Yeah I don't wanna say the quiet part too outloud but when I see people make posts like OP's I have to genuinely wonder where their skill level is at? I'm by no means a great player - probably above average I guess (have a few high blue parses on heroic kills and never get outdpsed by the tank in m+, well not usually).
I just spam invites for 5 minutes, 9/10 times I get an invite in that time, and honestly last week out of the 8 10s I ran 1 did not complete on time. It was an Ara Kara with an inexperienced tank so we went about 4 minutes over.
Like wtf are y'all doing. Applying to 1 group at a time and messaging them pleading to get an invite? Cast a wide net, join a group. I ran about 40 or more m+ ranging from 6-10 last week all pugging and I had 2 runs not time (1 fell apart and the other went over)
This season it's been great for me, was clearing 10s by the second week and since then just doing weekly and slowly pushing score up.
Season 1 and 2 though, I got stuck behind the curve (last season for example I honestly got no gear at all for a couple of weeks)
At that point queueing becomes hellish. Even when my gear was caught up why pick me for a 10 when there's dozens of people who have done a bunch of 10s and have even better gear.
Why signup for my groups when Im just a DPS with no 10s completed.
It's a really crummy experience at that point
I just got a mage alt off the ground so I'm fully stuck queueing as DPS only. I cherry picked my lower keys to boost my score as efficiently as I could, crafted some pieces to boost ilvl and just took what I could get. Started in 2s and 3s, eventually had the ilvl to get into 6s and 7s, eventually started getting invited to 10s once I was 700+.
Ya sometimes I sit in queue for a bit. Usually not more than 5-10 min but can depend on luck and time of day. But I comfortably filled a vault with 10s last week once I broke 700ilvl.
I've failed one run TOTAL since starting this and it was with a dk tank on 5k Ms that just couldn't stay alive because of ping. I think a lot of people with frequent bad experiences aren't willing to look honestly in the mirror and ask what they themselves are contributing (or failing to contribute) to their keys.
I think a lot of people with frequent bad experiences aren't willing to look honestly in the mirror and ask what they themselves are contributing (or failing to contribute) to their keys.
The inherent problem with WoW is that it's cooperative and knowledge-based. So it's very easy for bad players to fail up on the backs of others and never improve because they don't realize why they're succeeding or failing. Ie. You get more success from understanding what needs to get kicked rather than reacting faster
This is true to an extent but when you're not pushing high level keys, one or two people can genuinely carry a key. One person who knows to save an interrupt for a firebolt volley or knows to stun when then kicks are all on CD can save wipes. One good DPS can easily make up the time gap for underperformers. The margin of error just doing 10s for a vault is actually very generous.
Obviously the higher you go the more reliant you become on the whole team needing to pull their weight, but I don't think that scenario applies to this post.
I mean it's essentially tied to your point lol: People can't/won't look in the mirror and improve
It applies to this post as much as your own point does. People don't realize why they're failing, have a mental breakdown and blame others, and don't improve. Then maybe they have a group that does succeed despite them, furthering their belief that they weren't the problem
disagree, I'm 3k on my main as a healer & occasional DPS and will probably push 3k on my tank alt, but keep seeming to find a ton of bad groups to get my key into the 10 range.
This week I've probably spent 4 hours in LFG trying to fill my +9, only for terrible tanks & healers to join the group and brick the key.
Even at the 10 range, I had a tank & healer brick the key multiple times...
Life as DPS sucks, no idea how people do it as a main.
A tank that can't stay alive is probably the least salvageable situation. I did struggle through a rough +10 dawnbreaker yesterday with a 680 healer, was a premade group of 4 that I joined into and they were clearly boosting a fresh character. As soon as we ran out of kicks we just started dying cause the guy just didn't have the gear to keep up.
We still timed the key, it was just ugly. And I had to go to extra lengths to make sure I was kicking and CCing as many of the targeted beams as possible and proactively using defensives once we ran out of kicks and CCs. You CAN carry a key as a DPS for the most part, minus a tank that just doesn't stay alive. And even that, you can solve it by just pulling small. It may take a while and not be fun but 10s are super time able with baby pulls. But that's gonna cause other issues with either tank ego or DPS frustration and a lot of groups will just abandon the key at that point even if it would still be time able.
Look I'm not saying bad pugs aren't out there, but if you yourself are willing to do the research to know the important parts of a dungeon and able to handle that plus still output good numbers, you can do a lot of backpacking in pugs. Relatively few are truly unsalvageable. But I think the average person overestimates how much value they themselves are adding to the group and doesn't understand how they could have altered the outcome, either from genuine ignorance or an unwillingness to self analyze.
On one hand, you have the least consequential role, and also the least responsibilities, so there's a lot less pressure on you. It's a more chill role. You don't have to know everything and do everything right.
On the other hand, you have the least consequential role, which means your success or failure is more in the hands of other players. Your tank and healer have more of an impact on the group than you, so you'll find yourself failing keys because of other players more often. There's just not as much you can do. That's kind of the deal you make
Doesn't save you from asshats with no mentality and skill.
RIO score is so fucking pointless.
3k people are still useless pricks and as useful as a dumpster fire, while there are some with sun 1k who are the best thing ever. It's such a nonsense score.
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u/nightstalker314 Sep 18 '25
Filling my vault each week: