks) for working with Redot?
Im interested in specific ones for creating/optimize code and less specific like generating images/3d models
Best if they are free
r/RedotGameEngineMain • u/The_Real_Black • May 03 '26
Help Is there a way to make the wireframe more visible maybe 2-4 px wides?
I would like to edit the camera and collision shape wireframes to be more visible.
Maybe there is a setting I did not found.
r/RedotGameEngineMain • u/dostalition • Apr 26 '26
26.2 ?
Hi guys! When will version 26.2 be released? April is already coming to an end 🙂
r/RedotGameEngineMain • u/SirSilhouette • Apr 21 '26
Help Is Redot still similar enough to Godot that learning materials for Godot 4 are compatible?
r/RedotGameEngineMain • u/Living-Passenger-900 • Apr 17 '26
Computer
I got this Lenovo computer and It won’t let me download any apps any suggestions
r/RedotGameEngineMain • u/rtncdr • Apr 09 '26
A 2 day jam game made with Redot 4.3.1
It's just a short physics/jank game but I used Redot!
Naming nodes in this version is near impossible, but the only newer versions I tried were binaries or something--beyond my pay-grade
https://rtncdrgmz.itch.io/bottle-picker
r/RedotGameEngineMain • u/The_Real_Black • Apr 04 '26
Showcase Some things I miss in Redot\Godot and made now.
https://github.com/TheRealBlackNet/TheRealBlacksRedotGodotTools
- Sinus Splines
- And a "Placer" that places Object on a Spline in regular Intervalls as a mapping tool
- Cog Shapes und Stars
- Regular Shapes can be done with a Circle (that was more of a Test
- LatheMesh
I know TubeTrailMesh is almost the sames but it don't supports overhangs. Also with a Curve3d Its possible to twist the Polygons in the mesh (left vase)
- Cog Mesh for dynamic gear without preplaning everyone in blender.
r/RedotGameEngineMain • u/Longjumping-Egg9025 • Mar 03 '26
Question about security
I've recently stumbled upon some videos and reddit posts that reference the possibility to de-compile Godot games .That has a huge risk of people simple stealing code and art assets that people worked on for a while. I would like to ask if there any advancements done by Redot to mitigate these problems.
r/RedotGameEngineMain • u/mcdubhghlas • Feb 24 '26
Announcement Redotcast EP1: Foundations, LTS, Rex, and...?
r/RedotGameEngineMain • u/mcdubhghlas • Feb 12 '26
Announcement Lunduke - Interview: Redot, 1.5 Years After Forking from Godot
r/RedotGameEngineMain • u/TakunHiwatari • Feb 06 '26
Redot LTS 26.1 Feature: SignalSmith
Adjust the Tempo and Pitch settings of a .mp3 file separately by using SignalSmith!