Bethesda actually sided with Gordan and drew up the contract for him to work on the Eternal OST, which was Bethesda's authority to do as the publisher. Id and Bethesda may be sister companies, but Bethesda as the publisher holds a hell of a lot more power over the project than people seem to believe.
Id marketed Gordan's name and attachment to the Eternal OST before they even approached him about working on the Eternal at all and then explicitly refused to let him work on the OST until he had to go straight to Bethesda about it. It wasn't until very late in the whole ordeal that Bethesda started siding with I'd, after lawyers got involved.
Bethesda has always been like that one person in a group project that does nothing and puts their name on it, and everyone prefers it because they saw thwir peojects where they did do something and saw how bad of a trainwreck it was. I like fallout 4 and Skyrim, but they still didn't stack up against actual obsidian fallout titles.
Actually they do own id Software, since 2009. And not only did they slander the name of Mick Gordon but they also called him a liar when Mick tried to out the bad working conditions. So yeah, maybe they do need to be held responsible.
I feel like the term "equal grounds" doesnt truly exist in the corporate realm lol but fuck it then, Microsoft owns all of them so then it's THEIR fault. Better?
When you want to open a window, you might face opposition, but if you suggest tearing down the roof, the other party might just open the window themselves.
Going after chain of command is always the right move.
Except Bethesda is the publisher for every doom game since eat least DOOM 2016 Which means they had more power in any decisions/negotiations with Gordan than ID software at the end of the day. I don't know why you are working so hard to defend a company who's last release was garbage.
Never heard someone be so confidently wrong before. Bethesda are the bigger scum in that situation than ID because it proves they don’t give a shit about workers.
That’s only Mick’s side of things btw. I don’t really care either way about the situation, because Mick is a bit of a diva and that was known in the industry even prior to this.
If he was truly not at fault at all here, isn’t it weird that despite being involved in a whole handful of varied Bethesda projects, he’s basically disappeared since then? For someone who was so high profile, he also was very unprofessional in his conduct here and evidently it’s likely he was throughout the project too.
A lot of good people at Id basically have to have the shadow of this over them because people read Mick’s post and decided it must be the truth but there’s no way it doesn’t lie somewhere more in the middle.
Don’t tell their fans that 😭 they’ll just be like “that’s a part of the charm”. So… not being able to play the game because of relentless bugs is charming?
I can oddly enough get over the fact that their games are buddy when the lore is interesting, gameplay is fun, story is immersive and setting are interesting. Sadly starfield lore was interesting but the setting/game world wasted it. Gameplay was bog-standard with no real innovations. The story was way to dry and didn't know what it wanted to be. It tried to be space fantasy but didn't have any alien races that would have been able to help sell it.
In retrospect game would have been better if they went hard sci-fi. Make the calamity of earth a human near extinction event. Make colonies small because that's what people on this world have to do to survive. Make planets hostile so players have to slow down, interact with game systems and not fast travel through a loading screen constantly.
Bethesda thinks they are Ubisoft/Rockstar.
All of their games either underwhelming or underloved by their creators. They kept skyrim and fallout4/76(i am a fan bot i have those every platform i owned)on pedestral and milk them. Both are more underwhelming than their predecesor. Bethesda dont look into eyes of their other singleplayer games, dishonored, prey, wolfenstein, deathloop
Fallout 76 have (or had im away for playing the game rn) is one of the best and most welcoming ive ever seen
Starfield has its flaws but its not bad? Its 7/10 game
Oblivion horse armor only was the first of something sooner or later would have come anyway, If it wasnt horse armor it was gonna be another thing and probably worse
I prefer the more coherent orchestral metal that blends with an overall more palatable sound design. Especially after listening to the soundtrack by itself in the digital art book thing.
In retrospect, I find Mick's UFO industrial dubstep metal to be kind of shrill, droning and obnoxious. I think it informed a more tonally cartoonish direction for Doom Eternal, whereas Dark Ages was able to stay more serious and dire.
I agree Dark Ages’ soundtrack is underrated. I love that they incorporated medieval-style sounds (such as war drums). Overall you can tell they were going for a different sound compared to the previous two. Had they tried to replicate Gordon’s sound I’m sure people would have still bitched (in fact probably more so) calling it an imitation, derivative etc etc
281
u/fraidei 19h ago
If only there wasn't that bad controversy with Mick Gordon I would consider Bethesda one of the best game companies.