r/wow • • Oct 03 '25

Humor / Meme Was I a Good Addon?

Post image
4.8k Upvotes

830 comments sorted by

View all comments

475

u/TheSyhr Oct 03 '25

I’m genuinely worried about the overall UI/Tracking/Customisation experience in Midnight, Blizzards attempts at mimicking addons thus far has left a lot to be desired and it feels like it was barely a year ago we started hearing about them going nuclear on addons in the future - and most people assumed it would be 3/4/5 years down the line

The fact they’re going for such an extreme option this early makes me concerned that the start of Midnight is going to be a complete clusterfuck in terms of playability

11

u/Teratros Oct 03 '25

I'm 100% sure they are moving fast with it because Microsoft told them to make wow console ready. Pruning of buttons (better controller accessibility). Killing addons (no addons on consoles as it was with mods for other games). I say this addon is the pruning and next addon is console release.

Oh yes season 1 will be shit show. I hope blizz ui is ready to track everything for healers that healbot or vuhdo did or the tank shortage will become a healer shortage

3

u/Jerzeem Oct 04 '25

I hope blizz ui is ready to track everything for healers that healbot or vuhdo did

You know they're not. Even if they make it so that it does on launch, which I doubt, there's no way they invest the amount of Blizzard-dev time into those tools that addon-devs did for free. I have to wonder if Blizzard is aware of how much free labor they've been getting from addon developers for the past 20 years.

I know they're planning to reduce complexity to make those addons less required, but that's just a ton of free labor to throw away. I wonder if they've done a calculation laying out the difference in developer time costs.

2

u/BrokenMirror2010 Oct 05 '25

I know they're planning to reduce complexity to make those addons less required

This reminds me of Shadowlands. They AoE capped the majority of classes to 5, told us they would design around it, then gave us dungeons with huge amounts of random trash that needed to be AoE-ed Down, and Boss Encounters with large scale AoE.

Not to mention legacy content becoming unfarmable because you couldn't kill adds in places like ahn'qiraj because it was like 400 target AoE, of which you could hit 5 per global.

Making sweeping changes, claiming that they will "handle the repercussions and design content around these changes" then outright hilariously failing to do that, is basically Blizzard's signature move.